Player Matchup

Fenrir
Fenrir
Gold II
DEEZiXL
Fenrir
Gold II
Level 160
God Stats
12W - 11L
1,617 SR
Queue Stats
381W - 381L
1,608 MMR
Solo
Cabrakan
Cabrakan
Platinum II
FuhrerLyght
Cabrakan
Platinum II
Level 147
God Stats
50W - 35L
1,768 SR
Queue Stats
66W - 61L
1,905 MMR
Solo
Vulcan
Vulcan
Bronze III
TheOtherHand
Vulcan
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
splsmurf
Rama
Platinum V
Level 36
God Stats
14W - 9L
1,579 SR
Queue Stats
93W - 93L
1,947 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Ñeda
Tsukuyomi
Platinum V
Level 147
God Stats
29W - 23L
1,714 SR
Queue Stats
205W - 196L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,636 SR
1,709 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,596 SR
1,693 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
AshenApollyon
Hachiman
Gold V
Level 157
God Stats
12W - 6L
2,000 SR
Queue Stats
458W - 458L
1,428 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Wolms
Sun Wukong
Diamond V
Level 110
God Stats
6W - 9L
1,518 SR
Queue Stats
366W - 360L
2,037 MMR
Solo
Ymir
Ymir
Silver I
bixbyclay
Ymir
Silver I
Level 156
God Stats
3W - 3L
1,529 SR
Queue Stats
66W - 80L
1,535 MMR
Solo
Ravana
Ravana
Platinum II
vozka
Ravana
Platinum II
Level 158
God Stats
1W - 8L
1,433 SR
Queue Stats
210W - 208L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEEZiXL
Fenrir
16
6 / 3 / 11
11,999
571
12,459
17,181
18,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
FuhrerLyght
Cabrakan
20
2 / 2 / 3
12,658
603
10,743
12,403
14,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
19
4 / 3 / 13
12,096
576
15,155
11,754
4,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
20
8 / 2 / 9
14,298
681
15,782
19,116
8,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Ñeda
Tsukuyomi
18
11 / 5 / 7
12,380
590
11,988
17,415
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Morgan Le FayTiamatGilgameshSetYemoja

VS

Bans
AthenaScyllaHorusJanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 8 / 2
10,271
489
10,631
16,844
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
AshenApollyon
Hachiman
16
4 / 9 / 2
10,336
492
14,859
20,087
6,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wolms
Sun Wukong
18
1 / 3 / 2
11,047
526
6,885
20,556
13,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
12
1 / 6 / 7
8,284
394
3,520
15,345
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
vozka
Ravana
18
7 / 5 / 4
11,313
539
10,224
13,194
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
31
Kills
15
15
Deaths
31
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
8
2
0.38
L
Hachiman
AshenApollyon
Hachiman
4
9
2
0.56
W
Fenrir
DEEZiXL
Fenrir
6
3
11
3.83
W
Cabrakan
FuhrerLyght
Cabrakan
2
2
3
1.75
W
Vulcan
4
3
13
3.5
L
Sun Wukong
Wolms
Sun Wukong
1
3
2
0.67
L
Ymir
1
6
7
0.75
W
Rama
8
2
9
6.25
L
Ravana
vozka
Ravana
7
5
4
1.8
W
Tsukuyomi
Ñeda
Tsukuyomi
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,127
Damage
46,119
77,869
Taken
86,026
52,438
Mitigated
46,760
27,945
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,631
818
0
4,056
16,844
6,235
0
5,428
11,416
73,121
0
L
Hachiman
AshenApollyon
Hachiman
14,859
9,886
0
6,047
20,087
6,815
876
925
18,987
0
66,425
W
Fenrir
DEEZiXL
Fenrir
12,459
2,269
0
1,576
17,181
18,583
0
5,155
11,843
1,911
25,159
W
Cabrakan
FuhrerLyght
Cabrakan
10,743
1,692
0
4,971
12,403
14,671
30
145
12,231
89,032
0
W
Vulcan
15,155
6,343
212
2,351
11,754
4,643
446
3,676
7,791
80,186
0
L
Sun Wukong
Wolms
Sun Wukong
6,885
802
0
9,272
20,556
13,779
0
11,378
9,178
0
84,281
L
Ymir
3,520
1,706
0
1,131
15,345
13,376
0
5,361
9,869
15,210
0
W
Rama
15,782
13,521
0
11,765
19,116
8,179
2,772
893
18,183
0
131,622
L
Ravana
vozka
Ravana
10,224
3,447
0
1,691
13,194
6,555
0
3,529
9,658
0
84,867
W
Tsukuyomi
Ñeda
Tsukuyomi
11,988
3,127
0
7,070
17,415
6,362
0
3,773
13,462
0
79,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
51,251
674
Minions Killed
597
0
Camps Cleared
0
1,936,115
Distance Traveled
1,812,536
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,271
489
148
7
0
357,215
3
L
Hachiman
10,336
492
116
6
0
362,482
2
W
Fenrir
11,999
571
20
1
0
384,897
5
W
Cabrakan
12,658
603
211
10
0
327,464
5
W
Vulcan
12,096
576
154
7
0
412,672
2
L
Sun Wukong
11,047
526
192
9
0
400,181
6
L
Ymir
8,284
394
14
1
0
299,550
9
W
Rama
14,298
681
186
9
0
369,872
6
L
Ravana
11,313
539
127
6
0
393,108
5
W
Tsukuyomi
12,380
590
103
5
0
441,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role