Player Matchup

Terra
Terra
GaawdzNephew
Terra
Level 26
God Stats
2W - 1L
1,704 SR
Queue Stats
83W - 109L
1,456 Elo+
Party 3
Nemesis
Nemesis
LossCoss
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 1
Chiron
Chiron
SaucyLady617
Chiron
Level 27
God Stats
2W - 4L
1,495 SR
Queue Stats
109W - 124L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
conman101010
Cthulhu
Level 27
God Stats
15W - 11L
1,675 SR
Queue Stats
56W - 47L
1,495 Elo+
Party 1
Sol
Sol
kdoggydog
Sol
Level 7
God Stats
3W - 16L
1,292 SR
Queue Stats
29W - 42L
1,276 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,439 Elo+

VS

Team Averages
Level 15
1,609 SR
1,419 Elo+
Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AlayVika
Kukulkan
Level 7
God Stats
38W - 33L
1,483 SR
Queue Stats
48W - 42L
1,399 Elo+
Party 2
Anhur
Anhur
Cytoskeleton97
Anhur
Level 4
God Stats
1W - 2L
1,282 SR
Queue Stats
4W - 4L
1,252 Elo+
Solo
Fenrir
Fenrir
LeongardLeo
Fenrir
Level 23
God Stats
20W - 1L
2,141 SR
Queue Stats
61W - 40L
1,498 Elo+
Party 2
Thanatos
Thanatos
Toha72
Thanatos
Level 15
God Stats
27W - 17L
1,640 SR
Queue Stats
32W - 33L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,820
482
1,507
6,609
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
LossCoss
Nemesis
4
0 / 4 / 0
4,133
413
551
4,589
751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
7
1 / 4 / 0
4,638
464
3,036
4,906
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
conman101010
Cthulhu
9
2 / 3 / 0
5,440
544
2,859
6,989
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 3 / 0
5,259
526
3,179
5,243
1,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 0 / 5
6,145
615
4,396
6,642
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
AlayVika
Kukulkan
9
3 / 1 / 0
5,762
576
3,191
4,116
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 2 / 1
5,702
570
3,243
4,121
1,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
8
3 / 3 / 4
5,465
547
4,286
6,253
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Toha72
Thanatos
9
2 / 1 / 1
5,437
544
4,573
6,370
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
15
17
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
5
5.5
W
Kukulkan
AlayVika
Kukulkan
3
1
0
3
W
4
2
1
2.25
L
0
3
1
0.17
W
Fenrir
3
3
4
1.67
L
Nemesis
LossCoss
Nemesis
0
4
0
0
L
Chiron
1
4
0
0.25
W
Thanatos
Toha72
Thanatos
2
1
1
2.5
L
Cthulhu
conman101010
Cthulhu
2
3
0
0.67
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,132
Damage
19,689
28,336
Taken
27,502
12,470
Mitigated
13,122
5,176
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,396
1,615
0
1,687
6,642
4,277
84
735
5,809
0
13,052
W
Kukulkan
AlayVika
Kukulkan
3,191
464
0
1,368
4,116
1,275
435
1,769
2,261
23,722
0
W
3,243
2,078
0
0
4,121
1,110
1,241
472
3,649
0
22,152
L
1,507
928
415
1,287
6,609
4,455
0
0
6,609
6,518
0
W
Fenrir
4,286
1,450
0
2,047
6,253
2,626
52
1,362
4,891
0
22,933
L
Nemesis
LossCoss
Nemesis
551
429
0
562
4,589
751
0
0
4,589
0
12,832
L
Chiron
3,036
798
360
1,150
4,906
763
0
0
4,906
0
15,820
W
Thanatos
Toha72
Thanatos
4,573
843
0
4,725
6,370
3,834
547
2,641
3,249
0
16,199
L
Cthulhu
conman101010
Cthulhu
2,859
101
0
482
6,989
5,001
0
46
6,384
16,446
0
L
3,179
657
0
920
5,243
1,500
1,797
2,833
2,054
22,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
28,511
135
Minions Killed
198
0
Camps Cleared
0
821,939
Distance Traveled
981,689
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,145
615
15
2
0
204,378
1
W
Kukulkan
5,762
576
54
5
0
200,971
0
W
Anhur
5,702
570
53
5
0
182,258
0
L
Terra
4,820
482
7
1
0
182,832
1
W
Fenrir
5,465
547
48
5
0
194,510
1
L
Nemesis
4,133
413
22
2
0
134,495
0
L
Chiron
4,638
464
28
3
0
165,503
0
W
Thanatos
5,437
544
28
3
0
199,572
2
L
Cthulhu
5,440
544
37
4
0
168,217
0
L
Sol
5,259
526
41
4
0
170,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role