Player Matchup

Bakasura
Bakasura
StoneBucket5480
Bakasura
Level 15
God Stats
2W - 3L
1,333 SR
Queue Stats
13W - 18L
1,235 Elo+
Solo
Neith
Neith
caitforden
Neith
Level 25
God Stats
53W - 47L
1,544 SR
Queue Stats
176W - 162L
1,384 Elo+
Solo
Hades
Hades
johnmetin
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,014 Elo+
Solo
Thor
Thor
renelist2000
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
zboza3
Olorun
Level 13
God Stats
4W - 9L
1,248 SR
Queue Stats
4W - 10L
1,171 Elo+
Solo
Team Averages
Level 12
1,425 SR
1,261 Elo+

VS

Team Averages
Level 13
1,451 SR
1,437 Elo+
Khepri
Khepri
Dregen yur
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,299 Elo+
Solo
Thor
Thor
MemeGod8531
Thor
Level 4
God Stats
1W - 0L
1,196 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SatanicTee666
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ToxicPlayerPro
He Bo
Level 3
God Stats
20W - 14L
1,500 SR
Queue Stats
112W - 120L
1,500 Elo+
Solo
Cthulhu
Cthulhu
darck_noa50
Cthulhu
Level 27
God Stats
43W - 29L
1,562 SR
Queue Stats
135W - 168L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
4
0 / 2 / 1
8,219
265
211
1,968
533
Short Bow

Short Bow

+15%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
20
14 / 4 / 2
16,705
539
43,941
32,877
12,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
johnmetin
Hades
6
0 / 2 / 1
8,573
277
776
2,311
1,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 23 / 4
10,972
354
11,437
31,092
11,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
zboza3
Olorun
16
1 / 14 / 10
12,421
401
15,992
28,897
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dregen yur
Khepri
16
6 / 2 / 16
12,762
412
10,321
32,476
62,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 3 / 1
9,752
315
836
3,778
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
SatanicTee666
Amaterasu
19
7 / 5 / 21
13,984
451
12,779
30,926
45,321
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
20 / 5 / 13
17,651
569
36,985
24,055
13,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
darck_noa50
Cthulhu
18
8 / 4 / 16
16,053
518
12,942
38,571
57,050
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
18
Kills
43
45
Deaths
19
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dregen yur
Khepri
6
2
16
7
W
2
3
1
0.83
W
Amaterasu
SatanicTee666
Amaterasu
7
5
21
3.5
L
Bakasura
0
2
1
0.25
W
20
5
13
5.3
L
Neith
14
4
2
3.75
W
Cthulhu
darck_noa50
Cthulhu
8
4
16
4
L
Hades
johnmetin
Hades
0
2
1
0.25
L
3
23
4
0.22
L
Olorun
zboza3
Olorun
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,357
Damage
73,863
97,145
Taken
129,806
36,960
Mitigated
179,378
21,694
Healing
31,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dregen yur
Khepri
10,321
2,163
2,755
5,413
32,476
62,170
1,369
6,744
25,541
33,484
0
W
836
18
0
0
3,778
1,146
28
0
3,778
0
4,437
W
Amaterasu
SatanicTee666
Amaterasu
12,779
5,255
0
7,727
30,926
45,321
738
5,225
25,701
0
35,164
L
Bakasura
211
181
0
410
1,968
533
0
1,439
529
0
1,555
W
36,985
2,304
0
9,236
24,055
13,691
7,391
3,480
20,492
162,699
0
L
Neith
43,941
25,063
0
11,371
32,877
12,451
2,221
21,068
11,809
0
143,464
W
Cthulhu
darck_noa50
Cthulhu
12,942
2,007
0
6,321
38,571
57,050
1,436
6,695
29,454
53,474
0
L
Hades
johnmetin
Hades
776
307
0
307
2,311
1,274
168
1,459
852
4,412
0
L
11,437
4,138
0
1,390
31,092
11,539
1,398
18,735
12,357
0
35,199
L
Olorun
zboza3
Olorun
15,992
9,504
1,405
6,811
28,897
11,163
1,583
17,547
11,350
55,409
7,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
70,202
301
Minions Killed
330
0
Camps Cleared
0
1,461,998
Distance Traveled
2,257,489
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,762
412
30
1
0
507,079
0
W
Thor
9,752
315
7
0
0
136,019
0
W
Amaterasu
13,984
451
35
1
0
610,565
3
L
Bakasura
8,219
265
4
0
0
53,267
0
W
He Bo
17,651
569
217
7
0
495,558
2
L
Neith
16,705
539
170
5
0
543,048
0
W
Cthulhu
16,053
518
41
1
0
508,268
2
L
Hades
8,573
277
7
0
0
104,154
1
L
Thor
10,972
354
45
1
0
392,373
3
L
Olorun
12,421
401
75
2
0
369,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role