Player Matchup

Heimdallr
Heimdallr
Chester1337
Heimdallr
Level 141
God Stats
1W - 3L
1,803 SR
Queue Stats
115W - 117L
1,527 Elo+
Solo
Sylvanus
Sylvanus
JariaT4_
Sylvanus
Level 66
God Stats
2W - 1L
1,737 SR
Queue Stats
43W - 40L
1,572 Elo+
Party 1
Anhur
Anhur
JaviRos
Anhur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 11L
1,564 Elo+
Party 1
Vulcan
Vulcan
KA2UAL-E5
Vulcan
Level 65
God Stats
2W - 2L
1,629 SR
Queue Stats
65W - 65L
1,509 Elo+
Party 1
Scylla
Scylla
NoSoySMURF69
Scylla
Level 38
God Stats
1W - 4L
1,547 SR
Queue Stats
129W - 92L
1,476 Elo+
Party 1
Team Averages
Level 75
1,643 SR
1,529 Elo+

VS

Team Averages
Level 108
1,597 SR
1,595 Elo+
Eset
Eset
 
Eset
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cpt_Ningen
Danzaburou
Level 141
God Stats
3W - 0L
1,653 SR
Queue Stats
110W - 122L
1,520 Elo+
Solo
Yemoja
Yemoja
Monedulaa
Yemoja
Level 100
God Stats
1W - 0L
1,527 SR
Queue Stats
29W - 16L
1,602 Elo+
Party 2
Tyr
Tyr
SlobbishObject
Tyr
Level 124
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 2L
1,819 Elo+
Party 2
Da Ji
Da Ji
ronnyskj
Da Ji
Level 65
God Stats
6W - 7L
1,575 SR
Queue Stats
826W - 850L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chester1337
Heimdallr
17
0 / 8 / 10
9,532
596
14,227
19,251
8,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
JariaT4_
Sylvanus
15
1 / 6 / 8
8,894
556
10,735
24,066
29,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
JaviRos
Anhur
18
7 / 5 / 6
10,668
667
13,929
17,840
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
KA2UAL-E5
Vulcan
17
2 / 5 / 11
10,022
626
18,611
14,247
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
19
5 / 4 / 8
11,118
695
20,462
15,766
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
6 / 1 / 17
12,245
765
20,537
13,115
7,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cpt_Ningen
Danzaburou
20
11 / 3 / 14
13,455
841
29,329
21,518
11,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Monedulaa
Yemoja
19
2 / 3 / 15
11,756
735
9,937
19,581
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 18
12,301
769
12,515
23,239
27,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
ronnyskj
Da Ji
17
5 / 5 / 10
11,208
701
12,910
19,727
14,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
15
Kills
28
28
Deaths
15
43
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
17
14.5
L
Heimdallr
Chester1337
Heimdallr
0
8
10
0.63
W
Danzaburou
Cpt_Ningen
Danzaburou
11
3
14
6
L
Sylvanus
JariaT4_
Sylvanus
1
6
8
0.83
L
Anhur
JaviRos
Anhur
7
5
6
2
L
Vulcan
KA2UAL-E5
Vulcan
2
5
11
1.5
W
Yemoja
Monedulaa
Yemoja
2
3
15
3.17
L
Scylla
5
4
8
2.25
W
4
3
18
4.33
W
Da Ji
ronnyskj
Da Ji
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,964
Damage
85,228
91,170
Taken
97,180
59,204
Mitigated
82,483
38,284
Healing
46,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,537
225
4,875
4,060
13,115
7,998
662
6,746
6,163
38,058
0
L
Heimdallr
Chester1337
Heimdallr
14,227
6,663
568
2,529
19,251
8,896
553
8,323
10,292
0
31,191
W
Danzaburou
Cpt_Ningen
Danzaburou
29,329
7,741
375
8,565
21,518
11,453
4,119
11,631
9,608
0
75,895
L
Sylvanus
JariaT4_
Sylvanus
10,735
825
12,142
10,001
24,066
29,822
62
7,977
15,370
12,710
0
L
Anhur
JaviRos
Anhur
13,929
5,384
1,213
2,940
17,840
7,569
48
4,681
12,640
0
20,813
L
Vulcan
KA2UAL-E5
Vulcan
18,611
5,632
1,386
2,050
14,247
6,351
32
3,011
11,143
30,642
0
W
Yemoja
Monedulaa
Yemoja
9,937
1,082
9,671
4,238
19,581
20,494
438
12,145
7,116
19,362
0
L
Scylla
20,462
1,959
3,047
2,408
15,766
6,566
201
4,680
10,871
50,522
0
W
12,515
942
1,390
8,377
23,239
27,981
0
9,594
13,397
974
17,780
W
Da Ji
ronnyskj
Da Ji
12,910
1,086
2,305
3,091
19,727
14,557
0
8,407
11,088
0
18,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
60,965
170
Minions Killed
204
0
Camps Cleared
0
1,334,706
Distance Traveled
1,629,360
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,245
765
38
2
0
348,605
4
L
Heimdallr
9,532
596
32
2
0
231,251
1
W
Danzaburou
13,455
841
110
7
0
294,502
0
L
Sylvanus
8,894
556
7
0
0
252,021
0
L
Anhur
10,668
667
26
2
0
265,659
0
L
Vulcan
10,022
626
31
2
0
312,150
1
W
Yemoja
11,756
735
24
2
0
289,715
3
L
Scylla
11,118
695
74
5
0
273,625
3
W
Tyr
12,301
769
14
1
0
388,943
6
W
Da Ji
11,208
701
18
1
0
307,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role