Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dudu1056
Bakasura
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Nita13
Kukulkan
Level 11
God Stats
1W - 1L
1,160 SR
Queue Stats
17W - 17L
1,427 Elo+
Party 3
Nemesis
Nemesis
Tetshou
Nemesis
Level 29
God Stats
1W - 1L
1,234 SR
Queue Stats
22W - 22L
1,440 Elo+
Party 3
Sobek
Sobek
XcytrusPLX
Sobek
Level 6
God Stats
2W - 0L
1,814 SR
Queue Stats
4W - 6L
1,593 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,487 Elo+

VS

Team Averages
Level 14
1,498 SR
1,626 Elo+
Bellona
Bellona
Arpoxai
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,828 Elo+
Party 2
Loki
Loki
Azertero
Loki
Level 28
God Stats
2W - 4L
1,257 SR
Queue Stats
47W - 47L
1,453 Elo+
Solo
Hercules
Hercules
Kozakoks
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 1
Izanami
Izanami
Savula
Izanami
Level 4
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
Smertyy
Ah Puch
Level 29
God Stats
2W - 1L
1,741 SR
Queue Stats
4W - 4L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 2 / 17
13,893
1,158
26,050
10,665
4,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Dudu1056
Bakasura
19
7 / 6 / 14
13,037
1,086
10,014
13,069
5,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Nita13
Kukulkan
19
9 / 3 / 16
13,743
1,145
22,113
12,936
5,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Tetshou
Nemesis
19
9 / 3 / 17
13,399
1,117
20,237
14,048
7,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
19
2 / 3 / 20
11,407
951
4,571
15,545
15,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arpoxai
Bellona
17
3 / 6 / 6
11,414
951
6,195
14,482
11,726
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
2 / 4 / 0
9,861
822
1,187
4,179
1,268
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Kozakoks
Hercules
19
2 / 11 / 12
12,573
1,048
11,898
34,566
40,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Savula
Izanami
18
3 / 7 / 8
12,112
1,009
11,536
18,497
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Smertyy
Ah Puch
18
7 / 6 / 6
13,352
1,113
28,356
16,520
5,227
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
34
Kills
17
17
Deaths
34
84
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
17
7.75
L
Bellona
Arpoxai
Bellona
3
6
6
1
L
Loki
2
4
0
0.5
W
Bakasura
Dudu1056
Bakasura
7
6
14
2.33
L
Hercules
Kozakoks
Hercules
2
11
12
0.73
W
Kukulkan
Nita13
Kukulkan
9
3
16
5.67
L
Izanami
Savula
Izanami
3
7
8
1
L
Ah Puch
Smertyy
Ah Puch
7
6
6
1.67
W
Nemesis
Tetshou
Nemesis
9
3
17
5.83
W
Sobek
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,985
Damage
59,172
66,263
Taken
88,244
38,649
Mitigated
64,622
10,046
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,050
12,312
0
3,713
10,665
4,714
0
6,079
4,586
0
66,245
L
Bellona
Arpoxai
Bellona
6,195
1,317
0
94
14,482
11,726
0
6,133
7,924
0
12,196
L
Loki
1,187
108
0
247
4,179
1,268
0
1,082
2,987
0
1,504
W
Bakasura
Dudu1056
Bakasura
10,014
6,419
0
627
13,069
5,553
0
2,890
10,179
0
22,219
L
Hercules
Kozakoks
Hercules
11,898
3,717
0
10,080
34,566
40,690
0
12,548
21,868
0
31,287
W
Kukulkan
Nita13
Kukulkan
22,113
2,357
0
563
12,936
5,498
0
7,063
5,873
43,719
0
L
Izanami
Savula
Izanami
11,536
6,394
0
860
18,497
5,711
0
3,427
14,531
0
44,538
L
Ah Puch
Smertyy
Ah Puch
28,356
393
0
1,818
16,520
5,227
0
3,494
12,462
57,490
0
W
Nemesis
Tetshou
Nemesis
20,237
10,935
0
1,482
14,048
7,471
0
4,363
9,685
0
41,156
W
Sobek
4,571
169
0
3,661
15,545
15,413
0
7,961
7,584
13,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,479
Gold Earned
59,312
273
Minions Killed
191
13
Camps Cleared
1
1,109,918
Distance Traveled
834,317
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,893
1,158
115
10
3
204,612
0
L
Bellona
11,414
951
17
1
0
143,724
1
L
Loki
9,861
822
3
0
0
48,433
1
W
Bakasura
13,037
1,086
27
2
9
225,204
1
L
Hercules
12,573
1,048
46
4
0
220,710
1
W
Kukulkan
13,743
1,145
63
5
0
217,422
1
L
Izanami
12,112
1,009
64
5
0
181,957
0
L
Ah Puch
13,352
1,113
61
5
1
239,493
5
W
Nemesis
13,399
1,117
52
4
1
256,482
1
W
Sobek
11,407
951
16
1
0
206,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role