Player Matchup

He Bo
He Bo
Deadshot2002500
He Bo
Level 28
God Stats
24W - 24L
1,500 SR
Queue Stats
156W - 221L
1,330 Elo+
Party 1
Izanami
Izanami
Navisti
Izanami
Level 26
God Stats
24W - 27L
1,411 SR
Queue Stats
74W - 104L
1,339 Elo+
Party 1
Odin
Odin
NotedTuna35428
Odin
Level 84
God Stats
34W - 33L
1,499 SR
Queue Stats
133W - 177L
1,350 Elo+
Party 1
Team Averages
Level 46
1,470 SR
1,339 Elo+

VS

Team Averages
Level 30
1,500 SR
1,417 Elo+
Merlin
Merlin
Cat0Knight
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 10L
1,703 Elo+
Solo
Anhur
Anhur
IBOne1
Anhur
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 188L
1,445 Elo+
Solo
Nemesis
Nemesis
owenki5
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 126L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 5
15,779
631
19,080
21,799
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Navisti
Izanami
19
10 / 9 / 6
16,156
646
16,156
22,399
7,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 2 / 6
15,332
613
12,248
29,480
23,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cat0Knight
Merlin
20
15 / 5 / 4
18,200
728
39,618
27,443
13,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
IBOne1
Anhur
20
5 / 1 / 9
16,872
675
14,592
17,776
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
owenki5
Nemesis
9
0 / 16 / 6
12,654
506
121
13,291
3,372
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
21
Kills
20
20
Deaths
22
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cat0Knight
Merlin
15
5
4
3.4
L
6
9
5
0.94
W
Anhur
IBOne1
Anhur
5
1
9
9.5
L
Izanami
Navisti
Izanami
10
9
6
1.44
L
5
2
6
4
W
Nemesis
owenki5
Nemesis
0
16
6
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,484
Damage
54,331
73,678
Taken
58,510
38,216
Mitigated
23,842
17,678
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cat0Knight
Merlin
39,618
1,839
0
11,575
27,443
13,410
984
12,483
14,960
124,539
0
L
19,080
420
0
4,049
21,799
7,296
1,561
14,896
6,903
60,397
0
W
Anhur
IBOne1
Anhur
14,592
10,319
0
0
17,776
7,060
915
4,652
13,124
0
70,858
L
Izanami
Navisti
Izanami
16,156
9,466
0
4,865
22,399
7,679
1,141
12,720
9,679
0
83,141
L
12,248
1,678
0
8,764
29,480
23,241
646
12,002
17,478
706
53,748
W
Nemesis
owenki5
Nemesis
121
0
0
0
13,291
3,372
0
2,029
11,262
0
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
47,726
251
Minions Killed
248
0
Camps Cleared
0
1,313,966
Distance Traveled
1,043,128
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,200
728
146
6
0
403,068
4
L
He Bo
15,779
631
83
3
0
382,054
1
W
Anhur
16,872
675
99
4
0
439,703
1
L
Izanami
16,156
646
101
4
0
421,438
1
L
Odin
15,332
613
67
3
0
510,474
1
W
Nemesis
12,654
506
3
0
0
200,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role