Player Matchup

He Bo
He Bo
ElEMENTALEFECT
He Bo
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,277 Elo+
Party 1
Mercury
Mercury
TonyAbbottt
Mercury
Level 105
God Stats
74W - 26L
1,861 SR
Queue Stats
426W - 131L
1,870 Elo+
Solo
Odin
Odin
Twistedcyclone
Odin
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 103L
1,259 Elo+
Party 1
Team Averages
Level 129
1,620 SR
1,469 Elo+

VS

Team Averages
Level 74
1,511 SR
1,489 Elo+
Bellona
Bellona
Lamplamb
Bellona
Level 56
God Stats
1W - 3L
1,397 SR
Queue Stats
366W - 373L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeedsStrings
Morgan Le Fay
Level 158
God Stats
9W - 9L
1,634 SR
Queue Stats
282W - 175L
1,733 Elo+
Solo
Cthulhu
Cthulhu
hades430
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
10,444
870
10,414
7,016
2,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
TonyAbbottt
Mercury
13
4 / 3 / 10
9,079
757
10,059
9,191
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 10
8,523
710
8,683
7,769
6,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lamplamb
Bellona
12
4 / 6 / 3
8,200
683
6,384
14,862
9,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
NeedsStrings
Morgan Le Fay
13
3 / 3 / 3
8,524
710
8,912
8,634
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
hades430
Cthulhu
9
0 / 6 / 1
6,656
555
1,978
12,398
7,538
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
7
7
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
Bellona
Lamplamb
Bellona
4
6
3
0.92
L
Morgan Le Fay
NeedsStrings
Morgan Le Fay
3
3
3
1.5
W
Mercury
TonyAbbottt
Mercury
4
3
10
3
W
3
1
10
8
L
Cthulhu
hades430
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
17,274
23,976
Taken
35,894
13,416
Mitigated
20,315
1,651
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,414
981
0
565
7,016
2,536
154
4,252
2,764
41,129
0
L
Bellona
Lamplamb
Bellona
6,384
1,050
293
3,673
14,862
9,335
0
5,776
9,086
0
18,823
L
Morgan Le Fay
NeedsStrings
Morgan Le Fay
8,912
315
92
1,427
8,634
3,442
52
2,033
6,601
41,829
0
W
Mercury
TonyAbbottt
Mercury
10,059
3,632
0
466
9,191
4,713
1,803
3,192
5,999
0
37,075
W
8,683
1,452
0
620
7,769
6,167
567
3,446
4,323
0
21,850
L
Cthulhu
hades430
Cthulhu
1,978
121
110
593
12,398
7,538
0
2,605
9,793
8,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
23,380
138
Minions Killed
116
0
Camps Cleared
0
725,334
Distance Traveled
629,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,444
870
66
6
0
215,639
0
L
Bellona
8,200
683
23
2
0
218,706
2
L
Morgan Le Fay
8,524
710
70
6
0
229,040
0
W
Mercury
9,079
757
37
3
0
257,291
2
W
Odin
8,523
710
35
3
0
252,404
0
L
Cthulhu
6,656
555
23
2
0
182,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role