Player Matchup

Tsukuyomi
Tsukuyomi
Grim Reeper9973
Tsukuyomi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TripleJ5195
Jing Wei
Level 29
God Stats
129W - 155L
1,458 SR
Queue Stats
174W - 205L
1,361 Elo+
Solo
Thor
Thor
YupThatsMe92
Thor
Level 5
God Stats
1W - 3L
1,073 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Ra
Ra
djmindbendzz
Ra
Level 7
God Stats
6W - 3L
1,621 SR
Queue Stats
22W - 28L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
xIsoLaTeDx
Gilgamesh
Level 23
God Stats
67W - 60L
1,645 SR
Queue Stats
116W - 123L
1,498 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,424 Elo+

VS

Team Averages
Level 15
1,495 SR
1,352 Elo+
Vamana
Vamana
Jeancafit
Vamana
Level 16
God Stats
9W - 6L
1,531 SR
Queue Stats
47W - 35L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Pajama_Man4026
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo
Guan Yu
Guan Yu
js-BlackShooter
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Bakasura
Bakasura
kieranRose888
Bakasura
Level 28
God Stats
3W - 3L
1,734 SR
Queue Stats
3W - 6L
1,389 Elo+
Solo
Neith
Neith
niimsay
Neith
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grim Reeper9973
Tsukuyomi
20
9 / 1 / 16
13,598
1,133
26,576
10,742
4,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
TripleJ5195
Jing Wei
19
9 / 5 / 14
13,432
1,119
20,714
11,930
4,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 7 / 17
11,664
972
9,840
13,017
5,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
5 / 3 / 14
11,506
959
15,210
11,322
4,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
xIsoLaTeDx
Gilgamesh
20
18 / 3 / 13
14,659
1,222
38,202
15,410
7,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jeancafit
Vamana
18
9 / 8 / 6
13,505
1,125
20,689
32,802
27,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Pajama_Man4026
Baron Samedi
18
0 / 18 / 8
10,212
851
2,485
24,613
10,896
19
0 / 7 / 13
12,243
1,020
7,209
26,273
29,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
kieranRose888
Bakasura
18
9 / 5 / 4
13,671
1,139
14,859
19,659
9,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
niimsay
Neith
18
1 / 5 / 10
11,347
946
8,760
18,878
9,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
42
Kills
19
19
Deaths
43
74
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Grim Reeper9973
Tsukuyomi
9
1
16
17
L
Vamana
Jeancafit
Vamana
9
8
6
1.5
L
Baron Samedi
Pajama_Man4026
Baron Samedi
0
18
8
0.22
W
Jing Wei
TripleJ5195
Jing Wei
9
5
14
3.2
W
1
7
17
1.36
W
5
3
14
4
L
0
7
13
0.93
L
Bakasura
kieranRose888
Bakasura
9
5
4
2.2
L
Neith
niimsay
Neith
1
5
10
1.2
W
Gilgamesh
xIsoLaTeDx
Gilgamesh
18
3
13
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,542
Damage
54,002
62,421
Taken
122,225
27,396
Mitigated
86,842
12,716
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Grim Reeper9973
Tsukuyomi
26,576
7,342
0
2,358
10,742
4,911
0
524
9,829
0
52,241
L
Vamana
Jeancafit
Vamana
20,689
7,746
0
3,843
32,802
27,779
0
4,557
28,014
0
38,310
L
Baron Samedi
Pajama_Man4026
Baron Samedi
2,485
1,182
52
218
24,613
10,896
0
4,543
19,790
6,290
0
W
Jing Wei
TripleJ5195
Jing Wei
20,714
19,935
0
1,379
11,930
4,774
0
363
10,770
0
38,543
W
9,840
555
0
0
13,017
5,149
0
487
11,783
0
19,988
W
15,210
2,890
969
5,232
11,322
4,675
0
503
10,246
34,264
0
L
7,209
1,921
1,719
3,036
26,273
29,208
0
3,883
22,390
0
22,110
L
Bakasura
kieranRose888
Bakasura
14,859
10,915
0
5,746
19,659
9,057
0
1,244
18,415
0
45,331
L
Neith
niimsay
Neith
8,760
4,769
0
1,640
18,878
9,902
0
983
17,895
0
22,999
W
Gilgamesh
xIsoLaTeDx
Gilgamesh
38,202
20,807
0
2,778
15,410
7,887
0
608
14,160
0
54,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
60,978
208
Minions Killed
180
9
Camps Cleared
6
1,026,822
Distance Traveled
1,098,962
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,598
1,133
70
6
1
251,684
0
L
Vamana
13,505
1,125
41
3
0
257,102
0
L
Baron Samedi
10,212
851
7
1
0
188,837
0
W
Jing Wei
13,432
1,119
39
3
6
194,416
0
W
Thor
11,664
972
28
2
1
183,571
1
W
Ra
11,506
959
44
4
0
154,456
0
L
Guan Yu
12,243
1,020
29
2
0
229,914
0
L
Bakasura
13,671
1,139
78
7
5
222,454
0
L
Neith
11,347
946
25
2
1
200,655
1
W
Gilgamesh
14,659
1,222
27
2
1
242,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role