Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver V
LE ALO ALii
Vamana
Silver V
Level 158
God Stats
9W - 10L
1,392 SR
Queue Stats
309W - 338L
620 MMR
Solo
Chernobog
Chernobog
Silver II
Ryanhazgoldz
Chernobog
Silver II
Level 105
God Stats
2W - 1L
1,519 SR
Queue Stats
16W - 30L
1,048 MMR
Solo
Poseidon
Poseidon
Silver I
memphismo
Poseidon
Silver I
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
377W - 395L
1,053 MMR
Solo
Thanatos
Thanatos
Silver II
rshb01
Thanatos
Silver II
Level 109
God Stats
2W - 3L
1,349 SR
Queue Stats
316W - 302L
993 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,452 SR
1,043 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,480 SR
928 MMR
Athena
Athena
Silver II
Blazing_Glory7
Athena
Silver II
Level 107
God Stats
9W - 10L
1,490 SR
Queue Stats
228W - 242L
1,026 MMR
Solo
Awilix
Awilix
Silver IV
RoGu3 tRo0p3r
Awilix
Silver IV
Level 104
God Stats
2W - 6L
1,402 SR
Queue Stats
186W - 196L
750 MMR
Solo
Tiamat
Tiamat
Silver I
Triforce4Sanity
Tiamat
Silver I
Level 145
God Stats
10W - 5L
1,786 SR
Queue Stats
163W - 170L
1,299 MMR
Solo
Artemis
Artemis
Silver V
Vagabond_Cipher
Artemis
Silver V
Level 46
God Stats
5W - 14L
1,324 SR
Queue Stats
53W - 76L
580 MMR
Solo
Amaterasu
Amaterasu
Silver II
lamondschnee
Amaterasu
Silver II
Level 93
God Stats
5W - 8L
1,400 SR
Queue Stats
107W - 125L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 14
10,154
534
13,917
23,227
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
17
4 / 0 / 7
11,829
623
16,651
28,887
16,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Ryanhazgoldz
Chernobog
16
2 / 1 / 11
10,528
554
7,857
11,810
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
memphismo
Poseidon
18
10 / 0 / 8
11,497
605
12,787
7,116
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
rshb01
Thanatos
18
6 / 0 / 8
11,230
591
7,325
15,358
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshMorgan Le FayArachneTsukuyomiDanzaburou

VS

Bans
CabrakanCu ChulainnLokiYmirPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,741
407
4,342
16,586
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
7,766
409
3,834
15,277
5,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 0
9,829
517
14,826
12,731
11,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 4 / 0
8,665
456
10,089
14,030
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
lamondschnee
Amaterasu
13
0 / 3 / 1
8,093
426
9,713
19,990
18,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
25
Kills
2
2
Deaths
25
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
14
10
L
0
7
2
0.14
W
Vamana
4
0
7
7.5
L
1
7
1
0.21
W
Chernobog
Ryanhazgoldz
Chernobog
2
1
11
7.5
L
1
4
0
0.25
L
0
4
0
0
L
Amaterasu
lamondschnee
Amaterasu
0
3
1
0.17
W
Poseidon
memphismo
Poseidon
10
0
8
14
W
Thanatos
rshb01
Thanatos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,537
Damage
42,804
86,398
Taken
78,614
44,109
Mitigated
53,628
51,899
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,917
1,425
808
10,528
23,227
15,345
645
5,431
17,796
43,330
0
L
4,342
497
0
1,337
16,586
14,065
0
6,843
9,743
27,890
0
W
Vamana
16,651
8,154
0
16,747
28,887
16,082
548
2,599
26,288
0
66,614
L
3,834
1,293
0
3,791
15,277
5,230
0
5,930
9,347
0
42,144
W
Chernobog
Ryanhazgoldz
Chernobog
7,857
5,449
0
4,990
11,810
4,024
1,028
4,330
7,480
0
68,086
L
14,826
693
0
4,183
12,731
11,317
0
5,870
6,861
69,288
0
L
10,089
4,453
368
5,740
14,030
4,309
1,486
3,534
10,496
0
70,561
L
Amaterasu
lamondschnee
Amaterasu
9,713
3,568
0
6,426
19,990
18,707
179
4,527
15,463
0
52,865
W
Poseidon
memphismo
Poseidon
12,787
1,682
0
1,459
7,116
2,037
926
3,033
4,083
76,867
0
W
Thanatos
rshb01
Thanatos
7,325
1,363
0
17,367
15,358
6,621
1,118
3,974
11,384
0
91,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
42,094
586
Minions Killed
457
0
Camps Cleared
0
1,925,970
Distance Traveled
1,735,905
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,154
534
60
3
0
391,642
0
L
Athena
7,741
407
48
3
0
369,638
2
W
Vamana
11,829
623
109
6
0
361,019
7
L
Awilix
7,766
409
82
4
0
389,409
2
W
Chernobog
10,528
554
111
6
0
372,229
6
L
Tiamat
9,829
517
131
7
0
333,107
7
L
Artemis
8,665
456
115
6
0
298,302
4
L
Amaterasu
8,093
426
81
4
0
345,449
3
W
Poseidon
11,497
605
159
8
0
419,370
4
W
Thanatos
11,230
591
147
8
0
381,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role