Player Matchup

Morgan Le Fay
Morgan Le Fay
LCyanide
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,332 Elo+
Solo
Olorun
Olorun
Ragatangaa
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
TheReaITydro
Thor
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
VİOH
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
gavinsmite1
Odin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,466 Elo+

VS

Team Averages
Level 16
1,481 SR
1,168 Elo+
Ares
Ares
IImkTII
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,144 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meliodas89100
Tsukuyomi
Level 29
God Stats
15W - 26L
1,397 SR
Queue Stats
72W - 91L
1,352 Elo+
Party 1
Vamana
Vamana
PorcoXDio
Vamana
Level 6
God Stats
1W - 3L
1,509 SR
Queue Stats
28W - 40L
1,069 Elo+
Party 2
Medusa
Medusa
folking11
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,379 Elo+
Party 1
Olorun
Olorun
simoTisPaccone92
Olorun
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 50L
897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LCyanide
Morgan Le Fay
19
6 / 3 / 8
12,635
468
7,832
14,869
6,583
Magic Focus

Magic Focus

+20
Magical Power

Olorun
Ragatangaa
Olorun
6
2 / 0 / 0
8,508
315
1,395
906
186
20
20 / 0 / 8
15,056
558
38,679
20,323
9,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
VİOH
Cerberus
18
2 / 2 / 10
12,307
456
5,684
14,372
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 11
11,518
427
11,301
18,187
18,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IImkTII
Ares
12
0 / 6 / 1
10,157
376
3,578
15,114
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Meliodas89100
Tsukuyomi
15
2 / 7 / 2
10,846
402
8,234
18,830
6,712
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
PorcoXDio
Vamana
17
1 / 8 / 2
12,806
474
8,091
19,545
19,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
folking11
Medusa
17
1 / 3 / 3
11,024
408
11,001
16,443
6,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 11 / 3
11,325
419
12,004
21,469
9,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
35
Kills
6
6
Deaths
35
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
IImkTII
Ares
0
6
1
0.08
W
Morgan Le Fay
LCyanide
Morgan Le Fay
6
3
8
3.33
L
Tsukuyomi
Meliodas89100
Tsukuyomi
2
7
2
0.43
L
Vamana
PorcoXDio
Vamana
1
8
2
0.25
W
Olorun
Ragatangaa
Olorun
2
0
0
2
W
20
0
8
24
W
Cerberus
VİOH
Cerberus
2
2
10
3.5
L
Medusa
folking11
Medusa
1
3
3
0.83
W
5
1
11
10.5
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,891
Damage
42,908
68,657
Taken
91,401
50,898
Mitigated
52,261
17,025
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
IImkTII
Ares
3,578
274
0
0
15,114
10,236
0
2,358
12,756
10,346
0
W
Morgan Le Fay
LCyanide
Morgan Le Fay
7,832
1,121
0
1,583
14,869
6,583
1,306
5,171
9,698
57,872
0
L
Tsukuyomi
Meliodas89100
Tsukuyomi
8,234
2,344
0
1,318
18,830
6,712
0
1,653
17,177
0
64,100
L
Vamana
PorcoXDio
Vamana
8,091
1,856
0
2,768
19,545
19,911
206
4,691
14,854
12,970
44,785
W
Olorun
Ragatangaa
Olorun
1,395
761
0
337
906
186
613
0
906
7,139
0
W
38,679
8,683
0
5,451
20,323
9,725
3,123
2,883
17,440
0
135,521
W
Cerberus
VİOH
Cerberus
5,684
231
0
2,067
14,372
16,089
2,302
1,946
12,426
54,954
0
L
Medusa
folking11
Medusa
11,001
4,588
0
6,032
16,443
6,000
715
2,798
13,645
0
86,166
W
11,301
1,545
0
7,587
18,187
18,315
1,126
7,092
11,095
0
36,588
L
12,004
6,418
962
4,641
21,469
9,402
2,375
3,586
17,883
56,899
8,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,024
Gold Earned
56,158
447
Minions Killed
457
0
Camps Cleared
0
1,989,267
Distance Traveled
2,117,030
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,157
376
16
1
0
357,144
0
W
Morgan Le Fay
12,635
468
100
4
0
422,821
0
L
Tsukuyomi
10,846
402
102
4
0
493,375
0
L
Vamana
12,806
474
95
4
0
448,452
1
W
Olorun
8,508
315
18
1
0
56,421
0
W
Thor
15,056
558
172
6
0
491,156
0
W
Cerberus
12,307
456
93
3
0
490,151
6
L
Medusa
11,024
408
135
5
0
399,621
0
W
Odin
11,518
427
64
2
0
528,718
2
L
Olorun
11,325
419
109
4
0
418,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role