Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dark-_-Boi
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,303 Elo+
Solo
Neith
Neith
Diderot_0908
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Mr-_Patator
Bellona
Level 16
God Stats
1W - 2L
1,625 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
slikpim10
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 6L
1,543 Elo+
Party 2
Team Averages
Level 18
1,570 SR
1,468 Elo+

VS

Team Averages
Level 22
1,705 SR
1,517 Elo+
Ymir
Ymir
EddyMalou_77
Ymir
Level 23
God Stats
80W - 39L
1,727 SR
Queue Stats
81W - 39L
1,649 Elo+
Party 1
Artemis
Artemis
Ginger-wizzard
Artemis
Level 27
God Stats
4W - 0L
1,792 SR
Queue Stats
197W - 223L
1,360 Elo+
Solo
Sobek
Sobek
Shiroe_14
Sobek
Level 24
God Stats
7W - 2L
1,729 SR
Queue Stats
75W - 35L
1,634 Elo+
Party 1
Ares
Ares
Woamin77
Ares
Level 22
God Stats
74W - 32L
1,732 SR
Queue Stats
74W - 33L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
fgmb19
Jormungandr
Level 14
God Stats
16W - 12L
1,548 SR
Queue Stats
17W - 20L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 7 / 2
8,754
973
5,662
18,074
23,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 8 / 1
7,466
830
1,955
10,037
3,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 7 / 0
7,678
853
6,017
10,887
4,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Mr-_Patator
Bellona
14
2 / 5 / 0
8,663
963
4,283
11,590
5,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
slikpim10
Morgan Le Fay
14
0 / 6 / 2
7,921
880
14,259
13,148
4,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 0 / 12
11,971
1,330
20,203
9,585
4,392
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 17
9,581
1,065
13,422
6,738
2,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Shiroe_14
Sobek
17
4 / 1 / 26
9,498
1,055
5,450
9,193
9,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
16
1 / 0 / 32
9,330
1,037
12,332
6,587
6,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
fgmb19
Jormungandr
16
3 / 0 / 18
9,522
1,058
7,417
6,277
6,367
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
138
2
Kills
33
33
Deaths
2
5
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
2
0.14
L
0
8
1
0.06
L
0
7
0
0
W
20
0
12
26
W
5
1
17
13.5
L
Bellona
Mr-_Patator
Bellona
2
5
0
0.4
W
Sobek
Shiroe_14
Sobek
4
1
26
17
W
Ares
1
0
32
17
W
Jormungandr
fgmb19
Jormungandr
3
0
18
12
L
Morgan Le Fay
slikpim10
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
58,824
63,736
Taken
38,380
41,398
Mitigated
30,226
1,023
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,662
1,776
0
0
18,074
23,042
0
11,060
7,014
18,624
0
L
1,955
278
0
40
10,037
3,660
0
8,049
1,988
0
9,827
L
6,017
3,770
0
0
10,887
4,674
0
6,889
3,998
0
14,702
W
20,203
1,027
0
542
9,585
4,392
0
5,707
3,878
31,668
0
W
13,422
7,232
471
1,393
6,738
2,792
0
3,355
3,383
0
27,778
L
Bellona
Mr-_Patator
Bellona
4,283
821
0
166
11,590
5,860
0
8,339
3,251
0
18,250
W
Sobek
Shiroe_14
Sobek
5,450
297
0
1,208
9,193
9,956
0
5,117
4,076
11,827
0
W
Ares
12,332
145
0
0
6,587
6,719
0
2,699
3,888
18,193
0
W
Jormungandr
fgmb19
Jormungandr
7,417
1,397
0
2,046
6,277
6,367
0
3,043
3,234
29,350
0
L
Morgan Le Fay
slikpim10
Morgan Le Fay
14,259
1,785
0
817
13,148
4,162
0
11,065
2,083
26,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
49,902
102
Minions Killed
143
3
Camps Cleared
5
728,923
Distance Traveled
847,238
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,754
973
11
1
0
168,753
1
L
Pele
7,466
830
9
1
0
128,104
0
L
Neith
7,678
853
20
2
2
116,732
1
W
Ymir
11,971
1,330
43
5
3
163,627
0
W
Artemis
9,581
1,065
37
4
1
150,213
4
L
Bellona
8,663
963
34
4
0
156,997
0
W
Sobek
9,498
1,055
13
1
0
180,920
0
W
Ares
9,330
1,037
5
1
1
181,998
2
W
Jormungandr
9,522
1,058
45
5
0
170,480
1
L
Morgan Le Fay
7,921
880
28
3
1
158,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role