Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HardSasuke
Thanatos
Level 27
God Stats
2W - 0L
1,571 SR
Queue Stats
30W - 22L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
TrueDarky
Ao Kuang
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,438 Elo+
Solo
Xing Tian
Xing Tian
artaioz
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,785 Elo+
Solo
Ares
Ares
satturnokk
Ares
Level 6
God Stats
5W - 6L
1,607 SR
Queue Stats
7W - 9L
1,326 Elo+
Party 1
Team Averages
Level 21
1,536 SR
1,490 Elo+

VS

Team Averages
Level 22
1,508 SR
1,452 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hector32
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,568 Elo+
Solo
Thanatos
Thanatos
Jobiii
Thanatos
Level 27
God Stats
5W - 9L
1,548 SR
Queue Stats
217W - 206L
1,511 Elo+
Solo
Hera
Hera
kum1sha
Hera
Level 26
God Stats
3W - 10L
1,732 SR
Queue Stats
189W - 216L
1,459 Elo+
Solo
Yemoja
Yemoja
vallpasion
Yemoja
Level 2
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 1 / 0
4,631
579
1,741
4,071
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
HardSasuke
Thanatos
10
4 / 0 / 0
5,598
700
2,759
6,424
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TrueDarky
Ao Kuang
6
0 / 1 / 1
4,073
509
357
3,804
1,002
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
artaioz
Xing Tian
8
1 / 2 / 1
4,726
591
3,887
5,966
4,713
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
4,247
531
316
4,944
1,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 1 / 0
5,001
625
2,995
3,475
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Hector32
Gilgamesh
7
0 / 2 / 1
4,245
531
2,142
6,374
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Jobiii
Thanatos
9
3 / 2 / 1
5,261
658
3,400
5,166
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
kum1sha
Hera
9
2 / 1 / 0
5,174
647
3,898
2,415
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
vallpasion
Yemoja
1
0 / 0 / 0
3,018
377
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
6
6
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
0
1
L
Apollo
 
Apollo
1
1
0
1
W
Thanatos
HardSasuke
Thanatos
4
0
0
4
L
Gilgamesh
Hector32
Gilgamesh
0
2
1
0.25
L
Thanatos
Jobiii
Thanatos
3
2
1
1.75
W
Ao Kuang
TrueDarky
Ao Kuang
0
1
1
0.5
W
Xing Tian
artaioz
Xing Tian
1
2
1
0.75
L
Hera
kum1sha
Hera
2
1
0
2
W
0
2
1
0.25
L
Yemoja
vallpasion
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,060
Damage
12,435
25,209
Taken
17,430
9,925
Mitigated
5,494
12,498
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,741
842
0
1,298
4,071
1,028
0
675
3,356
0
22,443
L
Apollo
 
Apollo
2,995
1,850
0
250
3,475
880
0
326
3,149
0
26,087
W
Thanatos
HardSasuke
Thanatos
2,759
671
0
7,789
6,424
1,866
0
869
5,481
0
29,236
L
Gilgamesh
Hector32
Gilgamesh
2,142
442
0
2,603
6,374
2,542
0
2,707
3,667
0
14,819
L
Thanatos
Jobiii
Thanatos
3,400
1,657
0
2,858
5,166
1,522
0
1,241
3,925
0
25,645
W
Ao Kuang
TrueDarky
Ao Kuang
357
57
0
998
3,804
1,002
0
1,689
1,925
8,290
0
W
Xing Tian
artaioz
Xing Tian
3,887
654
0
1,200
5,966
4,713
0
0
5,617
21,443
0
L
Hera
kum1sha
Hera
3,898
1,250
0
368
2,415
550
201
286
2,129
22,839
0
W
316
0
0
1,213
4,944
1,316
0
361
4,583
5,082
0
L
Yemoja
vallpasion
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,275
Gold Earned
22,699
190
Minions Killed
194
0
Camps Cleared
0
734,558
Distance Traveled
591,227
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,631
579
55
7
0
134,785
3
L
Apollo
5,001
625
55
7
0
146,303
2
W
Thanatos
5,598
700
65
8
0
161,007
3
L
Gilgamesh
4,245
531
35
4
0
135,862
0
L
Thanatos
5,261
658
56
7
0
165,385
3
W
Ao Kuang
4,073
509
16
2
0
154,575
0
W
Xing Tian
4,726
591
43
5
0
157,426
3
L
Hera
5,174
647
48
6
0
142,914
0
W
Ares
4,247
531
11
1
0
126,765
0
L
Yemoja
3,018
377
0
0
0
763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role