Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
AgileHeron12
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,623 Elo+
Solo
Olorun
Olorun
MiHawk756
Olorun
Level 126
God Stats
1W - 0L
1,076 SR
Queue Stats
7W - 3L
1,919 Elo+
Party 1
Awilix
Awilix
RainbowGuardian
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,639 Elo+
Party 1
Sobek
Sobek
xJhonel
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,829 Elo+
Party 3
Team Averages
Level 72
1,415 SR
1,702 Elo+

VS

Team Averages
Level 79
1,734 SR
1,614 Elo+
Artemis
Artemis
GoodForEvil
Artemis
Level 27
God Stats
0W - 1L
1,778 SR
Queue Stats
6W - 10L
1,449 Elo+
Solo
Hades
Hades
HahaNewACC
Hades
Level 27
God Stats
9W - 6L
1,697 SR
Queue Stats
475W - 442L
1,590 Elo+
Solo
Loki
Loki
NKRazgun
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 53L
1,611 Elo+
Party 2
Erlang Shen
Erlang Shen
Spuhb
Erlang Shen
Level 154
God Stats
6W - 4L
1,789 SR
Queue Stats
433W - 306L
1,708 Elo+
Party 2
Sylvanus
Sylvanus
Visceral
Sylvanus
Level 157
God Stats
1W - 2L
1,907 SR
Queue Stats
298W - 170L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 20
10,922
993
14,942
13,411
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
AgileHeron12
Baron Samedi
15
3 / 3 / 18
9,435
858
11,845
10,611
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
MiHawk756
Olorun
16
5 / 3 / 14
9,930
903
8,795
11,102
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
10 / 3 / 11
10,944
995
11,327
14,143
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
xJhonel
Sobek
15
4 / 3 / 18
9,438
858
5,660
16,069
17,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoodForEvil
Artemis
5
0 / 1 / 0
5,828
530
1,113
1,057
306
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
15
2 / 7 / 3
8,897
809
9,065
14,506
11,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
1 / 9 / 6
7,617
692
8,510
12,238
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Spuhb
Erlang Shen
17
5 / 6 / 5
9,234
839
11,830
14,839
12,874
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Visceral
Sylvanus
18
5 / 5 / 7
9,524
866
11,583
15,650
20,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
28
Kills
13
14
Deaths
28
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
20
8
W
Baron Samedi
AgileHeron12
Baron Samedi
3
3
18
4
L
Artemis
GoodForEvil
Artemis
0
1
0
0
L
Hades
2
7
3
0.5
W
Olorun
MiHawk756
Olorun
5
3
14
4
L
Loki
1
9
6
0.44
W
10
3
11
5.17
L
Erlang Shen
Spuhb
Erlang Shen
5
6
5
1.25
L
Sylvanus
Visceral
Sylvanus
5
5
7
1.7
W
Sobek
xJhonel
Sobek
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,569
Damage
42,101
65,336
Taken
58,290
46,836
Mitigated
50,530
29,926
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,942
8,091
73
5,883
13,411
5,527
2,591
5,289
8,122
0
42,447
W
Baron Samedi
AgileHeron12
Baron Samedi
11,845
999
4,444
4,491
10,611
5,926
672
3,256
7,355
22,985
0
L
Artemis
GoodForEvil
Artemis
1,113
300
0
0
1,057
306
0
1,057
0
0
1,113
L
Hades
9,065
920
637
3,198
14,506
11,848
0
4,634
9,872
16,006
0
W
Olorun
MiHawk756
Olorun
8,795
5,699
1,783
2,757
11,102
5,893
1,440
3,955
7,147
16,809
1,561
L
Loki
8,510
1,054
0
667
12,238
4,721
0
5,444
6,567
0
22,698
W
11,327
4,612
2,275
4,932
14,143
11,688
709
5,113
9,030
0
16,224
L
Erlang Shen
Spuhb
Erlang Shen
11,830
3,671
0
1,713
14,839
12,874
0
6,154
8,685
0
21,693
L
Sylvanus
Visceral
Sylvanus
11,583
1,282
2,589
5,205
15,650
20,781
0
7,773
7,877
19,980
0
W
Sobek
xJhonel
Sobek
5,660
677
506
2,782
16,069
17,802
84
3,035
13,034
13,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
41,100
128
Minions Killed
77
0
Camps Cleared
0
1,099,975
Distance Traveled
748,774
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,922
993
57
5
0
212,468
2
W
Baron Samedi
9,435
858
31
3
0
184,071
1
L
Artemis
5,828
530
0
0
0
40,641
0
L
Hades
8,897
809
17
2
0
152,621
4
W
Olorun
9,930
903
19
2
0
224,459
0
L
Loki
7,617
692
15
1
0
189,446
0
W
Awilix
10,944
995
12
1
0
245,726
0
L
Erlang Shen
9,234
839
29
3
0
194,627
1
L
Sylvanus
9,524
866
16
1
0
171,439
0
W
Sobek
9,438
858
9
1
0
233,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role