Player Matchup

Apollo
Apollo
Drewcool2000
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hummerxd
Morgan Le Fay
Level 14
God Stats
3W - 2L
1,491 SR
Queue Stats
23W - 27L
1,497 Elo+
Solo
Yemoja
Yemoja
KENJIN92
Yemoja
Level 6
God Stats
2W - 2L
1,634 SR
Queue Stats
5W - 8L
1,466 Elo+
Solo
Horus
Horus
rexyray
Horus
Level 8
God Stats
8W - 8L
1,619 SR
Queue Stats
17W - 23L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
尼伯龙根
Tsukuyomi
Level 16
God Stats
6W - 3L
1,936 SR
Queue Stats
42W - 38L
1,573 Elo+
Solo
Team Averages
Level 10
1,636 SR
1,509 Elo+

VS

Team Averages
Level 14
1,481 SR
1,396 Elo+
Rama
Rama
ExplicitlyToxic
Rama
Level 15
God Stats
22W - 15L
1,717 SR
Queue Stats
77W - 65L
1,645 Elo+
Solo
Guan Yu
Guan Yu
HDO7414
Guan Yu
Level 8
God Stats
3W - 2L
1,351 SR
Queue Stats
11W - 16L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saulttroop00
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,434 Elo+
Solo
Hachiman
Hachiman
Vincent1995
Hachiman
Level 16
God Stats
3W - 1L
1,338 SR
Queue Stats
11W - 15L
1,272 Elo+
Party 1
Agni
Agni
matchasan
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 9 / 3
9,054
823
3,597
14,693
5,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Hummerxd
Morgan Le Fay
17
9 / 3 / 3
13,196
1,200
27,101
22,886
8,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
KENJIN92
Yemoja
16
0 / 5 / 5
9,587
872
3,638
14,421
12,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
rexyray
Horus
16
1 / 3 / 6
9,885
899
5,309
23,917
24,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
尼伯龙根
Tsukuyomi
16
3 / 10 / 4
10,441
949
15,452
20,864
9,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

82

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 10
14,076
1,280
41,901
12,341
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
HDO7414
Guan Yu
18
1 / 2 / 17
10,268
933
9,878
16,051
17,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Saulttroop00
Morgan Le Fay
17
4 / 3 / 16
10,909
992
12,686
10,985
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Vincent1995
Hachiman
17
3 / 2 / 12
10,440
949
12,255
10,061
3,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
18
6 / 3 / 16
11,230
1,021
13,294
10,827
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
13
Kills
30
30
Deaths
13
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
9
3
0.17
W
16
3
10
7
W
Guan Yu
HDO7414
Guan Yu
1
2
17
4.75
L
Morgan Le Fay
Hummerxd
Morgan Le Fay
9
3
3
3.5
L
Yemoja
KENJIN92
Yemoja
0
5
5
0.5
W
Morgan Le Fay
Saulttroop00
Morgan Le Fay
4
3
16
4
W
Hachiman
Vincent1995
Hachiman
3
2
12
4.5
W
Agni
6
3
16
4.67
L
Horus
rexyray
Horus
1
3
6
1.33
L
Tsukuyomi
尼伯龙根
Tsukuyomi
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,097
Damage
90,014
96,781
Taken
60,265
59,615
Mitigated
32,504
18,418
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,597
1,955
0
503
14,693
5,036
0
3,920
10,773
0
15,566
W
41,901
29,600
0
0
12,341
4,466
0
5,709
6,572
0
76,496
W
Guan Yu
HDO7414
Guan Yu
9,878
1,142
4,817
5,394
16,051
17,016
0
6,924
8,483
0
18,722
L
Morgan Le Fay
Hummerxd
Morgan Le Fay
27,101
2,162
491
4,050
22,886
8,619
0
7,220
15,666
62,033
0
L
Yemoja
KENJIN92
Yemoja
3,638
344
1,800
510
14,421
12,622
0
2,571
11,850
15,796
0
W
Morgan Le Fay
Saulttroop00
Morgan Le Fay
12,686
3,638
0
310
10,985
4,222
0
5,179
5,733
20,663
0
W
Hachiman
Vincent1995
Hachiman
12,255
5,803
0
1,311
10,061
3,239
0
5,723
4,260
0
29,651
W
Agni
13,294
544
0
0
10,827
3,561
0
6,555
4,070
28,299
0
L
Horus
rexyray
Horus
5,309
2,082
4,321
6,613
23,917
24,134
0
6,242
17,675
0
7,697
L
Tsukuyomi
尼伯龙根
Tsukuyomi
15,452
3,181
0
130
20,864
9,204
0
6,027
14,837
0
27,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
56,923
149
Minions Killed
195
3
Camps Cleared
6
927,512
Distance Traveled
993,276
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,054
823
21
2
0
172,458
0
W
Rama
14,076
1,280
65
6
3
206,125
1
W
Guan Yu
10,268
933
13
1
1
226,063
0
L
Morgan Le Fay
13,196
1,200
96
9
0
206,858
0
L
Yemoja
9,587
872
15
1
2
170,789
0
W
Morgan Le Fay
10,909
992
15
1
0
174,369
1
W
Hachiman
10,440
949
48
4
1
192,373
0
W
Agni
11,230
1,021
54
5
1
194,346
0
L
Horus
9,885
899
0
0
0
204,219
0
L
Tsukuyomi
10,441
949
17
2
1
173,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role