Player Matchup

Cthulhu
Cthulhu
MINSTER CLAM
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,566 Elo+
Party 1
Bellona
Bellona
Orbit Rezhy
Bellona
Level 28
God Stats
10W - 5L
1,458 SR
Queue Stats
89W - 80L
1,414 Elo+
Party 1
Pele
Pele
RileyReidFan_
Pele
Level 23
God Stats
5W - 3L
1,839 SR
Queue Stats
159W - 139L
1,500 Elo+
Solo
Neith
Neith
Ryajan
Neith
Level 11
God Stats
5W - 5L
1,655 SR
Queue Stats
19W - 19L
1,521 Elo+
Solo
The Morrigan
The Morrigan
Yeet_that_meet_
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,523 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,505 Elo+

VS

Team Averages
Level 12
1,648 SR
1,496 Elo+
Ymir
Ymir
Kara_Osman1453
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Pele
Pele
RealPepsiKnight
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Solo
Arachne
Arachne
SaxxyOverlord
Arachne
Level 24
God Stats
16W - 18L
1,720 SR
Queue Stats
677W - 706L
1,516 Elo+
Solo
Cthulhu
Cthulhu
TheGlubber
Cthulhu
Level 11
God Stats
10W - 9L
1,876 SR
Queue Stats
60W - 68L
1,456 Elo+
Solo
Danzaburou
Danzaburou
VietNam3636
Danzaburou
Level 13
God Stats
8W - 8L
1,643 SR
Queue Stats
11W - 14L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MINSTER CLAM
Cthulhu
13
0 / 6 / 4
10,586
504
2,014
15,357
15,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Orbit Rezhy
Bellona
17
8 / 1 / 2
12,128
578
13,485
14,536
10,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 2 / 5
12,518
596
14,949
12,714
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Ryajan
Neith
18
6 / 4 / 2
12,435
592
7,254
17,144
7,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Yeet_that_meet_
The Morrigan
20
7 / 2 / 3
13,159
627
8,877
9,907
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
9,717
463
2,128
9,572
6,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 9 / 3
10,184
485
5,961
18,423
10,368
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
16
6 / 8 / 2
10,507
500
5,590
18,881
9,555
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TheGlubber
Cthulhu
4
0 / 2 / 2
6,012
286
254
3,079
529
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
VietNam3636
Danzaburou
13
1 / 7 / 2
8,531
406
9,019
12,799
4,237
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
31
Kills
14
15
Deaths
31
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Cthulhu
MINSTER CLAM
Cthulhu
0
6
4
0.33
W
Bellona
Orbit Rezhy
Bellona
8
1
2
9
L
5
9
3
0.72
W
10
2
5
6.25
W
Neith
Ryajan
Neith
6
4
2
1.75
L
Arachne
6
8
2
0.88
L
Cthulhu
TheGlubber
Cthulhu
0
2
2
0.5
L
Danzaburou
VietNam3636
Danzaburou
1
7
2
0.29
W
The Morrigan
Yeet_that_meet_
The Morrigan
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,579
Damage
22,952
69,658
Taken
62,754
43,492
Mitigated
31,565
16,519
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,128
596
0
380
9,572
6,876
429
824
8,748
13,834
0
W
Cthulhu
MINSTER CLAM
Cthulhu
2,014
363
349
0
15,357
15,348
337
716
14,641
28,911
0
W
Bellona
Orbit Rezhy
Bellona
13,485
4,765
0
5,347
14,536
10,706
2,944
35
13,127
0
73,104
L
5,961
1,043
273
2,087
18,423
10,368
0
2,290
16,133
0
43,832
W
14,949
4,455
0
1,997
12,714
5,141
1,751
53
12,532
0
84,102
W
Neith
Ryajan
Neith
7,254
3,384
0
7,040
17,144
7,440
4,743
1,699
15,445
0
86,356
L
Arachne
5,590
4,139
0
4,139
18,881
9,555
0
1,402
17,479
0
57,129
L
Cthulhu
TheGlubber
Cthulhu
254
180
0
0
3,079
529
105
0
3,079
3,012
0
L
Danzaburou
VietNam3636
Danzaburou
9,019
3,643
0
187
12,799
4,237
120
4,584
8,215
0
42,645
W
The Morrigan
Yeet_that_meet_
The Morrigan
8,877
2,204
0
1,786
9,907
4,857
4,136
365
9,367
104,938
3,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,826
Gold Earned
44,951
640
Minions Killed
272
0
Camps Cleared
0
1,940,906
Distance Traveled
1,382,886
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,717
463
22
1
0
188,408
0
W
Cthulhu
10,586
504
52
2
0
359,516
0
W
Bellona
12,128
578
135
6
0
459,559
0
L
Pele
10,184
485
70
3
0
391,426
3
W
Pele
12,518
596
138
7
0
425,856
2
W
Neith
12,435
592
154
7
0
285,915
3
L
Arachne
10,507
500
105
5
0
378,841
0
L
Cthulhu
6,012
286
8
0
0
67,405
0
L
Danzaburou
8,531
406
67
3
0
356,806
5
W
The Morrigan
13,159
627
161
8
0
410,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role