Player Matchup

Hades
Hades
Anacondaway
Hades
Level 45
God Stats
0W - 2L
1,435 SR
Queue Stats
0W - 3L
1,077 Elo+
Party 1
Anubis
Anubis
PompeyJack2392
Anubis
Level 54
God Stats
0W - 3L
1,132 SR
Queue Stats
0W - 3L
1,077 Elo+
Party 1
Gilgamesh
Gilgamesh
TH_Nokz
Gilgamesh
Level 39
God Stats
20W - 28L
1,350 SR
Queue Stats
99W - 146L
1,244 Elo+
Party 2
Medusa
Medusa
Volvo_raggare945
Medusa
Level 55
God Stats
3W - 6L
1,365 SR
Queue Stats
260W - 291L
1,296 Elo+
Party 2
Fafnir
Fafnir
x_an1m3_lov3r_x
Fafnir
Level 86
God Stats
17W - 23L
1,503 SR
Queue Stats
732W - 763L
1,302 Elo+
Party 2
Team Averages
Level 56
1,357 SR
1,199 Elo+

VS

Team Averages
Level 55
1,521 SR
1,394 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ConorGreenLFC
Sun Wukong
Level 29
God Stats
4W - 1L
1,433 SR
Queue Stats
40W - 34L
1,218 Elo+
Party 4
Fenrir
Fenrir
TKD SPIRIT
Fenrir
Level 75
God Stats
3W - 3L
1,676 SR
Queue Stats
276W - 309L
1,319 Elo+
Solo
Ra
Ra
maitre-chien2017
Ra
Level 28
God Stats
8W - 7L
1,495 SR
Queue Stats
138W - 146L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,173
417
953
7,063
2,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
4,510
451
2,048
5,365
2,467
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TH_Nokz
Gilgamesh
9
3 / 2 / 1
5,525
553
3,405
5,696
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 3 / 1
5,320
532
4,047
5,659
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 2
4,154
415
465
4,288
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 5 / 3
5,471
547
3,569
6,748
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
8
2 / 1 / 2
5,455
546
2,259
5,106
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ConorGreenLFC
Sun Wukong
12
4 / 0 / 1
6,571
657
4,238
5,157
1,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
TKD SPIRIT
Fenrir
10
4 / 1 / 2
6,399
640
2,202
5,222
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 0 / 1
6,655
666
4,434
4,366
1,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
14
16
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
5
3
0.5
W
Izanami
 
Izanami
2
1
2
3
L
0
6
1
0.08
W
Sun Wukong
ConorGreenLFC
Sun Wukong
4
0
1
4.5
L
0
4
1
0.13
L
Gilgamesh
TH_Nokz
Gilgamesh
3
2
1
1.75
W
Fenrir
TKD SPIRIT
Fenrir
4
1
2
5
L
3
3
1
1.17
W
3
0
1
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,918
Damage
16,702
28,071
Taken
26,599
10,483
Mitigated
9,114
5,900
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,569
788
0
612
6,748
2,894
321
85
6,663
0
15,167
W
Izanami
 
Izanami
2,259
1,556
0
1,044
5,106
1,190
486
287
4,819
0
26,106
L
953
146
0
639
7,063
2,227
0
480
6,583
11,298
0
W
Sun Wukong
ConorGreenLFC
Sun Wukong
4,238
1,108
0
2,502
5,157
1,931
1,768
1,097
4,060
0
34,171
L
2,048
101
0
846
5,365
2,467
0
3,900
1,465
18,359
0
L
Gilgamesh
TH_Nokz
Gilgamesh
3,405
930
0
1,824
5,696
2,284
0
54
5,642
0
25,259
W
Fenrir
TKD SPIRIT
Fenrir
2,202
132
0
2,634
5,222
1,687
120
163
5,059
0
31,195
L
4,047
2,054
0
1,645
5,659
1,333
0
0
5,659
0
24,469
W
4,434
524
69
1,794
4,366
1,412
606
2,048
2,318
39,589
0
L
465
125
0
946
4,288
2,172
0
0
4,288
4,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,682
Gold Earned
30,551
160
Minions Killed
289
0
Camps Cleared
0
805,044
Distance Traveled
906,679
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,471
547
23
2
0
181,256
0
W
Izanami
5,455
546
53
5
0
169,196
2
L
Hades
4,173
417
19
2
0
149,869
0
W
Sun Wukong
6,571
657
72
7
0
167,579
0
L
Anubis
4,510
451
38
4
0
161,732
0
L
Gilgamesh
5,525
553
52
5
0
212,153
0
W
Fenrir
6,399
640
64
6
0
189,620
2
L
Medusa
5,320
532
40
4
0
177,761
1
W
Ra
6,655
666
77
8
0
199,028
0
L
Fafnir
4,154
415
11
1
0
103,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role