Player Matchup

Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Damorz90
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 1
Neith
Neith
Naâmann
Neith
Level 16
God Stats
3W - 2L
1,538 SR
Queue Stats
29W - 29L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
UnW_FROQ
Sun Wukong
Level 26
God Stats
1W - 4L
1,443 SR
Queue Stats
89W - 94L
1,321 Elo+
Party 3
Tiamat
Tiamat
UnW_Vilela
Tiamat
Level 26
God Stats
1W - 5L
1,298 SR
Queue Stats
105W - 110L
1,356 Elo+
Party 3
Team Averages
Level 24
1,456 SR
1,451 Elo+

VS

Team Averages
Level 21
1,618 SR
1,402 Elo+
Loki
Loki
FL4TxT3R
Loki
Level 17
God Stats
10W - 1L
1,803 SR
Queue Stats
26W - 23L
1,326 Elo+
Party 2
Bakasura
Bakasura
FosterMusic4501
Bakasura
Level 29
God Stats
15W - 6L
1,775 SR
Queue Stats
431W - 421L
1,504 Elo+
Party 2
Tyr
Tyr
eFragger
Tyr
Level 13
God Stats
1W - 1L
1,222 SR
Queue Stats
5W - 6L
1,350 Elo+
Solo
Fenrir
Fenrir
lX Enigma
Fenrir
Level 28
God Stats
36W - 28L
1,608 SR
Queue Stats
191W - 198L
1,372 Elo+
Party 2
Hades
Hades
lii Maximus iil
Hades
Level 16
God Stats
7W - 4L
1,684 SR
Queue Stats
61W - 48L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 4 / 3
5,971
427
4,268
9,696
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Damorz90
Bakasura
9
3 / 6 / 1
6,485
463
4,770
9,499
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Naâmann
Neith
10
3 / 6 / 3
7,155
511
6,654
9,128
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
UnW_FROQ
Sun Wukong
11
1 / 4 / 1
6,672
477
5,970
10,821
6,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tiamat
UnW_Vilela
Tiamat
10
0 / 6 / 2
6,228
445
3,873
10,058
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 3 / 4
6,061
433
3,444
4,854
1,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
13
11 / 2 / 3
8,371
598
9,944
8,690
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 7
7,511
537
3,169
9,581
7,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Fenrir
lX Enigma
Fenrir
11
3 / 2 / 3
7,265
519
5,586
6,529
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 1 / 1
8,164
583
13,797
11,650
6,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
26
26
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
3
0.63
L
Bakasura
Damorz90
Bakasura
3
6
1
0.58
W
Loki
1
3
4
1
W
Bakasura
11
2
3
6.25
L
Neith
Naâmann
Neith
3
6
3
0.75
L
Sun Wukong
UnW_FROQ
Sun Wukong
1
4
1
0.38
L
Tiamat
UnW_Vilela
Tiamat
0
6
2
0.17
W
2
1
7
5.5
W
Fenrir
lX Enigma
Fenrir
3
2
3
2.25
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
35,940
49,202
Taken
41,304
21,589
Mitigated
21,254
8,202
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,268
1,707
0
1,152
9,696
5,453
0
1,709
7,567
13,544
0
L
Bakasura
Damorz90
Bakasura
4,770
3,596
0
1,665
9,499
3,349
518
1,997
7,227
0
32,415
W
Loki
3,444
1,336
0
160
4,854
1,163
340
1,414
3,420
0
19,544
W
Bakasura
9,944
6,357
0
3,110
8,690
3,758
0
409
8,211
0
41,380
L
Neith
Naâmann
Neith
6,654
2,920
0
985
9,128
2,274
396
990
7,958
0
25,570
L
Sun Wukong
UnW_FROQ
Sun Wukong
5,970
1,103
0
2,118
10,821
6,930
14
2,187
8,144
0
35,423
L
Tiamat
UnW_Vilela
Tiamat
3,873
663
0
2,282
10,058
3,583
367
6,914
2,965
27,024
0
W
3,169
612
0
3,926
9,581
7,478
869
0
9,471
0
32,733
W
Fenrir
lX Enigma
Fenrir
5,586
2,693
0
1,853
6,529
2,591
808
1,451
4,968
0
24,229
W
13,797
2,169
58
4,959
11,650
6,264
129
4,398
6,686
51,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
37,372
233
Minions Killed
345
0
Camps Cleared
0
1,224,936
Distance Traveled
1,316,688
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,971
427
24
2
0
252,629
4
L
Bakasura
6,485
463
64
5
0
260,509
3
W
Loki
6,061
433
32
2
0
270,343
0
W
Bakasura
8,371
598
89
6
0
286,005
0
L
Neith
7,155
511
44
3
0
212,228
0
L
Sun Wukong
6,672
477
56
4
0
267,248
0
L
Tiamat
6,228
445
45
3
0
232,322
0
W
Tyr
7,511
537
78
6
0
267,147
1
W
Fenrir
7,265
519
52
4
0
260,009
1
W
Hades
8,164
583
94
7
0
233,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role