Player Matchup

Cthulhu
Cthulhu
kleisslucas415
Cthulhu
Level 89
God Stats
65W - 45L
1,516 SR
Queue Stats
488W - 538L
1,449 Elo+
Solo
Medusa
Medusa
lucas54ies54
Medusa
Level 63
God Stats
2W - 2L
1,758 SR
Queue Stats
197W - 272L
1,352 Elo+
Solo
Anubis
Anubis
npjensen90
Anubis
Level 47
God Stats
43W - 50L
1,545 SR
Queue Stats
310W - 371L
1,461 Elo+
Solo
Team Averages
Level 66
1,606 SR
1,421 Elo+

VS

Team Averages
Level 77
1,428 SR
1,570 Elo+
Ra
Ra
Mortality-mox
Ra
Level 25
God Stats
0W - 2L
1,250 SR
Queue Stats
11W - 16L
1,310 Elo+
Solo
Sylvanus
Sylvanus
Spartan_J32US
Sylvanus
Level 82
God Stats
6W - 5L
1,451 SR
Queue Stats
252W - 287L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Toggers18
Danzaburou
Level 125
God Stats
0W - 1L
1,584 SR
Queue Stats
8W - 2L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 10
11,406
713
15,855
14,635
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
5 / 5 / 8
10,817
676
10,741
12,861
4,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
npjensen90
Anubis
18
7 / 1 / 9
12,202
763
17,036
14,321
8,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,585
599
7,638
13,957
4,946
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Spartan_J32US
Sylvanus
14
5 / 5 / 2
10,518
657
9,575
17,984
11,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Toggers18
Danzaburou
14
1 / 7 / 6
10,530
658
16,608
17,634
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Sylvanus
Spartan_J32US
Sylvanus
5
5
2
1.2
L
Danzaburou
Toggers18
Danzaburou
1
7
6
0.57
W
6
1
10
11
W
Medusa
5
5
8
1.8
W
Anubis
npjensen90
Anubis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,632
Damage
33,821
41,817
Taken
49,575
25,899
Mitigated
21,489
15,546
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,638
578
651
1,675
13,957
4,946
0
8,805
4,634
35,454
0
L
Sylvanus
Spartan_J32US
Sylvanus
9,575
2,306
3,189
5,439
17,984
11,497
94
9,265
8,320
19,743
3,108
L
Danzaburou
Toggers18
Danzaburou
16,608
7,766
0
4,172
17,634
5,046
0
13,107
3,730
0
55,272
W
15,855
1,326
883
5,174
14,635
13,130
88
5,592
9,043
37,198
0
W
Medusa
10,741
5,456
1,230
1,251
12,861
4,732
15
6,695
6,166
0
38,787
W
Anubis
npjensen90
Anubis
17,036
232
0
7,008
14,321
8,037
904
4,292
10,029
74,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
30,633
213
Minions Killed
167
0
Camps Cleared
0
853,424
Distance Traveled
766,497
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,585
599
44
3
0
270,301
1
L
Sylvanus
10,518
657
39
2
0
231,934
1
L
Danzaburou
10,530
658
84
5
0
264,262
6
W
Cthulhu
11,406
713
63
4
0
297,037
4
W
Medusa
10,817
676
44
3
0
270,606
2
W
Anubis
12,202
763
106
7
0
285,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role