Player Matchup

Mercury
Mercury
DOWN_lucas04
Mercury
Level 29
God Stats
4W - 7L
1,602 SR
Queue Stats
136W - 132L
1,507 Elo+
Solo
Artemis
Artemis
Kamilee
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,850 Elo+
Solo
Guan Yu
Guan Yu
Kapta1n K1utch
Guan Yu
Level 8
God Stats
5W - 5L
1,367 SR
Queue Stats
5W - 6L
1,628 Elo+
Solo
Thanatos
Thanatos
XxSombrioxX8
Thanatos
Level 105
God Stats
2W - 2L
1,415 SR
Queue Stats
14W - 28L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
zZ-_G4R1_-Zz
Kukulkan
Level 10
God Stats
14W - 20L
1,549 SR
Queue Stats
18W - 29L
1,564 Elo+
Party 1
Team Averages
Level 33
1,487 SR
1,608 Elo+

VS

Team Averages
Level 19
1,518 SR
1,480 Elo+
Cthulhu
Cthulhu
JoseMain17
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,164 Elo+
Solo
Izanami
Izanami
Packman_4LyFe
Izanami
Level 29
God Stats
4W - 5L
1,419 SR
Queue Stats
132W - 138L
1,579 Elo+
Solo
Bakasura
Bakasura
Stevie Rox
Bakasura
Level 8
God Stats
10W - 3L
1,818 SR
Queue Stats
14W - 4L
1,787 Elo+
Solo
Ra
Ra
madmarshall22
Ra
Level 25
God Stats
8W - 9L
1,478 SR
Queue Stats
52W - 56L
1,400 Elo+
Solo
Loki
Loki
oscarfu_1403run
Loki
Level 29
God Stats
26W - 32L
1,373 SR
Queue Stats
193W - 200L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DOWN_lucas04
Mercury
13
1 / 3 / 3
8,463
498
2,064
7,949
3,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Kamilee
Artemis
14
2 / 4 / 2
8,676
510
7,983
13,357
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 1
7,674
451
1,748
9,166
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
XxSombrioxX8
Thanatos
13
7 / 4 / 1
8,472
498
8,016
12,411
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
zZ-_G4R1_-Zz
Kukulkan
13
2 / 4 / 1
8,134
478
3,604
7,707
2,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoseMain17
Cthulhu
7
0 / 5 / 0
7,063
415
809
5,589
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
16
3 / 3 / 0
10,124
596
6,515
10,577
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Stevie Rox
Bakasura
20
10 / 0 / 1
12,406
730
13,765
10,930
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 4
8,161
480
4,340
7,365
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 3 / 4
9,787
576
7,225
10,432
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
17
17
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
DOWN_lucas04
Mercury
1
3
3
0.83
W
Cthulhu
JoseMain17
Cthulhu
0
5
0
0
L
Artemis
Kamilee
Artemis
2
4
2
0.75
L
1
2
1
0.75
W
Izanami
3
3
0
1
W
Bakasura
Stevie Rox
Bakasura
10
0
1
10.5
L
Thanatos
XxSombrioxX8
Thanatos
7
4
1
1.88
W
0
3
4
0.67
W
4
3
4
2
L
Kukulkan
zZ-_G4R1_-Zz
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
32,654
50,590
Taken
44,893
22,122
Mitigated
19,226
17,190
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DOWN_lucas04
Mercury
2,064
624
0
0
7,949
3,000
432
551
6,964
0
34,336
W
Cthulhu
JoseMain17
Cthulhu
809
93
0
120
5,589
3,334
0
1,365
4,152
5,789
0
L
Artemis
Kamilee
Artemis
7,983
4,526
0
4,735
13,357
3,944
880
131
12,166
0
67,891
L
1,748
0
175
2,180
9,166
8,181
167
321
8,491
0
31,606
W
Izanami
6,515
3,863
0
2,421
10,577
3,383
3,616
0
10,577
0
69,719
W
Bakasura
Stevie Rox
Bakasura
13,765
8,989
0
5,677
10,930
6,893
2,508
164
10,766
0
99,711
L
Thanatos
XxSombrioxX8
Thanatos
8,016
2,092
0
7,935
12,411
4,126
0
955
10,568
0
41,366
W
4,340
697
238
2,590
7,365
2,270
759
2,075
5,290
45,131
0
W
7,225
1,481
0
2,012
10,432
3,346
786
0
10,267
0
53,355
L
Kukulkan
zZ-_G4R1_-Zz
Kukulkan
3,604
219
0
2,165
7,707
2,871
570
2,917
4,408
47,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
47,541
417
Minions Killed
535
0
Camps Cleared
0
1,459,219
Distance Traveled
1,568,401
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,463
498
75
4
0
330,648
0
W
Cthulhu
7,063
415
10
1
0
170,988
1
L
Artemis
8,676
510
109
6
0
265,589
3
L
Guan Yu
7,674
451
75
4
0
321,696
2
W
Izanami
10,124
596
144
8
0
300,865
4
W
Bakasura
12,406
730
207
12
0
427,695
1
L
Thanatos
8,472
498
65
4
0
299,569
0
W
Ra
8,161
480
76
4
0
324,798
0
W
Loki
9,787
576
98
6
0
344,055
0
L
Kukulkan
8,134
478
93
5
0
241,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role