Player Matchup

Raijin
Raijin
Platinum II
Gvargis
Raijin
Platinum II
Level 160
God Stats
2W - 3L
1,603 SR
Queue Stats
77W - 81L
2,032 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Purrfectly
Cu Chulainn
Diamond II
Level 47
God Stats
13W - 2L
1,981 SR
Queue Stats
83W - 20L
2,410 MMR
Party 2
Fenrir
Fenrir
Diamond I
YebacPolakow
Fenrir
Diamond I
Level 59
God Stats
25W - 4L
2,048 SR
Queue Stats
93W - 30L
2,488 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 89
1,877 SR
2,310 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,769 SR
1,998 MMR
Gilgamesh
Gilgamesh
Grandmaster
 
Gilgamesh
Grandmaster
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond II
Krakito
Sol
Diamond II
Level 157
God Stats
16W - 3L
1,821 SR
Queue Stats
44W - 9L
2,495 MMR
Party 1
Osiris
Osiris
Diamond V
stedated
Osiris
Diamond V
Level 128
God Stats
6W - 1L
1,986 SR
Queue Stats
137W - 125L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gvargis
Raijin
10
2 / 4 / 2
7,128
713
4,820
10,085
4,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Purrfectly
Cu Chulainn
11
2 / 4 / 3
7,454
745
6,483
14,675
10,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
1 / 3 / 4
7,613
761
4,975
11,846
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
NoxAphroditeGuan Yu

VS

Bans
GebCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 9
8,580
858
9,198
10,110
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
13
6 / 1 / 5
8,962
896
16,360
9,799
4,662
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
stedated
Osiris
11
3 / 2 / 3
7,887
789
5,661
8,578
8,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
11
11
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
9
3.25
L
Raijin
Gvargis
Raijin
2
4
2
0.75
W
Sol
6
1
5
8.5
L
Cu Chulainn
Purrfectly
Cu Chulainn
2
4
3
0.88
L
Fenrir
1
3
4
1
W
Osiris
stedated
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
31,219
36,606
Taken
28,487
24,619
Mitigated
22,273
9,120
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,198
2,532
0
2,496
10,110
8,634
612
1,995
8,115
0
19,536
L
Raijin
Gvargis
Raijin
4,820
708
0
1,271
10,085
4,591
19
4,464
5,621
29,920
0
W
Sol
16,360
6,053
0
7,120
9,799
4,662
2,258
2,117
7,682
55,379
0
L
Cu Chulainn
Purrfectly
Cu Chulainn
6,483
1,270
858
3,257
14,675
10,413
26
7,989
6,686
0
21,545
L
Fenrir
4,975
1,525
0
3,734
11,846
9,615
0
3,907
7,939
0
20,311
W
Osiris
stedated
Osiris
5,661
1,800
376
1,724
8,578
8,977
239
708
7,870
0
17,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
25,429
113
Minions Killed
129
0
Camps Cleared
0
568,090
Distance Traveled
654,456
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,580
858
10
1
0
215,547
0
L
Raijin
7,128
713
56
6
0
159,312
3
W
Sol
8,962
896
77
8
0
206,863
4
L
Cu Chulainn
7,454
745
30
3
0
200,258
6
L
Fenrir
7,613
761
27
3
0
208,520
2
W
Osiris
7,887
789
42
4
0
232,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role