Player Matchup

Mulan
Mulan
DevilSlayer2004
Mulan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,517 Elo+
Party 1
Hercules
Hercules
MajinNoob4
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 136L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
NinjaSteph09
Sun Wukong
Level 26
God Stats
9W - 8L
1,585 SR
Queue Stats
61W - 64L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
ow-GOD-of-WAR-wo
Gilgamesh
Level 56
God Stats
24W - 16L
1,604 SR
Queue Stats
136W - 134L
1,475 Elo+
Party 1
Horus
Horus
ow-GOD-of-hti-wo
Horus
Level 27
God Stats
3W - 1L
1,645 SR
Queue Stats
110W - 116L
1,584 Elo+
Party 1
Team Averages
Level 32
1,567 SR
1,525 Elo+

VS

Team Averages
Level 18
1,628 SR
1,576 Elo+
Neith
Neith
Jotacetete
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Solo
Kali
Kali
Pojayto30
Kali
Level 28
God Stats
7W - 5L
1,606 SR
Queue Stats
29W - 25L
1,661 Elo+
Solo
Ah Puch
Ah Puch
ThisIsMyName419
Ah Puch
Level 17
God Stats
17W - 18L
1,691 SR
Queue Stats
71W - 91L
1,697 Elo+
Solo
Cerberus
Cerberus
Yeet_that_meet_
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
kgs_taka
Sun Wukong
Level 29
God Stats
8W - 4L
1,844 SR
Queue Stats
68W - 61L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 3
12,019
462
22,902
28,107
12,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
MajinNoob4
Hercules
14
1 / 11 / 6
9,453
364
11,881
27,337
18,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
NinjaSteph09
Sun Wukong
17
5 / 10 / 8
11,432
440
8,390
25,720
11,974
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
18
9 / 6 / 6
12,013
462
15,857
22,491
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 4 / 7
11,706
450
9,752
23,165
16,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 14 / 2
9,240
355
3,121
14,539
3,579
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
20
16 / 5 / 12
15,879
611
20,371
22,312
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 18
14,761
568
37,438
11,331
5,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
19
9 / 2 / 20
14,323
551
19,989
29,311
42,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
kgs_taka
Sun Wukong
18
4 / 5 / 11
12,395
477
14,920
25,833
22,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
27
Kills
40
42
Deaths
27
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
11
3
0.86
W
Neith
0
14
2
0.07
L
Hercules
MajinNoob4
Hercules
1
11
6
0.36
L
Sun Wukong
NinjaSteph09
Sun Wukong
5
10
8
0.9
W
Kali
16
5
12
4.4
W
11
1
18
20
W
Cerberus
9
2
20
9.5
W
Sun Wukong
kgs_taka
Sun Wukong
4
5
11
1.9
L
Gilgamesh
9
6
6
2
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,782
Damage
95,839
126,820
Taken
103,326
68,735
Mitigated
87,095
26,966
Healing
31,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,902
6,135
541
6,618
28,107
12,038
2,282
10,326
17,781
0
78,785
W
Neith
3,121
1,196
0
397
14,539
3,579
467
0
14,539
0
19,386
L
Hercules
MajinNoob4
Hercules
11,881
5,100
0
3,538
27,337
18,248
437
14,629
12,708
0
39,103
L
Sun Wukong
NinjaSteph09
Sun Wukong
8,390
1,942
0
5,602
25,720
11,974
764
9,575
16,145
0
59,916
W
Kali
20,371
10,396
0
11,652
22,312
12,558
6,038
0
22,312
0
109,025
W
37,438
1,974
0
4,592
11,331
5,985
1,384
0
11,331
129,269
0
W
Cerberus
19,989
1,424
0
6,657
29,311
42,516
774
0
29,311
53,549
0
W
Sun Wukong
kgs_taka
Sun Wukong
14,920
1,649
0
8,200
25,833
22,457
957
0
25,833
714
62,263
L
Gilgamesh
15,857
3,693
0
5,429
22,491
10,407
1,647
9,784
12,707
0
106,630
L
9,752
4,445
1,663
3,575
23,165
16,068
1,028
14,088
9,077
0
23,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,623
Gold Earned
66,598
450
Minions Killed
561
0
Camps Cleared
0
2,182,051
Distance Traveled
2,435,749
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,019
462
121
5
0
438,193
0
W
Neith
9,240
355
36
1
0
369,734
4
L
Hercules
9,453
364
58
2
0
390,576
0
L
Sun Wukong
11,432
440
97
4
0
450,543
1
W
Kali
15,879
611
156
6
0
550,973
1
W
Ah Puch
14,761
568
180
7
0
490,361
1
W
Cerberus
14,323
551
60
2
0
513,384
1
W
Sun Wukong
12,395
477
129
5
0
511,297
3
L
Gilgamesh
12,013
462
132
5
0
440,984
1
L
Horus
11,706
450
42
2
0
461,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role