Player Matchup

Kali
Kali
Diamond V
Brankie
Kali
Diamond V
Level 148
God Stats
22W - 13L
1,900 SR
Queue Stats
744W - 725L
2,159 MMR
Solo
Scylla
Scylla
Platinum I
DrunkDipl0mat
Scylla
Platinum I
Level 49
God Stats
1W - 1L
1,606 SR
Queue Stats
55W - 52L
1,873 MMR
Party 1
Achilles
Achilles
Gold IV
UnchaînedQc
Achilles
Gold IV
Level 89
God Stats
4W - 4L
1,527 SR
Queue Stats
166W - 167L
1,425 MMR
Solo
Fenrir
Fenrir
Diamond IV
Wintertodt
Fenrir
Diamond IV
Level 53
God Stats
1W - 3L
1,742 SR
Queue Stats
184W - 153L
1,992 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
iGoldenWind
Xbalanque
Diamond II
Level 155
God Stats
24W - 17L
1,802 SR
Queue Stats
179W - 148L
2,345 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,715 SR
1,959 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,598 SR
1,782 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
ChildshBrandino
Chiron
Diamond V
Level 144
God Stats
3W - 6L
1,634 SR
Queue Stats
246W - 235L
2,008 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Horrify
Cu Chulainn
Diamond IV
Level 160
God Stats
26W - 30L
1,653 SR
Queue Stats
822W - 793L
2,094 MMR
Solo
Chronos
Chronos
Platinum I
YamiiYugi
Chronos
Platinum I
Level 88
God Stats
13W - 13L
1,701 SR
Queue Stats
264W - 247L
1,907 MMR
Solo
Ares
Ares
Gold V
dieinSpace
Ares
Gold V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 56L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Brankie
Kali
17
1 / 6 / 4
10,198
464
8,673
20,978
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 7 / 2
9,862
448
5,646
13,061
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
UnchaînedQc
Achilles
16
2 / 7 / 0
9,841
447
8,690
22,852
21,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Wintertodt
Fenrir
15
4 / 8 / 5
11,169
508
8,443
23,619
16,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
iGoldenWind
Xbalanque
20
6 / 4 / 6
13,117
596
18,688
17,851
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
Morgan Le FaySolSetGilgameshAthena

VS

Bans
TiamatJanusLokiSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
13 / 3 / 10
14,839
675
32,386
21,416
14,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 5 / 7
13,574
617
6,189
15,570
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Horrify
Cu Chulainn
20
14 / 2 / 7
15,030
683
18,160
15,809
14,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
YamiiYugi
Chronos
19
2 / 3 / 2
12,592
572
10,329
16,863
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 17
13,126
597
10,428
14,734
15,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
15
Kills
32
32
Deaths
15
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
13
3
10
6
L
Kali
Brankie
Kali
1
6
4
0.5
W
0
5
7
0.7
L
2
7
2
0.43
W
Cu Chulainn
Horrify
Cu Chulainn
14
2
7
8.75
L
Achilles
UnchaînedQc
Achilles
2
7
0
0.29
L
Fenrir
Wintertodt
Fenrir
4
8
5
0.81
W
Chronos
YamiiYugi
Chronos
2
3
2
1
W
3
2
17
5.75
L
Xbalanque
iGoldenWind
Xbalanque
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
77,492
98,361
Taken
84,392
55,686
Mitigated
58,024
16,720
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
32,386
4,903
273
8,442
21,416
14,714
222
1,825
19,591
115,532
0
L
Kali
Brankie
Kali
8,673
4,556
0
3,497
20,978
8,360
0
9,599
11,379
0
78,075
W
6,189
3,074
419
5,332
15,570
5,333
6,153
269
15,208
0
105,564
L
5,646
654
140
1,378
13,061
3,715
0
6,612
6,449
72,405
0
W
Cu Chulainn
Horrify
Cu Chulainn
18,160
4,352
0
1,632
15,809
14,356
30
1,776
13,523
0
117,077
L
Achilles
UnchaînedQc
Achilles
8,690
2,329
0
3,105
22,852
21,518
1,062
12,750
9,748
0
67,215
L
Fenrir
Wintertodt
Fenrir
8,443
2,299
0
3,128
23,619
16,285
44
14,863
8,756
0
23,207
W
Chronos
YamiiYugi
Chronos
10,329
4,042
0
3,446
16,863
8,147
9,437
1,019
15,763
94,068
6,483
W
10,428
834
0
1,033
14,734
15,474
93
1,995
12,062
28,409
0
L
Xbalanque
iGoldenWind
Xbalanque
18,688
9,425
0
5,472
17,851
5,808
502
8,262
9,589
0
101,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
69,161
582
Minions Killed
752
0
Camps Cleared
0
1,980,384
Distance Traveled
2,107,517
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,839
675
178
8
0
411,097
3
L
Kali
10,198
464
138
6
0
455,019
8
W
Chiron
13,574
617
206
9
0
410,549
2
L
Scylla
9,862
448
143
7
0
367,658
9
W
Cu Chulainn
15,030
683
176
8
0
472,818
9
L
Achilles
9,841
447
108
5
0
384,771
4
L
Fenrir
11,169
508
26
1
0
384,832
4
W
Chronos
12,592
572
162
7
0
377,642
8
W
Ares
13,126
597
30
1
0
435,411
11
L
Xbalanque
13,117
596
167
8
0
388,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role