Player Matchup

Bacchus
Bacchus
Gold III
ELON-SENPAII
Bacchus
Gold III
Level 39
God Stats
4W - 3L
1,880 SR
Queue Stats
44W - 39L
1,708 MMR
Party 1
Janus
Janus
Gold II
GrOs-_-SouRcis
Janus
Gold II
Level 150
God Stats
5W - 8L
1,519 SR
Queue Stats
278W - 290L
1,654 MMR
Party 1
Medusa
Medusa
Gold I
Zoro-Ssantoryu
Medusa
Gold I
Level 158
God Stats
5W - 4L
1,621 SR
Queue Stats
426W - 465L
1,579 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,673 SR
1,647 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,589 SR
1,787 MMR
Discordia
Discordia
Gold II
B0omSky
Discordia
Gold II
Level 125
God Stats
53W - 62L
1,488 SR
Queue Stats
550W - 615L
1,521 MMR
Solo
Neith
Neith
Platinum V
FasterBee707106
Neith
Platinum V
Level 100
God Stats
40W - 53L
1,600 SR
Queue Stats
150W - 160L
1,522 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
JustifiedOtaku
Zhong Kui
Diamond III
Level 159
God Stats
9W - 8L
1,679 SR
Queue Stats
150W - 137L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELON-SENPAII
Bacchus
17
3 / 2 / 9
13,704
596
9,609
31,308
42,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 2 / 11
14,377
625
15,402
19,902
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 8
15,842
689
33,080
27,465
11,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SobekMorgan Le FayTiamatSolCabrakan

VS

Bans
AthenaGebGilgameshKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B0omSky
Discordia
15
0 / 6 / 3
11,841
515
14,120
16,846
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 10 / 2
13,343
580
17,633
24,259
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JustifiedOtaku
Zhong Kui
19
3 / 5 / 1
13,918
605
22,041
27,242
34,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
6
7
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
B0omSky
Discordia
0
6
3
0.25
W
Bacchus
ELON-SENPAII
Bacchus
3
2
9
3.75
L
3
10
2
0.4
W
6
2
11
5.75
L
Zhong Kui
JustifiedOtaku
Zhong Kui
3
5
1
0.7
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
53,794
78,675
Taken
68,347
61,015
Mitigated
43,793
21,333
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
B0omSky
Discordia
14,120
457
439
2,153
16,846
2,940
64
5,408
11,214
45,907
0
W
Bacchus
ELON-SENPAII
Bacchus
9,609
726
1,368
6,943
31,308
42,361
132
7,896
22,713
30,879
0
L
17,633
7,888
0
5,565
24,259
6,678
688
9,130
14,785
0
60,529
W
15,402
583
592
5,707
19,902
6,882
352
10,957
8,654
60,715
0
L
Zhong Kui
JustifiedOtaku
Zhong Kui
22,041
1,394
0
8,755
27,242
34,175
80
9,367
17,337
64,725
0
W
33,080
12,677
0
6,723
27,465
11,772
3,650
15,677
11,147
0
112,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
39,102
272
Minions Killed
239
0
Camps Cleared
0
1,193,981
Distance Traveled
991,374
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,841
515
56
2
0
296,780
4
W
Bacchus
13,704
596
32
1
0
376,422
2
L
Neith
13,343
580
78
3
0
362,371
2
W
Janus
14,377
625
114
5
0
407,218
0
L
Zhong Kui
13,918
605
105
5
0
332,223
2
W
Medusa
15,842
689
126
5
0
410,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role