Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArjanClara
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MangoFapper666
Morgan Le Fay
Level 28
God Stats
14W - 14L
1,439 SR
Queue Stats
165W - 147L
1,509 Elo+
Party 1
Chernobog
Chernobog
PilotZX7R
Chernobog
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
8W - 9L
1,512 Elo+
Solo
Ymir
Ymir
trensonguy
Ymir
Level 18
God Stats
4W - 6L
1,397 SR
Queue Stats
41W - 41L
1,424 Elo+
Party 1
Team Averages
Level 17
1,426 SR
1,473 Elo+

VS

Team Averages
Level 16
1,566 SR
1,460 Elo+
Hera
Hera
DelixIrisNL1
Hera
Level 20
God Stats
3W - 4L
1,337 SR
Queue Stats
17W - 16L
1,387 Elo+
Party 2
Kali
Kali
Kampfdengel
Kali
Level 22
God Stats
17W - 12L
1,531 SR
Queue Stats
20W - 15L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Lk0v
Kukulkan
Level 5
God Stats
1W - 1L
1,381 SR
Queue Stats
1W - 2L
970 Elo+
Solo
Anhur
Anhur
anmtN
Anhur
Level 20
God Stats
12W - 9L
1,763 SR
Queue Stats
65W - 48L
1,628 Elo+
Solo
Hercules
Hercules
huggsterzz
Hercules
Level 11
God Stats
3W - 0L
1,819 SR
Queue Stats
14W - 8L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 5 / 5
8,473
498
7,256
18,385
8,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
ArjanClara
Nemesis
13
1 / 3 / 5
8,060
474
3,976
11,652
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MangoFapper666
Morgan Le Fay
14
10 / 4 / 2
9,836
579
13,780
8,897
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
PilotZX7R
Chernobog
12
2 / 9 / 3
7,325
431
4,661
11,797
4,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 2 / 5
7,402
435
2,640
10,171
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,740
455
5,310
5,569
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 6
10,338
608
12,458
14,432
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Lk0v
Kukulkan
14
2 / 7 / 6
8,463
498
7,707
8,320
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
anmtN
Anhur
15
7 / 2 / 2
9,544
561
11,902
10,680
3,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
huggsterzz
Hercules
17
5 / 1 / 3
9,949
585
8,567
9,826
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
18
Kills
23
23
Deaths
18
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
5
1.3
L
Nemesis
ArjanClara
Nemesis
1
3
5
1.17
W
1
3
5
1.17
W
8
5
6
2.2
W
Kukulkan
Lk0v
Kukulkan
2
7
6
0.71
L
Morgan Le Fay
MangoFapper666
Morgan Le Fay
10
4
2
2.75
L
Chernobog
PilotZX7R
Chernobog
2
9
3
0.39
W
Anhur
anmtN
Anhur
7
2
2
4
W
Hercules
huggsterzz
Hercules
5
1
3
6.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
45,944
60,902
Taken
48,827
31,506
Mitigated
18,178
11,194
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,256
699
0
4,763
18,385
8,858
0
3,309
15,076
0
41,591
L
Nemesis
ArjanClara
Nemesis
3,976
1,941
0
4,174
11,652
5,180
0
1,767
9,885
0
50,224
W
5,310
2,344
0
0
5,569
1,516
1,394
2,324
3,143
28,374
0
W
12,458
4,455
0
5,035
14,432
5,640
2,028
5,026
9,292
0
46,626
W
Kukulkan
Lk0v
Kukulkan
7,707
271
0
57
8,320
2,682
581
4,370
3,728
44,244
0
L
Morgan Le Fay
MangoFapper666
Morgan Le Fay
13,780
1,219
0
939
8,897
3,117
0
1,895
7,002
54,341
0
L
Chernobog
PilotZX7R
Chernobog
4,661
2,176
0
1,114
11,797
4,672
0
2,570
9,227
344
31,860
W
Anhur
anmtN
Anhur
11,902
8,617
0
4,761
10,680
3,593
3,341
1,473
9,189
0
53,348
W
Hercules
huggsterzz
Hercules
8,567
2,048
0
3,397
9,826
4,747
78
2,961
6,741
0
67,317
L
2,640
361
0
204
10,171
9,679
0
3,476
6,695
26,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
46,034
382
Minions Killed
436
0
Camps Cleared
0
1,466,417
Distance Traveled
1,517,116
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,473
498
65
4
0
309,415
0
L
Nemesis
8,060
474
100
6
0
339,923
2
W
Hera
7,740
455
52
3
0
272,789
1
W
Kali
10,338
608
77
5
0
330,613
1
W
Kukulkan
8,463
498
86
5
0
283,524
6
L
Morgan Le Fay
9,836
579
94
6
0
276,275
3
L
Chernobog
7,325
431
62
4
0
244,119
2
W
Anhur
9,544
561
108
6
0
292,083
4
W
Hercules
9,949
585
113
7
0
338,107
4
L
Ymir
7,402
435
61
4
0
296,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role