Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CroNexusKK
Mercury
Level 102
God Stats
15W - 10L
1,462 SR
Queue Stats
32W - 27L
1,450 Elo+
Solo
Chang'e
Chang'e
Deon69
Chang'e
Level 147
God Stats
29W - 20L
1,645 SR
Queue Stats
263W - 264L
1,419 Elo+
Solo
Scylla
Scylla
Killmeifyougae
Scylla
Level 84
God Stats
62W - 68L
1,452 SR
Queue Stats
629W - 689L
1,392 Elo+
Party 1
Geb
Geb
sleepylouse
Geb
Level 29
God Stats
18W - 8L
1,319 SR
Queue Stats
124W - 170L
1,290 Elo+
Party 1
Team Averages
Level 86
1,476 SR
1,410 Elo+

VS

Team Averages
Level 61
1,461 SR
1,444 Elo+
Hades
Hades
GayHusky
Hades
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReaperrFR
Morgan Le Fay
Level 110
God Stats
54W - 54L
1,475 SR
Queue Stats
783W - 791L
1,432 Elo+
Solo
King Arthur
King Arthur
Runnermax
King Arthur
Level 66
God Stats
7W - 15L
1,328 SR
Queue Stats
310W - 415L
1,376 Elo+
Solo
Vulcan
Vulcan
Shpongel
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,542 Elo+
Solo
Odin
Odin
tillbis
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
0 / 0 / 6
10,485
583
5,296
8,742
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
CroNexusKK
Mercury
16
11 / 0 / 4
10,534
585
11,018
14,897
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Deon69
Chang'e
17
7 / 2 / 7
11,298
628
12,878
12,393
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 2 / 3
11,071
615
2,889
5,516
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 1
8,623
479
1,540
9,612
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GayHusky
Hades
11
1 / 6 / 2
7,375
410
4,380
13,072
6,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ReaperrFR
Morgan Le Fay
11
1 / 3 / 1
7,346
408
10,659
10,088
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Runnermax
King Arthur
11
0 / 3 / 0
6,787
377
2,143
9,393
8,071
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Shpongel
Vulcan
11
0 / 3 / 1
6,875
382
3,819
6,068
2,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Odin
tillbis
Odin
12
1 / 6 / 1
7,591
422
4,272
11,491
6,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
3
4
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
6
3
W
Mercury
CroNexusKK
Mercury
11
0
4
13
W
Chang'e
Deon69
Chang'e
7
2
7
5.25
L
Hades
GayHusky
Hades
1
6
2
0.33
W
3
2
3
2.25
L
Morgan Le Fay
ReaperrFR
Morgan Le Fay
1
3
1
0.5
L
King Arthur
Runnermax
King Arthur
0
3
0
0
L
Vulcan
Shpongel
Vulcan
0
3
1
0.17
W
0
0
1
0.5
L
Odin
tillbis
Odin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
25,273
51,160
Taken
50,112
25,784
Mitigated
26,941
22,041
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,296
1,834
0
4,924
8,742
3,203
1,669
3,286
5,456
0
87,895
W
Mercury
CroNexusKK
Mercury
11,018
5,511
0
3,333
14,897
5,249
2,133
7,174
7,723
0
63,460
W
Chang'e
Deon69
Chang'e
12,878
1,587
4,201
8,489
12,393
5,498
1,038
4,108
8,285
74,026
0
L
Hades
GayHusky
Hades
4,380
299
279
3,461
13,072
6,977
0
2,943
9,994
40,987
0
W
2,889
61
0
119
5,516
2,154
641
1,933
3,583
75,462
0
L
Morgan Le Fay
ReaperrFR
Morgan Le Fay
10,659
642
0
2,677
10,088
3,300
0
3,291
6,669
50,508
0
L
King Arthur
Runnermax
King Arthur
2,143
293
0
1,492
9,393
8,071
0
3,384
5,990
0
21,426
L
Vulcan
Shpongel
Vulcan
3,819
879
36
1,170
6,068
2,357
0
1,255
4,663
34,814
0
W
1,540
46
0
975
9,612
9,680
646
3,368
6,244
18,429
0
L
Odin
tillbis
Odin
4,272
1,072
0
1,324
11,491
6,236
0
5,988
5,151
5,166
33,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
35,974
531
Minions Killed
328
0
Camps Cleared
0
1,825,039
Distance Traveled
1,634,241
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,485
583
141
8
0
352,645
6
W
Mercury
10,534
585
85
5
0
432,703
4
W
Chang'e
11,298
628
119
7
0
311,590
0
L
Hades
7,375
410
64
4
0
322,571
1
W
Scylla
11,071
615
159
9
0
368,153
4
L
Morgan Le Fay
7,346
408
83
5
0
347,648
5
L
King Arthur
6,787
377
45
3
0
308,860
8
L
Vulcan
6,875
382
56
3
0
304,359
1
W
Geb
8,623
479
27
2
0
359,948
7
L
Odin
7,591
422
80
4
0
350,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role