Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
B1N0M1NUS
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,559 Elo+
Solo
Sobek
Sobek
Knife555
Sobek
Level 15
God Stats
2W - 2L
1,279 SR
Queue Stats
26W - 36L
1,385 Elo+
Solo
Fenrir
Fenrir
Tr41c3
Fenrir
Level 15
God Stats
25W - 22L
1,535 SR
Queue Stats
52W - 60L
1,433 Elo+
Solo
Hades
Hades
VorpalEscanor
Hades
Level 6
God Stats
1W - 0L
1,616 SR
Queue Stats
4W - 13L
1,553 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,486 Elo+

VS

Team Averages
Level 8
1,540 SR
1,514 Elo+
Nemesis
Nemesis
ChromosomeMan
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,426 Elo+
Solo
Chaac
Chaac
DarkElector
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,479 Elo+
Solo
Ra
Ra
PERCHY94
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,786 Elo+
Solo
Thoth
Thoth
Wzialod
Thoth
Level 4
God Stats
2W - 3L
1,700 SR
Queue Stats
507W - 537L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
iJackAngel
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
529W - 556L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
7 / 0 / 21
11,461
1,146
26,772
3,441
1,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
B1N0M1NUS
Izanami
19
15 / 1 / 21
12,401
1,240
27,015
12,951
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
Knife555
Sobek
18
7 / 1 / 23
11,031
1,103
10,314
11,398
10,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Tr41c3
Fenrir
18
9 / 0 / 27
12,190
1,219
8,951
6,613
3,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 6 / 19
11,239
1,124
16,912
15,353
8,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 12 / 3
8,986
899
7,277
19,895
9,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 11 / 6
8,859
886
8,408
26,224
24,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 10 / 2
8,864
886
9,615
15,102
6,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Wzialod
Thoth
16
4 / 6 / 4
10,216
1,022
12,412
15,901
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
iJackAngel
Sun Wukong
15
1 / 9 / 6
9,252
925
7,172
18,422
22,655
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
29
48
Kills
8
8
Deaths
48
111
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
0
21
17.5
W
Izanami
B1N0M1NUS
Izanami
15
1
21
25.5
L
Nemesis
1
12
3
0.21
L
0
11
6
0.27
W
Sobek
Knife555
Sobek
7
1
23
18.5
L
2
10
2
0.3
W
Fenrir
Tr41c3
Fenrir
9
0
27
22.5
W
10
6
19
3.25
L
Thoth
Wzialod
Thoth
4
6
4
1
L
Sun Wukong
iJackAngel
Sun Wukong
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,964
Damage
44,884
49,756
Taken
95,544
27,725
Mitigated
69,649
11,980
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,772
248
0
0
3,441
1,414
0
1,044
2,306
52,044
0
W
Izanami
B1N0M1NUS
Izanami
27,015
20,250
0
4,109
12,951
4,551
0
4,118
8,605
0
50,375
L
Nemesis
7,277
3,004
0
2,540
19,895
9,231
0
12,380
7,515
0
23,883
L
8,408
1,321
0
2,924
26,224
24,878
0
13,403
12,821
0
20,603
W
Sobek
Knife555
Sobek
10,314
1,121
174
2,060
11,398
10,277
0
6,753
4,417
17,917
0
L
9,615
2,214
1,345
835
15,102
6,490
0
8,562
6,540
27,262
0
W
Fenrir
Tr41c3
Fenrir
8,951
3,124
0
603
6,613
3,142
0
2,935
3,456
0
12,020
W
16,912
1,599
130
4,904
15,353
8,341
0
7,507
7,630
28,903
0
L
Thoth
Wzialod
Thoth
12,412
2,196
0
0
15,901
6,395
0
9,819
6,082
28,955
0
L
Sun Wukong
iJackAngel
Sun Wukong
7,172
1,163
0
554
18,422
22,655
0
9,834
8,588
975
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
46,177
171
Minions Killed
132
9
Camps Cleared
3
923,777
Distance Traveled
858,320
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,461
1,146
60
6
2
212,783
0
W
Izanami
12,401
1,240
53
5
2
164,107
0
L
Nemesis
8,986
899
28
3
2
179,521
0
L
Chaac
8,859
886
31
3
1
183,467
1
W
Sobek
11,031
1,103
15
2
1
179,608
0
L
Ra
8,864
886
29
3
0
137,613
1
W
Fenrir
12,190
1,219
8
1
1
228,604
0
W
Hades
11,239
1,124
35
4
3
138,675
3
L
Thoth
10,216
1,022
20
2
0
185,277
0
L
Sun Wukong
9,252
925
24
2
0
172,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role