Player Matchup

Guan Yu
Guan Yu
BeNiceOrIllBeMad
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Caliiii
Ymir
Level 29
God Stats
4W - 0L
1,652 SR
Queue Stats
52W - 53L
1,329 Elo+
Solo
Da Ji
Da Ji
Hugo787
Da Ji
Level 30
God Stats
1W - 4L
1,140 SR
Queue Stats
29W - 34L
1,368 Elo+
Solo
Chronos
Chronos
Phaidronus
Chronos
Level 23
God Stats
25W - 41L
1,324 SR
Queue Stats
144W - 195L
1,249 Elo+
Solo
Neith
Neith
lwindswaai
Neith
Level 23
God Stats
7W - 7L
1,274 SR
Queue Stats
112W - 138L
1,339 Elo+
Solo
Team Averages
Level 22
1,378 SR
1,357 Elo+

VS

Team Averages
Level 9
1,403 SR
1,402 Elo+
Aphrodite
Aphrodite
Juminji
Aphrodite
Level 7
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
NemkezZ
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
OTEKES
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
АИНЗОАЛГОУН1
Artemis
Level 8
God Stats
0W - 5L
1,101 SR
Queue Stats
13W - 20L
1,216 Elo+
Solo
Danzaburou
Danzaburou
СосателиМалибу
Danzaburou
Level 17
God Stats
16W - 4L
1,500 SR
Queue Stats
52W - 48L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,282
663
7,213
8,710
9,168
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Caliiii
Ymir
13
4 / 1 / 0
8,510
608
2,616
7,001
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Hugo787
Da Ji
15
6 / 1 / 3
9,209
658
7,402
8,363
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Phaidronus
Chronos
14
1 / 0 / 3
8,237
588
2,506
3,991
2,109
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
13
1 / 1 / 2
7,604
543
3,907
6,312
2,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juminji
Aphrodite
12
2 / 2 / 1
7,396
528
3,001
6,685
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
NemkezZ
Scylla
6
0 / 1 / 0
5,119
366
460
1,776
418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OTEKES
Nemesis
1
0 / 2 / 0
4,229
302
443
1,248
126
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 0
6,082
434
3,235
8,645
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 1
6,729
481
6,818
12,686
3,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
4
4
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Ymir
Caliiii
Ymir
4
1
0
4
W
Da Ji
Hugo787
Da Ji
6
1
3
7.5
L
Aphrodite
Juminji
Aphrodite
2
2
1
1.25
L
Scylla
NemkezZ
Scylla
0
1
0
0
L
Nemesis
OTEKES
Nemesis
0
2
0
0
W
Chronos
Phaidronus
Chronos
1
0
3
2.5
W
Neith
1
1
2
2
L
1
7
0
0.14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
13,957
34,377
Taken
31,040
21,496
Mitigated
11,763
8,650
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,213
1,003
105
2,270
8,710
9,168
2,069
424
8,286
0
39,040
W
Ymir
Caliiii
Ymir
2,616
276
0
750
7,001
3,887
373
703
6,298
27,506
0
W
Da Ji
Hugo787
Da Ji
7,402
2,660
0
1,376
8,363
4,089
1,597
881
7,482
0
57,592
L
Aphrodite
Juminji
Aphrodite
3,001
781
1,487
2,573
6,685
6,049
0
955
5,730
30,200
0
L
Scylla
NemkezZ
Scylla
460
302
0
250
1,776
418
0
830
946
9,061
0
L
Nemesis
OTEKES
Nemesis
443
338
0
0
1,248
126
0
0
1,248
0
929
W
Chronos
Phaidronus
Chronos
2,506
209
0
2,004
3,991
2,109
4,902
799
3,192
47,097
0
W
Neith
3,907
1,866
0
2,145
6,312
2,243
1,848
845
5,467
0
42,716
L
3,235
2,105
0
564
8,645
1,372
350
952
7,693
0
19,420
L
6,818
3,572
0
3,085
12,686
3,798
0
2,385
10,301
0
32,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
29,555
399
Minions Killed
170
0
Camps Cleared
0
1,259,891
Distance Traveled
800,267
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,282
663
80
6
0
263,338
0
W
Ymir
8,510
608
43
3
0
262,127
0
W
Da Ji
9,209
658
103
7
0
263,552
0
L
Aphrodite
7,396
528
55
4
0
261,630
5
L
Scylla
5,119
366
25
2
0
109,375
0
L
Nemesis
4,229
302
0
0
0
52,850
0
W
Chronos
8,237
588
91
7
0
222,246
0
W
Neith
7,604
543
82
6
0
248,628
2
L
Artemis
6,082
434
40
3
0
164,557
5
L
Danzaburou
6,729
481
50
4
0
211,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role