Player Matchup

Heimdallr
Heimdallr
NrV_Turkiish
Heimdallr
Level 29
God Stats
13W - 10L
1,490 SR
Queue Stats
114W - 121L
1,317 Elo+
Party 4
Arachne
Arachne
SimbaXI
Arachne
Level 69
God Stats
32W - 31L
1,451 SR
Queue Stats
346W - 441L
1,321 Elo+
Party 3
King Arthur
King Arthur
WayBlack_68
King Arthur
Level 42
God Stats
2W - 1L
1,723 SR
Queue Stats
212W - 237L
1,351 Elo+
Party 4
Kukulkan
Kukulkan
jeed
Kukulkan
Level 48
God Stats
6W - 6L
1,367 SR
Queue Stats
148W - 203L
1,309 Elo+
Party 3
Sol
Sol
mompiteam
Sol
Level 39
God Stats
12W - 6L
1,455 SR
Queue Stats
178W - 175L
1,369 Elo+
Solo
Team Averages
Level 45
1,497 SR
1,334 Elo+

VS

Team Averages
Level 56
1,404 SR
1,379 Elo+
Ares
Ares
Anacondaway
Ares
Level 45
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
PompeyJack2392
Anubis
Level 53
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
TH_Nokz
Fenrir
Level 39
God Stats
0W - 2L
1,277 SR
Queue Stats
99W - 146L
1,259 Elo+
Party 2
Vulcan
Vulcan
Volvo_raggare945
Vulcan
Level 55
God Stats
5W - 4L
1,459 SR
Queue Stats
260W - 291L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
x_an1m3_lov3r_x
Hou Yi
Level 86
God Stats
8W - 10L
1,538 SR
Queue Stats
732W - 763L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NrV_Turkiish
Heimdallr
15
6 / 5 / 7
9,926
551
10,758
14,059
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
SimbaXI
Arachne
18
14 / 1 / 2
11,533
641
12,006
14,419
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WayBlack_68
King Arthur
16
0 / 2 / 2
9,387
522
2,976
12,065
5,586
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
jeed
Kukulkan
17
3 / 2 / 2
9,965
554
3,588
8,169
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 6
9,920
551
14,375
8,460
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,934
496
3,864
16,951
11,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 1
9,338
519
8,330
9,260
6,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TH_Nokz
Fenrir
13
2 / 5 / 1
8,267
459
4,079
14,234
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 0
9,802
545
7,784
8,793
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 8 / 1
8,960
498
11,748
15,932
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
29
Kills
13
13
Deaths
29
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Heimdallr
NrV_Turkiish
Heimdallr
6
5
7
1.9
L
1
3
1
0.5
W
Arachne
SimbaXI
Arachne
14
1
2
15
L
Fenrir
TH_Nokz
Fenrir
2
5
1
0.5
L
3
7
0
0.43
W
King Arthur
WayBlack_68
King Arthur
0
2
2
0.5
W
Kukulkan
jeed
Kukulkan
3
2
2
2
W
6
3
6
3
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,703
Damage
35,805
57,172
Taken
65,170
23,492
Mitigated
31,695
19,735
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,864
222
0
1,470
16,951
11,626
93
5,740
10,673
20,001
0
W
Heimdallr
NrV_Turkiish
Heimdallr
10,758
4,153
152
3,784
14,059
5,841
1,072
1,999
12,060
0
46,092
L
8,330
905
0
4,308
9,260
6,218
935
0
9,260
60,065
0
W
Arachne
SimbaXI
Arachne
12,006
7,342
0
7,675
14,419
6,673
0
5,094
9,225
0
83,916
L
Fenrir
TH_Nokz
Fenrir
4,079
1,025
0
5,450
14,234
5,262
0
3,696
10,516
0
38,460
L
7,784
1,720
0
331
8,793
3,237
276
2,558
6,173
54,749
0
W
King Arthur
WayBlack_68
King Arthur
2,976
557
0
2,685
12,065
5,586
290
6,445
5,620
0
50,954
W
Kukulkan
jeed
Kukulkan
3,588
26
0
2,522
8,169
2,761
0
4,464
3,373
60,771
0
W
14,375
3,044
0
2,917
8,460
2,631
483
1,719
6,741
65,120
0
L
11,748
3,936
315
4,005
15,932
5,352
1,415
4,987
10,585
0
52,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
45,301
542
Minions Killed
406
0
Camps Cleared
0
1,787,679
Distance Traveled
1,624,405
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,934
496
21
1
0
337,255
2
W
Heimdallr
9,926
551
76
4
0
320,790
0
L
Anubis
9,338
519
127
7
0
277,531
0
W
Arachne
11,533
641
129
7
0
424,647
5
L
Fenrir
8,267
459
73
4
0
363,928
0
L
Vulcan
9,802
545
96
5
0
325,947
3
W
King Arthur
9,387
522
108
6
0
339,506
0
W
Kukulkan
9,965
554
129
7
0
371,410
6
W
Sol
9,920
551
100
6
0
331,326
2
L
Hou Yi
8,960
498
89
5
0
319,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role