Player Matchup

Hades
Hades
Ginecoloco
Hades
Level 29
God Stats
5W - 2L
1,740 SR
Queue Stats
333W - 352L
1,403 Elo+
Solo
Sol
Sol
Shankaaraa
Sol
Level 21
God Stats
5W - 2L
1,508 SR
Queue Stats
5W - 2L
1,754 Elo+
Party 1
Cupid
Cupid
TWITCHdirtybadTV
Cupid
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 26L
1,544 Elo+
Solo
Mercury
Mercury
Z3yac
Mercury
Level 5
God Stats
14W - 16L
1,540 SR
Queue Stats
62W - 81L
1,592 Elo+
Solo
Geb
Geb
bimucciu
Geb
Level 37
God Stats
1W - 2L
1,756 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 1
Team Averages
Level 20
1,609 SR
1,596 Elo+

VS

Team Averages
Level 20
1,511 SR
1,514 Elo+
He Bo
He Bo
MagicDance1
He Bo
Level 24
God Stats
39W - 22L
1,636 SR
Queue Stats
100W - 51L
1,663 Elo+
Solo
Loki
Loki
RIPDoubleeeM
Loki
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 19L
1,697 Elo+
Solo
Chiron
Chiron
kum1sha
Chiron
Level 26
God Stats
7W - 5L
1,305 SR
Queue Stats
189W - 216L
1,423 Elo+
Solo
Izanami
Izanami
t1k3r113
Izanami
Level 16
God Stats
8W - 7L
1,548 SR
Queue Stats
13W - 18L
1,383 Elo+
Solo
Yemoja
Yemoja
Флуфи
Yemoja
Level 28
God Stats
20W - 16L
1,567 SR
Queue Stats
42W - 40L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 1 / 1
8,065
538
5,433
9,233
4,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
7,000
467
3,869
8,944
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 0
5,680
379
1,386
6,691
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Z3yac
Mercury
12
2 / 4 / 0
7,308
487
5,530
11,047
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 0
5,965
398
3,435
14,296
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 1
9,381
625
13,398
6,436
2,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 1
7,349
490
4,061
7,624
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
kum1sha
Chiron
12
3 / 0 / 3
7,887
526
8,260
6,673
2,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
t1k3r113
Izanami
12
3 / 3 / 2
7,739
516
3,126
8,183
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Флуфи
Yemoja
11
3 / 0 / 3
7,620
508
8,140
6,783
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
19
19
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
2
1
1
2.5
W
10
1
1
10.5
W
0
1
1
0.5
L
1
6
1
0.25
L
0
6
0
0
L
Mercury
Z3yac
Mercury
2
4
0
0.5
L
0
2
0
0
W
Chiron
kum1sha
Chiron
3
0
3
4.5
W
Izanami
t1k3r113
Izanami
3
3
2
1.33
W
Yemoja
Флуфи
Yemoja
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,653
Damage
36,985
50,211
Taken
35,699
21,130
Mitigated
16,385
12,011
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,433
929
0
6,090
9,233
4,711
758
0
8,236
43,271
0
W
13,398
1,335
0
115
6,436
2,117
0
2,838
3,598
61,334
0
W
4,061
931
0
2,560
7,624
5,464
0
3,706
3,918
0
36,031
L
3,869
1,839
0
2,340
8,944
3,048
1,602
5,972
2,972
34,581
0
L
1,386
508
72
408
6,691
1,620
0
3,417
3,274
0
21,326
L
Mercury
Z3yac
Mercury
5,530
2,139
0
1,298
11,047
3,953
0
4,396
6,651
0
43,555
L
3,435
518
0
1,803
14,296
7,798
0
7,753
6,543
15,164
0
W
Chiron
kum1sha
Chiron
8,260
3,284
994
2,485
6,673
2,081
2,188
1,112
5,561
0
51,537
W
Izanami
t1k3r113
Izanami
3,126
2,376
0
1,977
8,183
2,724
1,124
2,868
5,315
0
42,193
W
Yemoja
Флуфи
Yemoja
8,140
1,065
1,074
2,265
6,783
3,999
359
2,213
4,570
26,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
39,976
308
Minions Killed
368
0
Camps Cleared
0
1,365,902
Distance Traveled
1,292,922
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,065
538
111
7
0
263,413
1
W
He Bo
9,381
625
110
7
0
276,465
0
W
Loki
7,349
490
55
4
0
237,608
3
L
Sol
7,000
467
71
5
0
247,230
1
L
Cupid
5,680
379
33
2
0
256,019
0
L
Mercury
7,308
487
75
5
0
304,590
3
L
Geb
5,965
398
18
1
0
294,650
0
W
Chiron
7,887
526
99
7
0
273,209
0
W
Izanami
7,739
516
77
5
0
249,692
0
W
Yemoja
7,620
508
27
2
0
255,948
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role