Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AleciaBethMoore
Ymir
Level 151
God Stats
8W - 7L
1,617 SR
Queue Stats
177W - 173L
1,539 Elo+
Solo
Agni
Agni
BlindCav
Agni
Level 135
God Stats
0W - 7L
1,373 SR
Queue Stats
262W - 236L
1,486 Elo+
Solo
Kali
Kali
SplendidHoney
Kali
Level 111
God Stats
0W - 2L
1,302 SR
Queue Stats
122W - 128L
1,528 Elo+
Solo
Guan Yu
Guan Yu
thewaipik
Guan Yu
Level 85
God Stats
0W - 3L
1,311 SR
Queue Stats
255W - 234L
1,497 Elo+
Solo
Team Averages
Level 128
1,421 SR
1,510 Elo+

VS

Team Averages
Level 140
1,569 SR
1,514 Elo+
Bellona
Bellona
Innoich
Bellona
Level 127
God Stats
45W - 39L
1,583 SR
Queue Stats
149W - 152L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
Sp1rker
Kuzenbo
Level 160
God Stats
2W - 2L
1,462 SR
Queue Stats
281W - 265L
1,528 Elo+
Party 1
Chaac
Chaac
ZeCruelCo0kie
Chaac
Level 149
God Stats
4W - 2L
1,812 SR
Queue Stats
299W - 304L
1,472 Elo+
Party 1
Sol
Sol
luclozlop
Sol
Level 104
God Stats
46W - 31L
1,625 SR
Queue Stats
222W - 217L
1,514 Elo+
Solo
Neith
Neith
veneum17
Neith
Level 160
God Stats
4W - 12L
1,366 SR
Queue Stats
263W - 240L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 2 / 0
3,505
701
2,155
3,078
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 0 / 0
2,558
512
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
5
0 / 2 / 0
3,268
654
796
2,492
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 3 / 0
3,344
669
760
4,108
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
thewaipik
Guan Yu
5
0 / 1 / 0
3,471
694
1,204
2,217
874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Innoich
Bellona
7
3 / 0 / 2
4,094
819
2,010
2,931
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Sp1rker
Kuzenbo
4
0 / 1 / 3
3,142
628
896
2,939
1,244
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,574
715
796
1,694
505
6
2 / 0 / 3
4,220
844
2,340
1,035
281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
veneum17
Neith
7
3 / 0 / 0
4,130
826
1,104
1,562
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
0
0
0
0
L
Agni
0
2
0
0
W
Bellona
Innoich
Bellona
3
0
2
4
W
Kuzenbo
Sp1rker
Kuzenbo
0
1
3
1.5
L
0
3
0
0
W
0
0
0
0
W
2
0
3
3.5
L
Guan Yu
thewaipik
Guan Yu
0
1
0
0
W
Neith
veneum17
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,915
Damage
7,146
11,895
Taken
10,161
3,047
Mitigated
3,529
2,534
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,155
1,411
0
719
3,078
615
0
539
2,539
0
14,667
L
0
0
0
0
0
0
0
0
0
632
0
L
Agni
796
39
0
503
2,492
625
0
1,062
1,430
10,703
0
W
Bellona
Innoich
Bellona
2,010
902
0
500
2,931
1,201
0
288
2,567
0
14,451
W
Kuzenbo
Sp1rker
Kuzenbo
896
670
0
1,183
2,939
1,244
0
0
2,939
2,850
0
L
760
358
0
662
4,108
933
0
845
3,263
0
11,606
W
796
191
0
897
1,694
505
0
0
1,694
0
12,973
W
2,340
597
0
494
1,035
281
1,858
340
603
14,724
1,366
L
Guan Yu
thewaipik
Guan Yu
1,204
389
35
615
2,217
874
0
668
1,549
0
11,730
W
Neith
veneum17
Neith
1,104
489
0
1,208
1,562
298
507
0
1,562
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,146
Gold Earned
19,160
119
Minions Killed
139
0
Camps Cleared
0
424,877
Distance Traveled
496,390
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,505
701
29
6
0
97,399
2
L
Ymir
2,558
512
1
0
0
12,081
0
L
Agni
3,268
654
24
5
0
104,918
0
W
Bellona
4,094
819
34
7
0
113,295
0
W
Kuzenbo
3,142
628
3
1
0
97,681
2
L
Kali
3,344
669
33
7
0
109,673
0
W
Chaac
3,574
715
34
7
0
98,209
2
W
Sol
4,220
844
31
6
0
97,456
1
L
Guan Yu
3,471
694
32
6
0
100,806
2
W
Neith
4,130
826
37
7
0
89,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role