Player Matchup

The Morrigan
The Morrigan
Diamond II
Briénza
The Morrigan
Diamond II
Level 145
God Stats
8W - 8L
1,672 SR
Queue Stats
177W - 159L
2,390 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
ImGuardian
Sun Wukong
Platinum IV
Level 160
God Stats
0W - 1L
1,782 SR
Queue Stats
436W - 429L
1,774 MMR
Party 1
Awilix
Awilix
Platinum II
Skullishh
Awilix
Platinum II
Level 84
God Stats
8W - 6L
1,773 SR
Queue Stats
289W - 288L
1,963 MMR
Party 1
Cerberus
Cerberus
Platinum I
TuanSi
Cerberus
Platinum I
Level 155
God Stats
4W - 3L
1,750 SR
Queue Stats
107W - 120L
1,973 MMR
Solo
Rama
Rama
Diamond I
Wecci
Rama
Diamond I
Level 160
God Stats
67W - 70L
1,689 SR
Queue Stats
974W - 947L
2,524 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,733 SR
2,125 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,735 SR
2,011 MMR
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Bitesizexd
Zhong Kui
Gold II
Level 88
God Stats
4W - 0L
1,983 SR
Queue Stats
111W - 95L
1,813 MMR
Solo
Ganesha
Ganesha
Platinum II
BuddyKing111
Ganesha
Platinum II
Level 158
God Stats
2W - 1L
1,689 SR
Queue Stats
82W - 68L
2,178 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
TempusVincere
Hou Yi
Diamond IV
Level 39
God Stats
11W - 4L
1,781 SR
Queue Stats
35W - 16L
2,379 MMR
Party 2
Poseidon
Poseidon
Diamond II
itzNomi
Poseidon
Diamond II
Level 102
God Stats
10W - 6L
1,724 SR
Queue Stats
146W - 132L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Briénza
The Morrigan
18
7 / 9 / 7
12,284
558
13,225
14,917
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
ImGuardian
Sun Wukong
17
0 / 7 / 5
10,258
466
7,910
26,513
24,175
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
Skullishh
Awilix
17
6 / 9 / 3
10,812
491
9,482
19,937
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
TuanSi
Cerberus
17
5 / 7 / 7
12,778
581
7,477
27,584
33,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
Wecci
Rama
18
1 / 8 / 3
11,242
511
12,023
20,821
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Morgan Le FayAthenaTiamatSetSol

VS

Bans
GilgameshFenrirGebLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
6 / 4 / 12
13,485
613
10,905
19,301
14,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Bitesizexd
Zhong Kui
19
8 / 4 / 4
13,890
631
20,476
20,581
20,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
BuddyKing111
Ganesha
17
0 / 3 / 27
13,614
619
7,450
18,552
19,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 5 / 9
15,409
700
26,657
18,443
7,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Poseidon
itzNomi
Poseidon
20
18 / 3 / 5
16,207
737
25,549
14,326
7,142
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
19
Kills
40
40
Deaths
19
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
4
12
3
W
Zhong Kui
Bitesizexd
Zhong Kui
8
4
4
2.5
L
The Morrigan
Briénza
The Morrigan
7
9
7
1.17
W
Ganesha
BuddyKing111
Ganesha
0
3
27
4.5
L
Sun Wukong
ImGuardian
Sun Wukong
0
7
5
0.36
L
Awilix
Skullishh
Awilix
6
9
3
0.83
W
8
5
9
2.5
L
Cerberus
TuanSi
Cerberus
5
7
7
1.21
L
Rama
Wecci
Rama
1
8
3
0.31
W
Poseidon
itzNomi
Poseidon
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,117
Damage
91,037
109,772
Taken
91,203
76,614
Mitigated
68,277
18,736
Healing
36,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,905
5,958
0
6,946
19,301
14,149
4,475
5,916
13,385
0
92,019
W
Zhong Kui
Bitesizexd
Zhong Kui
20,476
3,650
0
13,464
20,581
20,114
3,167
3,965
16,616
88,767
0
L
The Morrigan
Briénza
The Morrigan
13,225
2,457
0
979
14,917
5,760
0
7,112
7,180
69,660
0
W
Ganesha
BuddyKing111
Ganesha
7,450
587
0
4,382
18,552
19,387
691
6,949
11,603
25,598
0
L
Sun Wukong
ImGuardian
Sun Wukong
7,910
1,293
0
5,965
26,513
24,175
0
16,022
10,379
0
66,664
L
Awilix
Skullishh
Awilix
9,482
3,997
0
2,201
19,937
6,389
0
8,512
11,343
0
76,739
W
26,657
18,184
0
5,832
18,443
7,485
4,589
3,281
15,162
0
149,137
L
Cerberus
TuanSi
Cerberus
7,477
393
0
3,998
27,584
33,374
0
13,792
13,470
36,820
0
L
Rama
Wecci
Rama
12,023
9,645
0
5,593
20,821
6,916
572
6,784
13,925
0
86,412
W
Poseidon
itzNomi
Poseidon
25,549
6,512
0
5,755
14,326
7,142
4,782
5,067
9,259
124,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,374
Gold Earned
72,605
602
Minions Killed
642
0
Camps Cleared
0
1,933,962
Distance Traveled
2,132,798
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,485
613
110
5
0
441,439
5
W
Zhong Kui
13,890
631
140
6
0
401,258
6
L
The Morrigan
12,284
558
125
6
0
366,202
4
W
Ganesha
13,614
619
1
0
0
431,283
3
L
Sun Wukong
10,258
466
133
6
0
392,879
4
L
Awilix
10,812
491
118
5
0
413,063
4
W
Hou Yi
15,409
700
213
10
0
383,456
3
L
Cerberus
12,778
581
68
3
0
412,626
8
L
Rama
11,242
511
158
7
0
349,192
3
W
Poseidon
16,207
737
178
8
0
475,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role