Player Matchup

Ullr
Ullr
Bronze III
Tooast Mann
Ullr
Bronze III
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,500 SR
1,600 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,063 SR
846 MMR
Chaac
Chaac
Bronze I
SolotuchaLuaces
Chaac
Bronze I
Level 69
God Stats
0W - 6L
1,063 SR
Queue Stats
4W - 16L
846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,291
1,058
2,820
1,745
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayKaliBakasuraPeleSet

VS

Bans
King ArthurChronosHadesPoseidonZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,098
820
0
3,544
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,820
Damage
0
1,745
Taken
3,544
759
Mitigated
1,356
781
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
1,942
3,544
1,356
0
0
3,544
0
11,868
W
2,820
684
0
781
1,745
759
1,007
0
1,745
0
25,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,291
Gold Earned
4,098
50
Minions Killed
30
0
Camps Cleared
0
87,618
Distance Traveled
85,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,098
820
30
6
0
85,522
1
W
Ullr
5,291
1,058
50
10
0
87,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role