Player Matchup

Yemoja
Yemoja
EthernalGodlike
Yemoja
Level 6
God Stats
7W - 6L
1,579 SR
Queue Stats
11W - 13L
1,586 Elo+
Solo
Loki
Loki
Panif
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,709 Elo+
Party 1
Apollo
Apollo
Whemmi
Apollo
Level 3
God Stats
10W - 10L
1,512 SR
Queue Stats
21W - 13L
1,709 Elo+
Party 1
He Bo
He Bo
WorstHeBroNA
He Bo
Level 17
God Stats
49W - 23L
1,769 SR
Queue Stats
170W - 100L
1,715 Elo+
Solo
Chaac
Chaac
muoscar
Chaac
Level 18
God Stats
5W - 7L
1,406 SR
Queue Stats
37W - 50L
1,385 Elo+
Solo
Team Averages
Level 9
1,553 SR
1,621 Elo+

VS

Team Averages
Level 21
1,605 SR
1,524 Elo+
Hachiman
Hachiman
 
Hachiman
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DAM0CLESS
Baba Yaga
Level 13
God Stats
0W - 1L
1,739 SR
Queue Stats
12W - 8L
1,560 Elo+
Solo
Hel
Hel
Eastvirginia
Hel
Level 28
God Stats
30W - 18L
1,586 SR
Queue Stats
68W - 57L
1,576 Elo+
Party 2
Mulan
Mulan
Novebraen
Mulan
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
104W - 89L
1,572 Elo+
Solo
Pele
Pele
问玉zz
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 291L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
6,857
403
1,653
7,395
5,267
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Panif
Loki
16
5 / 0 / 5
9,767
575
9,950
9,698
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Whemmi
Apollo
14
2 / 2 / 3
8,209
483
2,126
9,832
3,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 1 / 0
11,008
648
11,218
10,356
4,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
muoscar
Chaac
14
0 / 1 / 3
8,259
486
2,422
10,989
6,217
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 2 / 3
8,281
487
7,950
8,871
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
DAM0CLESS
Baba Yaga
15
1 / 5 / 1
9,058
533
7,081
10,833
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 5
8,171
481
5,268
5,281
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Novebraen
Mulan
15
1 / 1 / 1
9,176
540
8,093
12,037
10,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
0 / 5 / 0
6,955
409
1,390
11,985
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
8
8
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
3
2.75
L
Baba Yaga
DAM0CLESS
Baba Yaga
1
5
1
0.3
L
2
2
5
2.25
W
0
4
5
0.63
L
Mulan
Novebraen
Mulan
1
1
1
1.5
W
Loki
Panif
Loki
5
0
5
7.5
W
Apollo
Whemmi
Apollo
2
2
3
1.75
W
8
1
0
8
W
Chaac
muoscar
Chaac
0
1
3
1.5
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
29,782
48,270
Taken
49,007
22,018
Mitigated
24,544
13,667
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,950
4,472
0
3,215
8,871
2,976
1,455
1,609
7,262
0
50,545
L
Baba Yaga
DAM0CLESS
Baba Yaga
7,081
127
0
1,626
10,833
4,028
0
6,228
4,605
55,716
0
L
5,268
556
1,428
2,306
5,281
4,475
382
1,880
3,401
35,316
0
W
1,653
60
292
34
7,395
5,267
200
3,686
3,669
16,856
0
L
Mulan
Novebraen
Mulan
8,093
640
0
4,525
12,037
10,032
0
581
11,456
9,237
55,462
W
Loki
Panif
Loki
9,950
3,846
0
3,980
9,698
3,287
0
2,068
7,598
0
62,727
W
Apollo
Whemmi
Apollo
2,126
808
0
2,725
9,832
3,063
518
1,058
8,774
0
50,252
W
11,218
1,125
0
3,346
10,356
4,184
0
5,781
4,295
92,125
0
W
Chaac
muoscar
Chaac
2,422
188
0
3,290
10,989
6,217
476
670
10,319
0
46,687
L
Pele
1,390
292
0
3,888
11,985
3,033
0
2,665
9,320
0
39,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
41,641
509
Minions Killed
503
0
Camps Cleared
0
1,635,215
Distance Traveled
1,532,321
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,281
487
74
4
0
303,206
6
L
Baba Yaga
9,058
533
126
7
0
284,531
5
L
Hel
8,171
481
74
4
0
324,921
3
W
Yemoja
6,857
403
28
2
0
290,580
12
L
Mulan
9,176
540
153
9
0
312,614
4
W
Loki
9,767
575
103
6
0
360,370
1
W
Apollo
8,209
483
102
6
0
332,977
4
W
He Bo
11,008
648
173
10
0
345,861
3
W
Chaac
8,259
486
103
6
0
305,427
2
L
Pele
6,955
409
76
4
0
307,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role