Player Matchup

Zeus
Zeus
CookedKeint
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
Proper Toxic
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 1
Bakasura
Bakasura
YaMumaDoneIt
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,162 Elo+

VS

Team Averages
Level 15
1,317 SR
1,152 Elo+
Artemis
Artemis
Mustang_Man1888
Artemis
Level 19
God Stats
68W - 103L
1,237 SR
Queue Stats
68W - 106L
1,113 Elo+
Solo
Vamana
Vamana
OppaHarvey
Vamana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,303 Elo+
Solo
Athena
Athena
WeeabooDetected
Athena
Level 16
God Stats
1W - 2L
1,213 SR
Queue Stats
1W - 6L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 5
10,874
640
18,770
15,908
4,971
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Proper Toxic
Cthulhu
16
6 / 7 / 4
12,201
718
9,201
14,676
13,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
YaMumaDoneIt
Bakasura
13
3 / 11 / 4
10,251
603
10,333
18,415
6,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 8 / 10
13,050
768
21,336
15,467
7,027
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
OppaHarvey
Vamana
17
9 / 4 / 17
13,333
784
8,703
17,407
14,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 0 / 16
12,249
721
9,319
22,192
24,008
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
12
Kills
29
29
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
11
5
0.5
W
12
8
10
2.13
W
Vamana
OppaHarvey
Vamana
9
4
17
4.38
L
Cthulhu
Proper Toxic
Cthulhu
6
7
4
1.14
W
8
0
16
16
L
Bakasura
YaMumaDoneIt
Bakasura
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,304
Damage
39,358
48,999
Taken
55,066
24,795
Mitigated
45,378
972
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,770
5,599
0
0
15,908
4,971
535
2,642
13,266
50,497
0
W
21,336
9,816
0
1,184
15,467
7,027
1,282
10,608
4,859
0
53,278
W
Vamana
OppaHarvey
Vamana
8,703
4,035
0
3,793
17,407
14,343
768
8,428
8,807
0
30,509
L
Cthulhu
Proper Toxic
Cthulhu
9,201
753
0
521
14,676
13,365
0
2,385
12,291
24,594
0
W
9,319
2,965
0
0
22,192
24,008
403
8,935
12,552
23,469
0
L
Bakasura
YaMumaDoneIt
Bakasura
10,333
7,577
0
451
18,415
6,459
540
4,292
14,123
0
22,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
38,632
133
Minions Killed
131
0
Camps Cleared
0
753,209
Distance Traveled
779,729
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,874
640
67
4
0
228,393
1
W
Artemis
13,050
768
62
4
0
205,004
1
W
Vamana
13,333
784
32
2
0
306,871
0
L
Cthulhu
12,201
718
30
2
0
280,345
0
W
Athena
12,249
721
37
2
0
267,854
0
L
Bakasura
10,251
603
36
2
0
244,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role