Player Matchup

Ymir
Ymir
Boots McMurphy
Ymir
Level 28
God Stats
39W - 30L
1,754 SR
Queue Stats
187W - 168L
1,523 Elo+
Party 1
Khepri
Khepri
Jormonn
Khepri
Level 28
God Stats
5W - 6L
1,473 SR
Queue Stats
181W - 182L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
MEGA DUCK 2000
Kuzenbo
Level 29
God Stats
12W - 16L
1,508 SR
Queue Stats
257W - 227L
1,500 Elo+
Party 1
Scylla
Scylla
Mr_Trumper
Scylla
Level 28
God Stats
1W - 6L
1,280 SR
Queue Stats
235W - 247L
1,493 Elo+
Solo
Izanami
Izanami
izBlooMoose
Izanami
Level 15
God Stats
5W - 4L
1,597 SR
Queue Stats
20W - 18L
1,497 Elo+
Solo
Team Averages
Level 26
1,522 SR
1,504 Elo+

VS

Team Averages
Level 27
1,632 SR
1,642 Elo+
Sobek
Sobek
DK Block
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,702 Elo+
Solo
Neith
Neith
nezukovnzk
Neith
Level 23
God Stats
211W - 176L
1,612 SR
Queue Stats
233W - 201L
1,585 Elo+
Party 2
Hades
Hades
skuly5000
Hades
Level 38
God Stats
19W - 5L
1,675 SR
Queue Stats
80W - 64L
1,562 Elo+
Party 3
Xbalanque
Xbalanque
themonk3ygamer
Xbalanque
Level 16
God Stats
10W - 8L
1,587 SR
Queue Stats
46W - 35L
1,575 Elo+
Party 3
Zhong Kui
Zhong Kui
z_Online-Hel_z
Zhong Kui
Level 28
God Stats
3W - 1L
1,784 SR
Queue Stats
50W - 22L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 14
12,999
929
14,103
27,433
39,667
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Jormonn
Khepri
20
3 / 0 / 12
13,217
944
9,416
21,372
37,535
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 4 / 12
13,003
929
14,778
27,953
43,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Mr_Trumper
Scylla
19
6 / 12 / 8
13,918
994
14,991
25,074
9,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
izBlooMoose
Izanami
19
4 / 11 / 7
13,394
957
20,755
24,439
12,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DK Block
Sobek
20
5 / 5 / 9
13,352
954
11,489
17,486
15,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
20
3 / 1 / 10
12,819
916
9,999
10,956
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
skuly5000
Hades
20
10 / 1 / 16
16,096
1,150
44,513
18,522
10,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
themonk3ygamer
Xbalanque
19
1 / 4 / 9
12,989
928
10,370
15,476
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
z_Online-Hel_z
Zhong Kui
20
13 / 7 / 13
16,212
1,158
45,788
19,643
18,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
18
Kills
32
32
Deaths
18
53
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
W
Sobek
DK Block
Sobek
5
5
9
1.9
L
Khepri
Jormonn
Khepri
3
0
12
9
L
3
4
12
2.25
L
Scylla
Mr_Trumper
Scylla
6
12
8
0.83
L
Izanami
izBlooMoose
Izanami
4
11
7
0.68
W
Neith
3
1
10
8
W
Hades
skuly5000
Hades
10
1
16
18
W
Xbalanque
themonk3ygamer
Xbalanque
1
4
9
1.38
W
Zhong Kui
z_Online-Hel_z
Zhong Kui
13
7
13
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,043
Damage
122,159
126,271
Taken
82,083
142,713
Mitigated
56,110
1,468
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,103
2,358
0
0
27,433
39,667
0
21,871
5,562
29,276
0
W
Sobek
DK Block
Sobek
11,489
754
0
1,835
17,486
15,129
0
12,381
5,105
16,810
0
L
Khepri
Jormonn
Khepri
9,416
735
0
0
21,372
37,535
0
16,010
5,362
19,482
0
L
14,778
5,657
0
0
27,953
43,666
0
21,312
6,641
22,643
0
L
Scylla
Mr_Trumper
Scylla
14,991
1,825
0
0
25,074
9,669
0
22,164
2,910
26,562
0
L
Izanami
izBlooMoose
Izanami
20,755
13,057
0
1,468
24,439
12,176
0
20,433
4,006
0
51,996
W
Neith
9,999
4,255
0
1,705
10,956
5,297
0
4,630
6,326
0
19,780
W
Hades
skuly5000
Hades
44,513
2,938
1,128
9,863
18,522
10,501
0
13,207
5,315
76,428
0
W
Xbalanque
themonk3ygamer
Xbalanque
10,370
7,919
0
2,129
15,476
6,270
0
10,915
4,561
0
44,320
W
Zhong Kui
z_Online-Hel_z
Zhong Kui
45,788
2,544
0
5,438
19,643
18,913
0
12,155
7,488
68,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,531
Gold Earned
71,468
167
Minions Killed
252
4
Camps Cleared
5
1,332,346
Distance Traveled
1,217,712
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,999
929
28
2
0
274,306
0
W
Sobek
13,352
954
13
1
0
229,129
3
L
Khepri
13,217
944
12
1
0
284,572
0
L
Kuzenbo
13,003
929
13
1
1
302,686
0
L
Scylla
13,918
994
37
3
1
263,709
1
L
Izanami
13,394
957
77
6
2
207,073
0
W
Neith
12,819
916
19
1
0
284,223
0
W
Hades
16,096
1,150
79
6
2
275,659
3
W
Xbalanque
12,989
928
84
6
1
204,805
0
W
Zhong Kui
16,212
1,158
57
4
2
223,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role