Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DERAY 71
Kukulkan
Level 38
God Stats
2W - 4L
1,443 SR
Queue Stats
5W - 8L
1,330 Elo+
Solo
Bakasura
Bakasura
Jonny Japa
Bakasura
Level 125
God Stats
4W - 2L
1,532 SR
Queue Stats
74W - 73L
1,428 Elo+
Party 2
Cupid
Cupid
RogerBoladao
Cupid
Level 27
God Stats
22W - 13L
1,540 SR
Queue Stats
34W - 28L
1,363 Elo+
Party 2
Bellona
Bellona
skylarwolff
Bellona
Level 41
God Stats
1W - 1L
1,233 SR
Queue Stats
46W - 82L
1,295 Elo+
Solo
Team Averages
Level 52
1,450 SR
1,383 Elo+

VS

Team Averages
Level 50
1,563 SR
1,413 Elo+
Izanami
Izanami
BettyPhuckzer
Izanami
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
542W - 523L
1,523 Elo+
Solo
Ymir
Ymir
Cyber-0_0
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,783 SR
Queue Stats
34W - 54L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
DarklordAKB
Cthulhu
Level 47
God Stats
4W - 13L
1,495 SR
Queue Stats
14W - 29L
1,396 Elo+
Party 1
Bakasura
Bakasura
Delkaro
Bakasura
Level 29
God Stats
2W - 3L
1,535 SR
Queue Stats
28W - 34L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 2 / 7
8,602
506
3,987
12,985
12,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DERAY 71
Kukulkan
14
0 / 2 / 0
8,436
496
5,297
5,391
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jonny Japa
Bakasura
15
5 / 1 / 1
9,144
538
7,154
8,388
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 2
8,708
512
10,226
7,541
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
skylarwolff
Bellona
14
1 / 1 / 2
8,290
488
2,006
6,102
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 3 / 1
8,476
499
7,553
9,605
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
10
1 / 6 / 2
6,133
361
4,564
12,441
9,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
16
3 / 1 / 0
9,203
541
4,525
8,693
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DarklordAKB
Cthulhu
7
0 / 1 / 0
5,868
345
1,699
3,820
2,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Delkaro
Bakasura
14
2 / 2 / 0
7,845
461
2,850
10,192
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
8
8
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
7
2.25
L
Izanami
2
3
1
0.83
L
Ymir
1
6
2
0.33
L
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
3
1
0
3
W
Kukulkan
DERAY 71
Kukulkan
0
2
0
0
L
Cthulhu
DarklordAKB
Cthulhu
0
1
0
0
L
Bakasura
Delkaro
Bakasura
2
2
0
1
W
Bakasura
Jonny Japa
Bakasura
5
1
1
5.5
W
6
2
2
3.5
W
Bellona
skylarwolff
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
21,191
40,407
Taken
44,751
24,314
Mitigated
21,958
10,810
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,987
1,173
0
2,342
12,985
12,621
332
3,326
9,537
25,171
0
L
Izanami
7,553
6,083
0
3,018
9,605
2,865
0
1,750
7,554
0
67,020
L
Ymir
4,564
441
0
982
12,441
9,183
0
2,254
9,801
13,156
0
L
Morgan Le Fay
Cyber-Q_O
Morgan Le Fay
4,525
110
0
3,093
8,693
3,636
0
4,781
3,492
61,589
0
W
Kukulkan
DERAY 71
Kukulkan
5,297
0
0
0
5,391
1,766
100
3,661
1,470
59,356
0
L
Cthulhu
DarklordAKB
Cthulhu
1,699
463
0
1,157
3,820
2,327
0
0
3,772
15,988
0
L
Bakasura
Delkaro
Bakasura
2,850
1,589
72
3,806
10,192
3,947
0
499
9,618
0
50,794
W
Bakasura
Jonny Japa
Bakasura
7,154
5,218
0
3,559
8,388
3,729
360
928
7,386
0
52,679
W
10,226
7,589
589
1,484
7,541
2,617
1,892
1,163
6,323
0
36,510
W
Bellona
skylarwolff
Bellona
2,006
550
0
2,836
6,102
3,581
2,801
1,432
4,498
0
33,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
37,525
395
Minions Killed
411
0
Camps Cleared
0
1,528,083
Distance Traveled
1,337,680
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,602
506
28
2
0
285,094
2
L
Izanami
8,476
499
130
8
0
250,216
1
L
Ymir
6,133
361
16
1
0
243,705
0
L
Morgan Le Fay
9,203
541
134
8
0
330,917
1
W
Kukulkan
8,436
496
122
7
0
304,928
3
L
Cthulhu
5,868
345
23
1
0
130,963
0
L
Bakasura
7,845
461
108
6
0
381,879
0
W
Bakasura
9,144
538
103
6
0
368,488
0
W
Cupid
8,708
512
65
4
0
315,915
0
W
Bellona
8,290
488
77
5
0
253,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role