Player Matchup

Fenrir
Fenrir
GedankeUlme17
Fenrir
Level 5
God Stats
1W - 1L
1,448 SR
Queue Stats
4W - 6L
1,467 Elo+
Solo
Thor
Thor
Keetrell
Thor
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 25L
1,477 Elo+
Solo
King Arthur
King Arthur
SaYo87
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Solo
Chernobog
Chernobog
XxDylanTeexX
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,489 Elo+
Solo
Merlin
Merlin
mori_1922
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,422 Elo+

VS

Team Averages
Level 22
1,500 SR
1,438 Elo+
Bakasura
Bakasura
MiguelXD_01
Bakasura
Level 30
God Stats
9W - 8L
1,430 SR
Queue Stats
117W - 109L
1,439 Elo+
Solo
Sol
Sol
Sebittas15
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,454 Elo+
Solo
Danzaburou
Danzaburou
bekmukhammed
Danzaburou
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 8L
1,390 Elo+
Solo
Bellona
Bellona
multiegum78
Bellona
Level 14
God Stats
7W - 9L
1,474 SR
Queue Stats
20W - 20L
1,395 Elo+
Solo
Kukulkan
Kukulkan
xXLong_clawXx
Kukulkan
Level 29
God Stats
10W - 8L
1,595 SR
Queue Stats
106W - 107L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 3
6,283
314
3,512
7,911
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
20
11 / 2 / 1
12,085
604
18,024
14,666
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
SaYo87
King Arthur
3
0 / 1 / 0
5,376
269
0
820
156
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
XxDylanTeexX
Chernobog
15
4 / 6 / 5
9,006
450
11,726
17,097
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
mori_1922
Merlin
17
5 / 3 / 5
10,550
528
8,596
10,576
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MiguelXD_01
Bakasura
20
10 / 2 / 2
13,341
667
12,796
15,376
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 5
10,729
536
7,342
15,259
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
bekmukhammed
Danzaburou
15
2 / 5 / 2
11,370
569
3,549
12,897
5,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
multiegum78
Bellona
14
1 / 5 / 2
9,214
461
3,261
13,387
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xXLong_clawXx
Kukulkan
20
6 / 4 / 5
13,268
663
9,591
10,979
4,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
20
Kills
21
22
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Thor
11
2
1
5.75
W
Bakasura
MiguelXD_01
Bakasura
10
2
2
5.5
L
King Arthur
SaYo87
King Arthur
0
1
0
0
W
2
4
5
1.13
L
Chernobog
XxDylanTeexX
Chernobog
4
6
5
1.08
W
Danzaburou
bekmukhammed
Danzaburou
2
5
2
0.6
L
Merlin
mori_1922
Merlin
5
3
5
2.5
W
Bellona
multiegum78
Bellona
1
5
2
0.4
W
Kukulkan
xXLong_clawXx
Kukulkan
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
36,539
51,070
Taken
67,898
19,633
Mitigated
30,452
11,337
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,512
1,683
0
399
7,911
3,663
264
3,093
4,538
0
7,929
L
Thor
18,024
6,774
0
4,311
14,666
5,695
1,092
3,146
11,197
0
98,942
W
Bakasura
MiguelXD_01
Bakasura
12,796
9,959
0
3,532
15,376
7,558
0
3,047
12,190
0
98,102
L
King Arthur
SaYo87
King Arthur
0
0
0
0
820
156
0
273
547
0
711
W
7,342
1,854
0
4,324
15,259
4,689
1,080
1,676
12,979
74,086
0
L
Chernobog
XxDylanTeexX
Chernobog
11,726
4,770
299
5,544
17,097
6,292
465
6,211
9,434
0
45,450
W
Danzaburou
bekmukhammed
Danzaburou
3,549
2,404
0
705
12,897
5,381
2,136
0
12,897
0
33,116
L
Merlin
mori_1922
Merlin
8,596
333
0
784
10,576
3,827
862
4,210
6,056
72,983
0
W
Bellona
multiegum78
Bellona
3,261
855
0
2,952
13,387
8,743
1,122
1,741
10,994
0
38,730
W
Kukulkan
xXLong_clawXx
Kukulkan
9,591
2,313
0
3,763
10,979
4,081
1,690
2,307
8,628
93,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
57,922
403
Minions Killed
590
0
Camps Cleared
0
1,225,870
Distance Traveled
1,749,941
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,283
314
8
0
0
190,207
0
L
Thor
12,085
604
173
9
0
333,506
1
W
Bakasura
13,341
667
176
9
0
473,505
0
L
King Arthur
5,376
269
3
0
0
51,502
0
W
Sol
10,729
536
111
6
0
321,774
3
L
Chernobog
9,006
450
81
4
0
303,777
1
W
Danzaburou
11,370
569
61
3
0
264,602
0
L
Merlin
10,550
528
138
7
0
346,878
0
W
Bellona
9,214
461
62
3
0
366,710
1
W
Kukulkan
13,268
663
180
9
0
323,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role