Player Matchup

Thanatos
Thanatos
Brahis
Thanatos
Level 83
God Stats
0W - 4L
1,156 SR
Queue Stats
34W - 56L
1,260 Elo+
Party 1
Fafnir
Fafnir
Raggle66
Fafnir
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
403W - 368L
1,466 Elo+
Solo
Anubis
Anubis
RuRuRuben
Anubis
Level 49
God Stats
11W - 11L
1,515 SR
Queue Stats
44W - 59L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sxsukeyyy
Morgan Le Fay
Level 68
God Stats
6W - 3L
1,715 SR
Queue Stats
108W - 82L
1,552 Elo+
Solo
Anhur
Anhur
z3nkkk
Anhur
Level 98
God Stats
5W - 4L
1,791 SR
Queue Stats
66W - 69L
1,477 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,422 Elo+

VS

Team Averages
Level 114
1,577 SR
1,469 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Alvater
Yemoja
Level 126
God Stats
10W - 7L
1,572 SR
Queue Stats
43W - 39L
1,450 Elo+
Party 2
Thanatos
Thanatos
Fawe01
Thanatos
Level 69
God Stats
11W - 7L
1,659 SR
Queue Stats
226W - 222L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Stage3Diabetes
Nu Wa
Level 137
God Stats
9W - 6L
1,521 SR
Queue Stats
99W - 92L
1,470 Elo+
Solo
Apollo
Apollo
stahldroid
Apollo
Level 160
God Stats
9W - 3L
1,634 SR
Queue Stats
637W - 645L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brahis
Thanatos
13
1 / 8 / 2
9,027
430
2,188
14,684
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Raggle66
Fafnir
12
1 / 6 / 3
9,077
432
5,197
17,792
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
RuRuRuben
Anubis
19
6 / 5 / 2
11,667
556
13,662
19,110
10,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Sxsukeyyy
Morgan Le Fay
9
0 / 10 / 0
7,004
334
1,475
14,422
4,852
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
z3nkkk
Anhur
16
5 / 8 / 1
10,623
506
9,789
17,144
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 2 / 9
11,995
571
9,442
13,042
4,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Alvater
Yemoja
16
4 / 2 / 13
10,702
510
5,077
15,189
12,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Fawe01
Thanatos
19
12 / 4 / 11
13,702
652
18,141
18,953
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 1 / 10
14,117
672
14,335
6,440
2,236
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
stahldroid
Apollo
20
4 / 4 / 5
13,947
664
10,533
20,864
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
13
Kills
35
37
Deaths
13
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
9
4.75
W
Yemoja
Alvater
Yemoja
4
2
13
5.25
L
Thanatos
Brahis
Thanatos
1
8
2
0.25
W
Thanatos
Fawe01
Thanatos
12
4
11
4.38
L
Fafnir
Raggle66
Fafnir
1
6
3
0.42
L
Anubis
RuRuRuben
Anubis
6
5
2
1.4
W
10
1
10
15
L
Morgan Le Fay
Sxsukeyyy
Morgan Le Fay
0
10
0
0
W
Apollo
stahldroid
Apollo
4
4
5
1.63
L
Anhur
z3nkkk
Anhur
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
57,528
83,152
Taken
74,488
45,330
Mitigated
34,830
24,123
Healing
34,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,442
2,197
0
2,577
13,042
4,608
788
3,578
9,464
0
60,438
W
Yemoja
Alvater
Yemoja
5,077
1,566
2,374
4,973
15,189
12,479
1,107
3,310
11,879
30,334
9,532
L
Thanatos
Brahis
Thanatos
2,188
724
131
6,207
14,684
4,516
0
2,564
11,917
0
35,773
W
Thanatos
Fawe01
Thanatos
18,141
7,290
0
14,952
18,953
7,011
1,429
6,910
11,939
0
87,044
L
Fafnir
Raggle66
Fafnir
5,197
1,622
0
3,098
17,792
19,998
267
5,651
11,886
23,863
0
L
Anubis
RuRuRuben
Anubis
13,662
226
301
9,454
19,110
10,415
856
3,507
15,289
90,586
0
W
14,335
2,651
0
2,449
6,440
2,236
3,273
1,848
4,542
105,817
0
L
Morgan Le Fay
Sxsukeyyy
Morgan Le Fay
1,475
156
0
320
14,422
4,852
0
2,884
11,341
20,301
0
W
Apollo
stahldroid
Apollo
10,533
5,274
0
7,460
20,864
8,496
6,442
7,619
13,245
0
120,386
L
Anhur
z3nkkk
Anhur
9,789
3,979
0
4,612
17,144
5,549
1,836
3,577
13,472
0
70,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
64,463
418
Minions Killed
582
0
Camps Cleared
0
1,613,607
Distance Traveled
1,992,091
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,995
571
100
5
0
455,826
2
W
Yemoja
10,702
510
46
2
0
372,254
7
L
Thanatos
9,027
430
80
4
0
342,668
1
W
Thanatos
13,702
652
106
5
0
399,429
2
L
Fafnir
9,077
432
15
1
0
365,369
1
L
Anubis
11,667
556
151
7
0
333,176
1
W
Nu Wa
14,117
672
173
8
0
367,724
2
L
Morgan Le Fay
7,004
334
35
2
0
272,567
2
W
Apollo
13,947
664
157
7
0
396,858
11
L
Anhur
10,623
506
137
7
0
299,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role