Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
I2AIVI
Da Ji
Level 160
God Stats
6W - 5L
1,645 SR
Queue Stats
379W - 381L
1,585 Elo+
Party 1
Chernobog
Chernobog
gRu3n27
Chernobog
Level 127
God Stats
13W - 23L
1,469 SR
Queue Stats
307W - 316L
1,473 Elo+
Solo
Kukulkan
Kukulkan
gravitysurgee
Kukulkan
Level 160
God Stats
1W - 6L
1,519 SR
Queue Stats
288W - 296L
1,556 Elo+
Party 1
Achilles
Achilles
jeremy130521
Achilles
Level 158
God Stats
6W - 2L
1,781 SR
Queue Stats
204W - 185L
1,509 Elo+
Solo
Team Averages
Level 150
1,583 SR
1,525 Elo+

VS

Team Averages
Level 116
1,517 SR
1,533 Elo+
Olorun
Olorun
Connorclass123
Olorun
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 303L
1,564 Elo+
Solo
Thanatos
Thanatos
Du_klaust_doch
Thanatos
Level 160
God Stats
1W - 3L
1,477 SR
Queue Stats
803W - 767L
1,533 Elo+
Solo
Sylvanus
Sylvanus
I-need-BP
Sylvanus
Level 84
God Stats
31W - 34L
1,487 SR
Queue Stats
111W - 105L
1,505 Elo+
Solo
Osiris
Osiris
Lostii97
Osiris
Level 119
God Stats
3W - 10L
1,510 SR
Queue Stats
61W - 54L
1,507 Elo+
Solo
Apollo
Apollo
theBelgiumBandit
Apollo
Level 141
God Stats
14W - 20L
1,610 SR
Queue Stats
378W - 346L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
5,231
523
2,487
7,227
5,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
I2AIVI
Da Ji
9
1 / 2 / 1
5,093
509
2,332
6,008
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
gRu3n27
Chernobog
11
3 / 0 / 2
6,536
654
4,112
3,906
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
gravitysurgee
Kukulkan
10
2 / 1 / 2
5,935
594
6,558
3,399
1,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
jeremy130521
Achilles
9
3 / 0 / 4
5,680
568
5,067
6,161
3,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,285
529
3,409
7,027
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
7
1 / 2 / 0
4,778
478
1,163
5,793
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
I-need-BP
Sylvanus
8
1 / 3 / 0
4,524
452
2,152
7,867
4,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
Lostii97
Osiris
11
2 / 1 / 0
6,376
638
5,819
6,481
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 0
4,978
498
2,244
5,737
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
5
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
0
0
L
0
1
2
1
L
Thanatos
1
2
0
0.5
L
Sylvanus
I-need-BP
Sylvanus
1
3
0
0.33
W
Da Ji
I2AIVI
Da Ji
1
2
1
0.75
L
Osiris
Lostii97
Osiris
2
1
0
2
W
Chernobog
gRu3n27
Chernobog
3
0
2
4
W
Kukulkan
gravitysurgee
Kukulkan
2
1
2
3
W
Achilles
jeremy130521
Achilles
3
0
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
14,787
26,701
Taken
32,905
12,557
Mitigated
12,808
6,691
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,487
882
0
3,019
7,227
5,540
0
0
7,227
27,467
0
L
3,409
2,001
82
3,934
7,027
2,416
0
3,860
3,167
30,188
0
L
Thanatos
1,163
256
0
4,036
5,793
1,627
0
819
4,974
0
17,440
L
Sylvanus
I-need-BP
Sylvanus
2,152
674
1,400
3,770
7,867
4,157
0
1,331
6,536
11,822
0
W
Da Ji
I2AIVI
Da Ji
2,332
386
0
270
6,008
1,764
0
1,070
4,938
0
24,236
L
Osiris
Lostii97
Osiris
5,819
3,344
0
3,822
6,481
3,240
0
3,035
3,446
0
39,636
W
Chernobog
gRu3n27
Chernobog
4,112
1,921
0
750
3,906
1,110
414
639
3,267
0
42,772
W
Kukulkan
gravitysurgee
Kukulkan
6,558
781
0
741
3,399
1,061
0
1,370
2,029
36,276
0
W
Achilles
jeremy130521
Achilles
5,067
1,778
225
1,686
6,161
3,082
0
2,482
3,679
0
15,441
L
2,244
1,492
0
1,439
5,737
1,368
0
0
5,737
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
25,941
299
Minions Killed
284
0
Camps Cleared
0
934,809
Distance Traveled
902,848
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,231
523
64
6
0
154,410
3
L
Olorun
5,285
529
72
7
0
174,262
3
L
Thanatos
4,778
478
44
4
0
179,657
2
L
Sylvanus
4,524
452
19
2
0
176,232
1
W
Da Ji
5,093
509
52
5
0
186,795
1
L
Osiris
6,376
638
88
9
0
187,634
2
W
Chernobog
6,536
654
84
8
0
196,740
3
W
Kukulkan
5,935
594
73
7
0
181,544
3
W
Achilles
5,680
568
26
3
0
215,320
4
L
Apollo
4,978
498
61
6
0
185,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role