Player Matchup

Bellona
Bellona
Aron89
Bellona
Level 8
God Stats
3W - 2L
1,473 SR
Queue Stats
9W - 9L
1,375 Elo+
Party 1
Loki
Loki
DemonBawn
Loki
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,457 Elo+
Solo
Olorun
Olorun
MythMurtaugh
Olorun
Level 15
God Stats
1W - 0L
1,699 SR
Queue Stats
14W - 14L
1,438 Elo+
Solo
Neith
Neith
SpaceGiraffe44
Neith
Level 8
God Stats
8W - 9L
1,347 SR
Queue Stats
9W - 9L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
ThePoweredGent
Jormungandr
Level 15
God Stats
4W - 1L
1,614 SR
Queue Stats
167W - 164L
1,325 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,394 Elo+

VS

Team Averages
Level 19
1,596 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
Gouffraise
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 2
Nu Wa
Nu Wa
MrFooLCooL
Nu Wa
Level 13
God Stats
2W - 1L
1,761 SR
Queue Stats
7W - 6L
1,458 Elo+
Solo
Bellona
Bellona
Sazu312
Bellona
Level 12
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Ah Puch
Ah Puch
lSkotl
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,325 Elo+
Solo
Hel
Hel
zlKryZ
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aron89
Bellona
20
8 / 1 / 24
13,841
1,065
23,468
20,683
24,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
20
10 / 3 / 19
12,890
992
14,325
12,363
4,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
20
5 / 4 / 24
13,101
1,008
14,952
14,535
5,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 1 / 15
13,952
1,073
19,289
10,522
4,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ThePoweredGent
Jormungandr
20
10 / 1 / 31
14,789
1,138
23,373
23,000
25,875
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gouffraise
Tsukuyomi
18
4 / 10 / 6
12,956
997
17,966
18,332
8,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
18
2 / 4 / 7
11,771
905
22,234
16,705
6,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Sazu312
Bellona
18
1 / 15 / 5
11,098
854
6,166
29,666
21,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
lSkotl
Ah Puch
18
2 / 7 / 6
11,636
895
17,978
16,197
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
zlKryZ
Hel
18
1 / 9 / 7
11,378
875
9,727
19,855
9,895
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
41
45
Kills
10
10
Deaths
45
113
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aron89
Bellona
8
1
24
20
W
Loki
10
3
19
6.5
L
Tsukuyomi
Gouffraise
Tsukuyomi
4
10
6
0.7
L
Nu Wa
2
4
7
1.38
W
Olorun
5
4
24
4.25
L
Bellona
Sazu312
Bellona
1
15
5
0.23
W
12
1
15
19.5
W
Jormungandr
ThePoweredGent
Jormungandr
10
1
31
25.5
L
Ah Puch
lSkotl
Ah Puch
2
7
6
0.71
L
Hel
zlKryZ
Hel
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,407
Damage
74,071
81,103
Taken
100,755
64,764
Mitigated
52,048
17,669
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aron89
Bellona
23,468
6,286
694
2,990
20,683
24,996
0
11,672
9,011
0
37,186
W
Loki
14,325
4,153
0
0
12,363
4,107
0
7,642
4,721
0
19,481
L
Tsukuyomi
Gouffraise
Tsukuyomi
17,966
4,655
0
336
18,332
8,396
0
5,205
13,127
105
31,398
L
Nu Wa
22,234
5,603
370
2,214
16,705
6,033
0
6,273
10,432
50,740
0
W
Olorun
14,952
7,423
1,437
3,753
14,535
5,373
0
10,131
4,404
35,265
0
L
Bellona
Sazu312
Bellona
6,166
1,356
0
176
29,666
21,758
0
13,993
15,673
0
20,075
W
19,289
9,158
500
4,443
10,522
4,413
0
5,742
4,780
0
59,821
W
Jormungandr
ThePoweredGent
Jormungandr
23,373
5,589
0
3,852
23,000
25,875
0
14,857
8,143
67,270
0
L
Ah Puch
lSkotl
Ah Puch
17,978
1,549
0
452
16,197
5,966
0
5,702
10,495
43,809
0
L
Hel
zlKryZ
Hel
9,727
2,612
2,541
3,509
19,855
9,895
0
7,152
12,703
33,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,573
Gold Earned
58,839
304
Minions Killed
225
4
Camps Cleared
1
1,158,003
Distance Traveled
1,090,823
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,841
1,065
23
2
0
237,077
0
W
Loki
12,890
992
6
0
0
246,791
0
L
Tsukuyomi
12,956
997
23
2
0
225,638
1
L
Nu Wa
11,771
905
57
4
0
243,640
2
W
Olorun
13,101
1,008
61
5
2
221,154
0
L
Bellona
11,098
854
32
2
0
196,784
0
W
Neith
13,952
1,073
87
7
2
206,373
0
W
Jormungandr
14,789
1,138
127
10
0
246,608
1
L
Ah Puch
11,636
895
65
5
0
224,870
1
L
Hel
11,378
875
48
4
1
199,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role