Player Matchup

Ra
Ra
CrownedbyFire
Ra
Level 7
God Stats
1W - 1L
1,766 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1
Merlin
Merlin
FastKill00
Merlin
Level 14
God Stats
6W - 6L
1,910 SR
Queue Stats
17W - 28L
1,321 Elo+
Party 1
Bellona
Bellona
SoulLake
Bellona
Level 16
God Stats
2W - 2L
1,514 SR
Queue Stats
18W - 27L
1,339 Elo+
Party 1
Neith
Neith
ktsnguyenthi1993
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Solo
Thor
Thor
mago083volador
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 66L
1,375 Elo+
Solo
Team Averages
Level 10
1,638 SR
1,353 Elo+

VS

Team Averages
Level 5
1,506 SR
1,392 Elo+
Cthulhu
Cthulhu
JacksMehoff
Cthulhu
Level 7
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 2
Cupid
Cupid
OridinaryDemiguy
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Susano
Susano
Ramzeys4k
Susano
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Veraduxs0
Morgan Le Fay
Level 6
God Stats
6W - 2L
1,747 SR
Queue Stats
23W - 14L
1,816 Elo+
Solo
Sun Wukong
Sun Wukong
dracolonghorn
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 4
9,854
411
21,364
14,648
5,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
FastKill00
Merlin
15
3 / 4 / 2
9,945
414
10,012
14,734
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
SoulLake
Bellona
16
6 / 3 / 3
10,599
442
10,250
20,512
16,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 7 / 4
8,964
374
5,967
13,607
4,717
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 10 / 2
7,706
321
4,636
20,104
9,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JacksMehoff
Cthulhu
17
5 / 1 / 9
11,099
462
12,098
16,173
18,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 7
11,482
478
9,656
15,561
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Ramzeys4k
Susano
17
5 / 7 / 4
11,976
499
9,865
21,283
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Veraduxs0
Morgan Le Fay
20
12 / 0 / 3
15,084
629
23,396
16,413
12,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dracolonghorn
Sun Wukong
15
4 / 5 / 12
10,921
455
12,311
17,985
11,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
18
Kills
31
31
Deaths
19
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
L
Merlin
FastKill00
Merlin
3
4
2
1
W
Cthulhu
JacksMehoff
Cthulhu
5
1
9
9.5
W
5
6
7
1.42
W
Susano
Ramzeys4k
Susano
5
7
4
1
L
Bellona
SoulLake
Bellona
6
3
3
2.5
W
Morgan Le Fay
Veraduxs0
Morgan Le Fay
12
0
3
13.5
W
Sun Wukong
dracolonghorn
Sun Wukong
4
5
12
2
L
2
7
4
0.57
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
67,326
83,605
Taken
87,415
41,369
Mitigated
56,472
10,573
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,364
3,661
1,041
1,284
14,648
5,520
400
6,697
7,951
62,658
0
L
Merlin
FastKill00
Merlin
10,012
823
98
3,263
14,734
5,476
504
7,315
7,419
68,017
0
W
Cthulhu
JacksMehoff
Cthulhu
12,098
487
913
1,815
16,173
18,428
1,274
9,279
6,894
49,461
0
W
9,656
5,491
840
4,917
15,561
5,864
2,436
4,562
10,999
0
61,923
W
Susano
Ramzeys4k
Susano
9,865
3,450
0
4,996
21,283
8,327
375
4,426
16,857
0
82,836
L
Bellona
SoulLake
Bellona
10,250
2,900
0
1,256
20,512
16,118
35
5,510
15,002
0
53,401
W
Morgan Le Fay
Veraduxs0
Morgan Le Fay
23,396
2,360
146
9,018
16,413
12,321
4,403
5,281
10,914
127,253
0
W
Sun Wukong
dracolonghorn
Sun Wukong
12,311
3,896
0
5,783
17,985
11,532
817
7,795
10,190
0
38,262
L
5,967
2,691
0
1,055
13,607
4,717
336
5,168
8,439
0
41,771
L
4,636
1,551
0
2,576
20,104
9,538
0
10,804
9,300
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
60,562
407
Minions Killed
527
0
Camps Cleared
0
1,911,746
Distance Traveled
2,081,870
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,854
411
94
4
0
402,238
0
L
Merlin
9,945
414
111
5
0
406,477
8
W
Cthulhu
11,099
462
68
3
0
416,539
2
W
Cupid
11,482
478
78
3
0
382,780
0
W
Susano
11,976
499
119
5
0
429,191
3
L
Bellona
10,599
442
88
4
0
394,179
5
W
Morgan Le Fay
15,084
629
220
9
0
452,146
3
W
Sun Wukong
10,921
455
42
2
0
401,214
0
L
Neith
8,964
374
74
3
0
351,764
1
L
Thor
7,706
321
40
2
0
357,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role