Player Matchup

Bakasura
Bakasura
H_HesheR_R
Bakasura
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 87L
1,660 Elo+
Party 1
Pele
Pele
JochelSchweitzer
Pele
Level 28
God Stats
7W - 7L
1,278 SR
Queue Stats
174W - 232L
1,387 Elo+
Solo
Neith
Neith
NeoDeriak
Neith
Level 27
God Stats
18W - 21L
1,539 SR
Queue Stats
49W - 70L
1,389 Elo+
Solo
Mulan
Mulan
ShakeDatRa
Mulan
Level 5
God Stats
3W - 4L
1,296 SR
Queue Stats
84W - 84L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
dridri0717
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,469 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,460 Elo+

VS

Team Averages
Level 21
1,673 SR
1,460 Elo+
Guan Yu
Guan Yu
Blank___Game
Guan Yu
Level 29
God Stats
108W - 96L
1,587 SR
Queue Stats
135W - 134L
1,429 Elo+
Solo
Ra
Ra
Lordgrim_15
Ra
Level 17
God Stats
9W - 11L
1,500 SR
Queue Stats
385W - 403L
1,368 Elo+
Solo
Chernobog
Chernobog
imtrollsmite
Chernobog
Level 7
God Stats
11W - 8L
1,682 SR
Queue Stats
81W - 79L
1,579 Elo+
Solo
Loki
Loki
lNaZzGul
Loki
Level 29
God Stats
10W - 12L
2,006 SR
Queue Stats
115W - 122L
1,382 Elo+
Solo
Zeus
Zeus
poooooot
Zeus
Level 24
God Stats
7W - 4L
1,588 SR
Queue Stats
14W - 9L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H_HesheR_R
Bakasura
7
0 / 7 / 3
5,206
400
2,782
7,517
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 6 / 1
6,084
468
5,999
10,987
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
NeoDeriak
Neith
11
3 / 3 / 2
6,731
518
7,321
7,099
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
12
2 / 6 / 0
6,553
504
2,714
8,463
4,454
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
dridri0717
Cthulhu
8
0 / 8 / 3
6,024
463
3,266
12,275
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blank___Game
Guan Yu
11
3 / 0 / 8
6,852
527
5,091
9,240
4,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 3 / 6
7,707
593
7,876
7,594
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
imtrollsmite
Chernobog
12
3 / 3 / 9
7,433
572
8,624
8,240
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
11
7 / 2 / 2
7,424
571
4,658
7,311
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
14
10 / 1 / 0
9,247
711
7,709
5,458
3,864
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
29
30
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blank___Game
Guan Yu
3
0
8
7
L
Bakasura
H_HesheR_R
Bakasura
0
7
3
0.21
L
2
6
1
0.42
W
6
3
6
3
L
Neith
NeoDeriak
Neith
3
3
2
1.33
L
Mulan
2
6
0
0.33
L
Cthulhu
dridri0717
Cthulhu
0
8
3
0.19
W
Chernobog
imtrollsmite
Chernobog
3
3
9
2.5
W
Loki
7
2
2
4
W
Zeus
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
33,958
46,341
Taken
37,843
19,739
Mitigated
15,656
5,174
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blank___Game
Guan Yu
5,091
327
495
3,282
9,240
4,495
84
745
8,495
0
23,807
L
Bakasura
H_HesheR_R
Bakasura
2,782
1,576
0
906
7,517
2,349
0
2,760
4,757
0
13,722
L
5,999
2,688
0
1,918
10,987
3,572
0
4,120
6,867
0
28,432
W
7,876
1,234
520
2,496
7,594
2,159
1,250
873
6,646
36,010
0
L
Neith
NeoDeriak
Neith
7,321
2,615
0
1,713
7,099
1,644
260
1,200
5,899
0
27,361
L
Mulan
2,714
326
0
40
8,463
4,454
0
4,843
3,620
0
23,685
L
Cthulhu
dridri0717
Cthulhu
3,266
318
117
480
12,275
7,720
138
2,662
9,613
14,099
0
W
Chernobog
imtrollsmite
Chernobog
8,624
6,170
0
2,811
8,240
2,394
0
1,505
6,735
0
44,137
W
Loki
4,658
1,666
0
1,902
7,311
2,744
36
196
6,985
0
32,503
W
Zeus
7,709
1,642
0
1,924
5,458
3,864
2,198
0
5,458
58,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
38,663
208
Minions Killed
333
0
Camps Cleared
0
1,218,342
Distance Traveled
1,114,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,852
527
42
3
0
258,704
0
L
Bakasura
5,206
400
30
2
0
277,203
0
L
Pele
6,084
468
48
4
0
242,518
3
W
Ra
7,707
593
59
5
0
222,017
0
L
Neith
6,731
518
42
3
0
223,418
0
L
Mulan
6,553
504
62
5
0
237,823
0
L
Cthulhu
6,024
463
26
2
0
237,380
0
W
Chernobog
7,433
572
66
5
0
205,936
4
W
Loki
7,424
571
51
4
0
252,088
0
W
Zeus
9,247
711
115
9
0
175,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role