Player Matchup

Bellona
Bellona
Isderial
Bellona
Level 16
God Stats
5W - 6L
1,771 SR
Queue Stats
30W - 36L
1,360 Elo+
Solo
Anhur
Anhur
Neurocreep
Anhur
Level 22
God Stats
6W - 3L
1,792 SR
Queue Stats
17W - 17L
1,420 Elo+
Solo
Mercury
Mercury
Stenosaurus
Mercury
Level 25
God Stats
8W - 6L
1,496 SR
Queue Stats
205W - 176L
1,466 Elo+
Solo
Cerberus
Cerberus
Wulfresh
Cerberus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,468 Elo+
Solo
Janus
Janus
hgsilva
Janus
Level 18
God Stats
6W - 6L
1,518 SR
Queue Stats
30W - 24L
1,425 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,428 Elo+

VS

Team Averages
Level 17
1,689 SR
1,393 Elo+
Cthulhu
Cthulhu
DaehkcarcX
Cthulhu
Level 5
God Stats
1W - 1L
1,788 SR
Queue Stats
27W - 27L
1,358 Elo+
Party 2
Set
Set
Deki21
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,212 Elo+
Solo
Apollo
Apollo
Elentrox
Apollo
Level 43
God Stats
28W - 16L
1,602 SR
Queue Stats
108W - 107L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
ItsmeXDD5
The Morrigan
Level 8
God Stats
4W - 7L
1,726 SR
Queue Stats
151W - 150L
1,468 Elo+
Party 2
Mulan
Mulan
SturmtiegerJesus
Mulan
Level 5
God Stats
3W - 3L
1,827 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Isderial
Bellona
18
5 / 4 / 8
11,487
522
16,222
19,878
15,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
16
4 / 6 / 11
10,323
469
14,318
16,147
6,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Stenosaurus
Mercury
20
16 / 0 / 6
13,102
596
18,481
17,453
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Wulfresh
Cerberus
18
7 / 3 / 12
12,276
558
20,348
25,109
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
hgsilva
Janus
19
5 / 3 / 4
12,008
546
4,184
10,762
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaehkcarcX
Cthulhu
13
4 / 6 / 4
8,691
395
14,131
22,174
17,957
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Set
Deki21
Set
15
2 / 8 / 3
9,416
428
7,950
16,843
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Elentrox
Apollo
16
5 / 9 / 2
9,887
449
11,283
22,375
7,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
ItsmeXDD5
The Morrigan
18
4 / 5 / 3
11,493
522
11,795
11,478
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 3
10,644
484
14,154
24,311
17,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
37
Kills
16
16
Deaths
37
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaehkcarcX
Cthulhu
4
6
4
1
L
Set
Deki21
Set
2
8
3
0.44
L
Apollo
Elentrox
Apollo
5
9
2
0.67
W
Bellona
Isderial
Bellona
5
4
8
2.25
L
The Morrigan
ItsmeXDD5
The Morrigan
4
5
3
1.1
W
Anhur
4
6
11
1.58
W
Mercury
Stenosaurus
Mercury
16
0
6
19
L
1
9
3
0.28
W
Cerberus
Wulfresh
Cerberus
7
3
12
4.33
W
Janus
hgsilva
Janus
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,553
Damage
59,313
89,349
Taken
97,181
62,880
Mitigated
53,910
24,405
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaehkcarcX
Cthulhu
14,131
1,928
259
4,683
22,174
17,957
0
10,080
12,094
37,780
0
L
Set
Deki21
Set
7,950
3,033
0
822
16,843
7,022
0
2,487
14,356
0
57,026
L
Apollo
Elentrox
Apollo
11,283
7,627
0
8,101
22,375
7,163
0
6,855
15,520
0
68,392
W
Bellona
Isderial
Bellona
16,222
6,904
0
6,834
19,878
15,113
706
129
19,426
0
69,728
L
The Morrigan
ItsmeXDD5
The Morrigan
11,795
1,353
0
625
11,478
4,527
90
4,623
6,855
79,902
0
W
Anhur
14,318
7,061
0
2,777
16,147
6,488
725
7,000
9,041
0
46,603
W
Mercury
Stenosaurus
Mercury
18,481
10,175
0
7,770
17,453
8,906
0
3,132
14,229
0
100,387
L
14,154
3,299
0
6,983
24,311
17,241
540
487
23,824
0
78,444
W
Cerberus
Wulfresh
Cerberus
20,348
3,387
0
6,294
25,109
28,577
1,296
9,620
15,429
64,072
0
W
Janus
hgsilva
Janus
4,184
338
0
730
10,762
3,796
779
5,517
4,975
88,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
50,131
601
Minions Killed
524
0
Camps Cleared
0
2,053,675
Distance Traveled
1,947,410
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,691
395
55
3
0
385,576
6
L
Set
9,416
428
86
4
0
416,564
0
L
Apollo
9,887
449
116
5
0
393,478
9
W
Bellona
11,487
522
113
5
0
337,239
0
L
The Morrigan
11,493
522
132
6
0
376,097
3
W
Anhur
10,323
469
71
3
0
372,185
4
W
Mercury
13,102
596
148
7
0
510,421
5
L
Mulan
10,644
484
135
6
0
375,695
8
W
Cerberus
12,276
558
98
4
0
420,462
3
W
Janus
12,008
546
171
8
0
413,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role