Player Matchup

Hachiman
Hachiman
LeKhanage
Hachiman
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 95L
1,437 Elo+
Solo
Geb
Geb
OO1_Smashin
Geb
Level 127
God Stats
4W - 6L
1,382 SR
Queue Stats
306W - 306L
1,469 Elo+
Solo
Agni
Agni
Ozzy_is_Tall
Agni
Level 129
God Stats
32W - 31L
1,483 SR
Queue Stats
520W - 525L
1,529 Elo+
Solo
Chronos
Chronos
Sumoz
Chronos
Level 129
God Stats
1W - 3L
1,298 SR
Queue Stats
550W - 523L
1,525 Elo+
Solo
Artemis
Artemis
UpToSnuff
Artemis
Level 159
God Stats
1W - 0L
1,622 SR
Queue Stats
79W - 65L
1,556 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,503 Elo+

VS

Team Averages
Level 102
1,455 SR
1,484 Elo+
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EeveeSenpai
Janus
Level 99
God Stats
1W - 3L
1,535 SR
Queue Stats
460W - 487L
1,449 Elo+
Solo
Artemis
Artemis
GoneLight
Artemis
Level 77
God Stats
21W - 13L
1,637 SR
Queue Stats
96W - 124L
1,412 Elo+
Solo
Artio
Artio
Motherfragerz
Artio
Level 86
God Stats
4W - 3L
1,140 SR
Queue Stats
70W - 66L
1,540 Elo+
Solo
Ne Zha
Ne Zha
SirNootNoot
Ne Zha
Level 124
God Stats
43W - 52L
1,463 SR
Queue Stats
313W - 323L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeKhanage
Hachiman
14
5 / 2 / 8
9,176
1,147
11,157
5,961
2,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 9
7,733
967
3,759
8,925
6,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 9
9,083
1,135
9,354
4,402
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Sumoz
Chronos
15
2 / 1 / 10
8,541
1,068
8,395
6,738
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
UpToSnuff
Artemis
15
4 / 0 / 10
9,169
1,146
17,158
5,454
2,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

324

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 3 / 2
7,246
906
1,117
3,622
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 3
8,506
1,063
6,122
7,677
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GoneLight
Artemis
13
1 / 5 / 1
7,799
975
6,144
9,025
5,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 3
8,963
1,120
5,074
18,424
22,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
0 / 3 / 4
8,314
1,039
5,551
14,875
22,229
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
15
Kills
4
5
Deaths
15
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
L
2
2
3
1.75
L
Artemis
GoneLight
Artemis
1
5
1
0.3
W
Hachiman
LeKhanage
Hachiman
5
2
8
4.5
L
1
2
3
1.25
W
0
1
9
4.5
W
4
1
9
8.5
L
Ne Zha
0
3
4
0.67
W
Chronos
Sumoz
Chronos
2
1
10
7
W
Artemis
UpToSnuff
Artemis
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,823
Damage
24,008
31,480
Taken
53,623
14,431
Mitigated
54,683
3,852
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,117
68
1,673
945
3,622
1,048
0
1,206
2,416
14,102
0
L
6,122
83
0
218
7,677
3,053
0
2,303
5,374
24,943
0
L
Artemis
GoneLight
Artemis
6,144
3,062
0
0
9,025
5,498
0
4,404
4,621
0
17,004
W
Hachiman
LeKhanage
Hachiman
11,157
5,532
0
1,048
5,961
2,075
0
2,451
3,510
0
17,549
L
5,074
394
1,906
5,366
18,424
22,855
0
8,698
9,726
15,944
0
W
3,759
178
0
0
8,925
6,120
0
2,962
4,323
10,763
0
W
9,354
999
0
0
4,402
1,642
0
1,489
2,913
30,028
0
L
Ne Zha
5,551
1,054
0
1,839
14,875
22,229
0
4,897
9,978
0
13,314
W
Chronos
Sumoz
Chronos
8,395
2,728
0
1,628
6,738
2,471
0
3,616
3,038
24,601
0
W
Artemis
UpToSnuff
Artemis
17,158
8,664
0
1,176
5,454
2,123
0
1,795
3,659
0
36,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
40,828
162
Minions Killed
147
6
Camps Cleared
4
759,994
Distance Traveled
670,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,246
906
28
4
0
71,087
0
L
Janus
8,506
1,063
76
10
2
155,974
0
L
Artemis
7,799
975
27
3
0
124,372
0
W
Hachiman
9,176
1,147
16
2
0
137,292
0
L
Artio
8,963
1,120
10
1
0
172,102
0
W
Geb
7,733
967
4
1
0
160,139
0
W
Agni
9,083
1,135
54
7
3
152,936
0
L
Ne Zha
8,314
1,039
6
1
2
146,578
1
W
Chronos
8,541
1,068
41
5
2
151,719
0
W
Artemis
9,169
1,146
47
6
1
157,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role