Player Matchup

Tiamat
Tiamat
AliceTheRedVixen
Tiamat
Level 160
God Stats
1W - 0L
1,566 SR
Queue Stats
51W - 21L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
Fanatrila
Kukulkan
Level 98
God Stats
1W - 1L
1,630 SR
Queue Stats
164W - 94L
1,672 Elo+
Party 2
Erlang Shen
Erlang Shen
Fapidz
Erlang Shen
Level 107
God Stats
1W - 2L
1,599 SR
Queue Stats
55W - 37L
1,680 Elo+
Party 2
Skadi
Skadi
Katante
Skadi
Level 109
God Stats
2W - 0L
1,480 SR
Queue Stats
84W - 42L
1,657 Elo+
Party 2
Khepri
Khepri
die123Schaufel
Khepri
Level 160
God Stats
16W - 5L
1,671 SR
Queue Stats
385W - 252L
1,643 Elo+
Party 2
Team Averages
Level 127
1,589 SR
1,676 Elo+

VS

Team Averages
Level 135
1,541 SR
1,548 Elo+
Heimdallr
Heimdallr
Azemitoz
Heimdallr
Level 160
God Stats
4W - 8L
1,503 SR
Queue Stats
430W - 439L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
DalaSrus2
Xbalanque
Level 144
God Stats
7W - 6L
1,376 SR
Queue Stats
569W - 584L
1,545 Elo+
Solo
Poseidon
Poseidon
LouisGaraIta
Poseidon
Level 109
God Stats
7W - 10L
1,485 SR
Queue Stats
535W - 526L
1,541 Elo+
Solo
Geb
Geb
SalzigerSpeed
Geb
Level 109
God Stats
0W - 2L
1,606 SR
Queue Stats
101W - 103L
1,565 Elo+
Party 1
Cupid
Cupid
simplymajahoez
Cupid
Level 155
God Stats
0W - 2L
1,736 SR
Queue Stats
158W - 150L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 12
11,775
906
22,836
17,606
15,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Fanatrila
Kukulkan
19
11 / 2 / 14
11,873
913
15,915
9,960
6,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Fapidz
Erlang Shen
16
1 / 1 / 25
10,102
777
10,217
20,167
18,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Katante
Skadi
17
3 / 1 / 17
10,120
778
14,209
12,880
7,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 0 / 28
11,737
903
8,369
17,795
17,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azemitoz
Heimdallr
15
0 / 7 / 7
8,669
667
12,503
12,970
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
DalaSrus2
Xbalanque
16
2 / 5 / 6
9,826
756
17,896
16,977
8,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LouisGaraIta
Poseidon
13
1 / 9 / 2
8,407
647
9,398
14,163
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 5
9,391
722
7,739
18,907
18,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 4 / 4
10,634
818
18,793
14,575
7,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
32
31
Kills
8
8
Deaths
31
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
4
12
5
L
Heimdallr
Azemitoz
Heimdallr
0
7
7
0.5
L
Xbalanque
DalaSrus2
Xbalanque
2
5
6
1
W
Kukulkan
Fanatrila
Kukulkan
11
2
14
9
W
Erlang Shen
Fapidz
Erlang Shen
1
1
25
13.5
W
Skadi
Katante
Skadi
3
1
17
11.5
L
Poseidon
LouisGaraIta
Poseidon
1
9
2
0.22
L
1
6
5
0.58
W
2
0
28
16
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,546
Damage
66,329
78,408
Taken
77,592
65,261
Mitigated
47,727
31,535
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,836
726
595
4,324
17,606
15,239
331
3,965
13,641
31,847
0
L
Heimdallr
Azemitoz
Heimdallr
12,503
4,675
0
946
12,970
7,054
791
6,745
6,225
0
26,412
L
Xbalanque
DalaSrus2
Xbalanque
17,896
5,914
1,355
4,554
16,977
8,252
835
11,273
5,641
0
28,904
W
Kukulkan
Fanatrila
Kukulkan
15,915
2,427
3,177
900
9,960
6,742
1,348
2,600
7,360
45,043
0
W
Erlang Shen
Fapidz
Erlang Shen
10,217
3,753
5,135
6,468
20,167
18,348
819
3,286
16,881
0
17,237
W
Skadi
Katante
Skadi
14,209
4,961
3,493
2,738
12,880
7,032
3,771
2,755
10,125
0
34,747
L
Poseidon
LouisGaraIta
Poseidon
9,398
1,308
705
3,022
14,163
6,283
144
9,111
5,052
23,692
0
L
7,739
324
1,028
1,110
18,907
18,463
0
10,909
7,998
14,087
0
W
8,369
101
1,931
2,774
17,795
17,900
511
4,531
13,264
13,068
0
L
18,793
8,193
3,128
4,978
14,575
7,675
230
9,082
5,371
0
34,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
46,927
152
Minions Killed
136
0
Camps Cleared
0
1,333,958
Distance Traveled
1,052,935
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,775
906
22
2
0
241,666
0
L
Heimdallr
8,669
667
22
2
0
187,532
0
L
Xbalanque
9,826
756
32
2
0
218,120
4
W
Kukulkan
11,873
913
86
7
0
223,670
0
W
Erlang Shen
10,102
777
6
0
0
297,285
0
W
Skadi
10,120
778
28
2
0
310,287
1
L
Poseidon
8,407
647
24
2
0
181,963
1
L
Geb
9,391
722
10
1
0
244,579
0
W
Khepri
11,737
903
10
1
0
261,050
5
L
Cupid
10,634
818
48
4
0
220,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role