Player Matchup

Freya
Freya
Eagledagger
Freya
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 112L
1,429 Elo+
Party 3
Zhong Kui
Zhong Kui
FloatyPerson
Zhong Kui
Level 30
God Stats
0W - 1L
1,754 SR
Queue Stats
46W - 70L
1,412 Elo+
Solo
Odin
Odin
LeesGNutz
Odin
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Susano
Susano
LuckyDays98
Susano
Level 27
God Stats
6W - 2L
1,702 SR
Queue Stats
113W - 98L
1,496 Elo+
Party 3
Cupid
Cupid
WilmaTipFit
Cupid
Level 53
God Stats
44W - 39L
1,491 SR
Queue Stats
278W - 299L
1,417 Elo+
Party 2
Team Averages
Level 28
1,545 SR
1,464 Elo+

VS

Team Averages
Level 27
1,560 SR
1,478 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GaawdzNephew
Bacchus
Level 26
God Stats
3W - 2L
1,651 SR
Queue Stats
83W - 109L
1,456 Elo+
Party 1
Geb
Geb
SaucyLady617
Geb
Level 27
God Stats
5W - 5L
1,763 SR
Queue Stats
109W - 124L
1,468 Elo+
Party 1
Thanatos
Thanatos
gokublackssr12
Thanatos
Level 29
God Stats
6W - 6L
1,518 SR
Queue Stats
15W - 18L
1,427 Elo+
Solo
King Arthur
King Arthur
在地上撿到一把槍
King Arthur
Level 30
God Stats
5W - 8L
1,371 SR
Queue Stats
99W - 98L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,155
462
895
3,049
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
FloatyPerson
Zhong Kui
10
2 / 0 / 0
5,349
594
4,090
5,541
5,570
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Odin
7
0 / 2 / 1
4,617
513
3,145
6,116
2,325
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
7
0 / 3 / 1
4,468
496
1,643
6,213
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 0
5,267
585
4,055
2,733
636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 1 / 1
4,685
521
2,422
5,672
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
GaawdzNephew
Bacchus
8
3 / 1 / 0
4,828
536
2,267
4,373
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 0 / 2
4,950
550
1,524
3,998
1,123
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
9
2 / 1 / 4
5,288
588
3,598
5,083
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,113
568
3,238
6,370
4,660
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
1
1.5
L
1
3
0
0.33
L
Zhong Kui
FloatyPerson
Zhong Kui
2
0
0
2
W
Bacchus
GaawdzNephew
Bacchus
3
1
0
3
L
Odin
0
2
1
0.25
L
Susano
0
3
1
0.17
W
2
0
2
3
L
2
0
0
2
W
Thanatos
2
1
4
4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
13,049
23,652
Taken
25,496
11,028
Mitigated
12,453
7,832
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,422
1,806
0
1,446
5,672
1,548
0
0
5,646
0
19,152
L
895
372
0
440
3,049
836
140
611
2,318
7,066
1,285
L
Zhong Kui
FloatyPerson
Zhong Kui
4,090
1,293
0
3,006
5,541
5,570
0
0
5,541
23,349
0
W
Bacchus
GaawdzNephew
Bacchus
2,267
163
0
500
4,373
3,192
498
751
3,622
11,195
0
L
Odin
3,145
805
0
804
6,116
2,325
0
1,606
4,470
660
11,599
L
Susano
1,643
491
0
1,666
6,213
1,661
0
903
5,186
0
17,986
W
1,524
364
0
0
3,998
1,123
0
54
3,849
7,944
0
L
4,055
1,679
291
1,625
2,733
636
486
387
2,346
0
26,471
W
Thanatos
3,598
1,074
0
4,829
5,083
1,930
0
246
4,804
0
27,315
W
3,238
515
0
1,570
6,370
4,660
0
4,090
2,280
0
25,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
24,864
198
Minions Killed
178
0
Camps Cleared
0
750,353
Distance Traveled
828,777
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,685
521
28
3
0
162,829
2
L
Freya
4,155
462
19
2
0
88,728
2
L
Zhong Kui
5,349
594
53
6
0
149,082
0
W
Bacchus
4,828
536
23
3
0
152,288
0
L
Odin
4,617
513
14
2
0
180,946
2
L
Susano
4,468
496
45
5
0
167,328
0
W
Geb
4,950
550
8
1
0
168,383
0
L
Cupid
5,267
585
67
7
0
164,269
3
W
Thanatos
5,288
588
60
7
0
177,671
0
W
King Arthur
5,113
568
59
7
0
167,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role