Player Matchup

Janus
Janus
DarthInferno29
Janus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,341 Elo+
Solo
Da Ji
Da Ji
NikolayQWE
Da Ji
Level 28
God Stats
18W - 24L
1,478 SR
Queue Stats
422W - 467L
1,428 Elo+
Solo
Thanatos
Thanatos
QYKing
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,331 Elo+
Party 2
Agni
Agni
cickatoi
Agni
Level 14
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
Vamana
Vamana
欣奇大魔王
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 2
Team Averages
Level 16
1,438 SR
1,408 Elo+

VS

Team Averages
Level 26
1,576 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
KrkTR
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 187L
1,361 Elo+
Solo
Bakasura
Bakasura
Muchachoman90
Bakasura
Level 29
God Stats
6W - 9L
1,585 SR
Queue Stats
83W - 80L
1,430 Elo+
Solo
Medusa
Medusa
ThePotta
Medusa
Level 67
God Stats
7W - 0L
1,612 SR
Queue Stats
196W - 181L
1,496 Elo+
Party 1
Chaac
Chaac
shadow3271
Chaac
Level 16
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 22L
1,302 Elo+
Solo
Jormungandr
Jormungandr
soloki03
Jormungandr
Level 7
God Stats
8W - 3L
1,450 SR
Queue Stats
9W - 5L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 0
10,734
413
9,929
16,138
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
2 / 13 / 3
9,779
376
12,697
21,065
6,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
QYKing
Thanatos
15
3 / 8 / 1
10,641
409
8,685
21,193
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
15
3 / 11 / 4
9,915
381
11,575
22,491
8,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 3
11,289
434
7,581
28,074
24,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KrkTR
Morgan Le Fay
16
0 / 8 / 8
10,916
420
4,275
13,872
5,455
Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Muchachoman90
Bakasura
20
14 / 1 / 6
15,882
611
21,048
22,467
15,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
ThePotta
Medusa
20
17 / 0 / 12
17,048
656
33,061
17,802
8,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
19
3 / 2 / 4
13,344
513
8,285
17,533
15,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
soloki03
Jormungandr
19
10 / 0 / 13
15,804
608
12,297
15,154
20,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
11
Kills
44
46
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Morgan Le Fay
KrkTR
Morgan Le Fay
0
8
8
0.5
W
Bakasura
Muchachoman90
Bakasura
14
1
6
17
L
Da Ji
2
13
3
0.27
L
Thanatos
QYKing
Thanatos
3
8
1
0.44
W
Medusa
ThePotta
Medusa
17
0
12
23
L
Agni
3
11
4
0.45
W
Chaac
3
2
4
2.5
W
Jormungandr
soloki03
Jormungandr
10
0
13
16.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,467
Damage
78,966
108,961
Taken
86,828
50,336
Mitigated
65,514
33,719
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,929
2,036
0
2,871
16,138
4,120
781
3,056
12,622
68,979
0
W
Morgan Le Fay
KrkTR
Morgan Le Fay
4,275
691
0
382
13,872
5,455
512
7,150
6,722
18,854
0
W
Bakasura
Muchachoman90
Bakasura
21,048
14,846
0
9,583
22,467
15,837
1,207
3,428
19,039
0
159,482
L
Da Ji
12,697
2,762
195
4,980
21,065
6,530
0
5,181
15,884
0
48,412
L
Thanatos
QYKing
Thanatos
8,685
1,881
0
11,503
21,193
6,807
0
2,176
18,807
0
48,377
W
Medusa
ThePotta
Medusa
33,061
19,627
0
9,031
17,802
8,193
6,987
4,243
13,559
0
186,023
L
Agni
11,575
1,434
795
5,206
22,491
8,026
0
3,414
18,262
48,091
0
W
Chaac
8,285
2,563
0
3,739
17,533
15,240
1,151
2,545
14,988
90
69,768
W
Jormungandr
soloki03
Jormungandr
12,297
3,926
0
500
15,154
20,789
252
4,328
10,826
51,186
0
L
7,581
3,459
0
8,169
28,074
24,853
490
2,811
24,703
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,358
Gold Earned
72,994
425
Minions Killed
681
0
Camps Cleared
0
2,308,351
Distance Traveled
2,324,643
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,734
413
120
5
0
485,156
0
W
Morgan Le Fay
10,916
420
26
1
0
442,536
0
W
Bakasura
15,882
611
221
9
0
587,094
2
L
Da Ji
9,779
376
75
3
0
457,290
4
L
Thanatos
10,641
409
72
3
0
423,047
3
W
Medusa
17,048
656
251
10
0
484,309
7
L
Agni
9,915
381
85
3
0
408,505
4
W
Chaac
13,344
513
125
5
0
352,395
2
W
Jormungandr
15,804
608
58
2
0
458,309
3
L
Vamana
11,289
434
73
3
0
534,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role