Player Matchup

Morgan Le Fay
Morgan Le Fay
CTG_Alex2004_RG
Morgan Le Fay
Level 83
God Stats
2W - 2L
1,271 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 1
Loki
Loki
Stachenson
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Solo
Guan Yu
Guan Yu
Tashika0
Guan Yu
Level 15
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
WarchiFerre
Artemis
Level 6
God Stats
3W - 1L
1,782 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 1
Hercules
Hercules
zacquix
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,566 SR
1,415 Elo+

VS

Team Averages
Level 20
1,377 SR
1,225 Elo+
Danzaburou
Danzaburou
Licht772
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,368 Elo+
Solo
Sobek
Sobek
Reapoz
Sobek
Level 28
God Stats
6W - 10L
1,209 SR
Queue Stats
26W - 31L
1,285 Elo+
Solo
Ra
Ra
Tornageddon
Ra
Level 29
God Stats
5W - 9L
1,178 SR
Queue Stats
14W - 22L
1,214 Elo+
Solo
Fafnir
Fafnir
holji0
Fafnir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 77L
1,341 Elo+
Solo
Fenrir
Fenrir
Элуантроп
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CTG_Alex2004_RG
Morgan Le Fay
15
8 / 1 / 3
9,368
669
9,441
8,087
3,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
7,532
538
6,198
7,100
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Tashika0
Guan Yu
11
2 / 2 / 2
6,965
498
5,963
9,766
7,971
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
WarchiFerre
Artemis
11
1 / 1 / 5
6,643
475
6,298
4,580
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
zacquix
Hercules
11
4 / 2 / 5
6,831
488
5,892
9,212
3,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Licht772
Danzaburou
8
0 / 4 / 1
5,250
375
2,450
7,763
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Reapoz
Sobek
10
2 / 2 / 2
6,699
479
4,403
10,420
8,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 0
6,494
464
3,837
8,780
3,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
holji0
Fafnir
11
0 / 1 / 1
6,433
460
5,313
8,780
7,274
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
4 / 5 / 1
7,275
520
5,904
10,590
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CTG_Alex2004_RG
Morgan Le Fay
8
1
3
9.5
L
Danzaburou
Licht772
Danzaburou
0
4
1
0.13
L
Sobek
Reapoz
Sobek
2
2
2
1.5
W
3
1
3
4.5
W
Guan Yu
Tashika0
Guan Yu
2
2
2
1.5
L
1
6
0
0.17
W
Artemis
WarchiFerre
Artemis
1
1
5
3.5
L
Fafnir
holji0
Fafnir
0
1
1
0.5
W
Hercules
zacquix
Hercules
4
2
5
3.25
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
21,907
38,745
Taken
46,333
17,974
Mitigated
26,557
11,290
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CTG_Alex2004_RG
Morgan Le Fay
9,441
1,054
110
2,753
8,087
3,022
1,231
2,401
5,686
50,554
0
L
Danzaburou
Licht772
Danzaburou
2,450
620
0
663
7,763
2,699
0
2,152
5,611
0
19,958
L
Sobek
Reapoz
Sobek
4,403
513
0
3,652
10,420
8,530
0
2,254
8,166
11,395
0
W
6,198
2,261
0
3,188
7,100
2,063
126
942
6,146
0
44,431
W
Guan Yu
Tashika0
Guan Yu
5,963
1,208
50
1,592
9,766
7,971
556
5,108
4,640
0
32,261
L
3,837
918
211
2,179
8,780
3,646
511
2,663
6,117
36,715
0
W
Artemis
WarchiFerre
Artemis
6,298
3,119
0
1,587
4,580
1,383
1,515
1,625
2,955
0
32,114
L
Fafnir
holji0
Fafnir
5,313
1,522
0
1,176
8,780
7,274
104
0
8,780
24,315
0
W
Hercules
zacquix
Hercules
5,892
1,688
303
1,707
9,212
3,535
334
3,447
5,765
0
12,451
L
5,904
1,986
0
3,866
10,590
4,408
0
2,372
8,218
0
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
32,151
288
Minions Killed
188
0
Camps Cleared
0
1,395,477
Distance Traveled
1,213,086
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,368
669
84
6
0
262,636
5
L
Danzaburou
5,250
375
30
2
0
240,175
0
L
Sobek
6,699
479
10
1
0
245,061
1
W
Loki
7,532
538
82
6
0
297,911
0
W
Guan Yu
6,965
498
62
4
0
269,918
5
L
Ra
6,494
464
55
4
0
242,777
0
W
Artemis
6,643
475
53
4
0
240,038
2
L
Fafnir
6,433
460
43
3
0
237,750
1
W
Hercules
6,831
488
7
1
0
324,974
3
L
Fenrir
7,275
520
50
4
0
247,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role