Player Matchup

Merlin
Merlin
DanNieL834
Merlin
Level 4
God Stats
2W - 3L
1,217 SR
Queue Stats
10W - 13L
1,415 Elo+
Solo
Neith
Neith
Gamitt
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Loki
Loki
IonWolf40
Loki
Level 6
God Stats
3W - 6L
1,091 SR
Queue Stats
4W - 10L
936 Elo+
Solo
Sobek
Sobek
MrRoadrunner99
Sobek
Level 6
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 9L
1,316 Elo+
Solo
Bellona
Bellona
RegicideTR
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Team Averages
Level 4
1,403 SR
1,238 Elo+

VS

Team Averages
Level 19
1,490 SR
1,393 Elo+
Scylla
Scylla
GluStick11
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,155 Elo+
Solo
Hel
Hel
NicoTheSneako
Hel
Level 56
God Stats
0W - 4L
1,422 SR
Queue Stats
150W - 176L
1,498 Elo+
Party 1
Thanatos
Thanatos
Tanjiro919
Thanatos
Level 20
God Stats
20W - 36L
1,277 SR
Queue Stats
43W - 61L
1,320 Elo+
Party 1
Medusa
Medusa
Wayds
Medusa
Level 7
God Stats
2W - 2L
1,753 SR
Queue Stats
7W - 9L
1,491 Elo+
Party 1
Vamana
Vamana
liyusor
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanNieL834
Merlin
10
2 / 0 / 0
6,254
569
4,988
3,085
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Gamitt
Neith
9
2 / 2 / 0
5,509
501
2,072
4,699
1,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
6
0 / 3 / 0
4,689
426
0
5,089
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 2
5,483
498
2,017
9,782
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RegicideTR
Bellona
10
2 / 0 / 0
5,952
541
1,680
6,176
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GluStick11
Scylla
8
0 / 1 / 0
4,795
436
125
4,666
1,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 5
5,387
490
4,379
3,162
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Tanjiro919
Thanatos
10
0 / 1 / 0
5,421
493
1,008
7,115
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Wayds
Medusa
10
6 / 1 / 0
6,172
561
6,447
5,264
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
liyusor
Vamana
6
0 / 2 / 0
4,977
452
1,257
2,936
815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
7
8
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
DanNieL834
Merlin
2
0
0
2
W
Neith
Gamitt
Neith
2
2
0
1
L
Scylla
GluStick11
Scylla
0
1
0
0
W
Loki
0
3
0
0
W
0
3
2
0.33
L
1
1
5
3.5
W
Bellona
RegicideTR
Bellona
2
0
0
2
L
Thanatos
Tanjiro919
Thanatos
0
1
0
0
L
Medusa
Wayds
Medusa
6
1
0
6
L
Vamana
liyusor
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,757
Damage
13,216
28,831
Taken
23,143
12,695
Mitigated
7,484
9,144
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DanNieL834
Merlin
4,988
450
0
617
3,085
809
160
125
2,960
28,998
0
W
Neith
Gamitt
Neith
2,072
553
0
1,371
4,699
1,344
880
1,647
3,052
0
25,813
L
Scylla
GluStick11
Scylla
125
125
0
250
4,666
1,117
84
3,220
1,123
14,539
0
W
Loki
0
0
0
1,578
5,089
951
0
349
4,740
22
15,150
W
2,017
159
0
2,824
9,782
6,097
0
2,710
7,072
7,771
0
L
4,379
692
1,330
1,495
3,162
2,103
72
1,069
2,093
19,588
0
W
Bellona
RegicideTR
Bellona
1,680
716
0
2,754
6,176
3,494
918
0
6,176
0
24,239
L
Thanatos
Tanjiro919
Thanatos
1,008
445
0
7,178
7,115
1,978
0
1,247
5,768
0
26,933
L
Medusa
Wayds
Medusa
6,447
3,275
0
500
5,264
1,471
642
1,044
4,218
0
23,878
L
Vamana
liyusor
Vamana
1,257
665
0
280
2,936
815
112
0
2,936
0
7,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
26,752
199
Minions Killed
185
0
Camps Cleared
0
929,910
Distance Traveled
872,388
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,254
569
61
6
0
170,044
0
W
Neith
5,509
501
46
4
0
178,523
0
L
Scylla
4,795
436
34
3
0
172,803
1
W
Loki
4,689
426
32
3
0
173,474
0
W
Sobek
5,483
498
11
1
0
198,657
0
L
Hel
5,387
490
33
3
0
218,769
1
W
Bellona
5,952
541
49
4
0
209,212
1
L
Thanatos
5,421
493
63
6
0
201,079
0
L
Medusa
6,172
561
49
4
0
187,940
0
L
Vamana
4,977
452
6
1
0
91,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role