Player Matchup

Ares
Ares
 
Ares
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AoKuang719
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 14L
1,827 Elo+
Party 1
Bastet
Bastet
Harponious
Bastet
Level 72
God Stats
63W - 34L
1,591 SR
Queue Stats
550W - 477L
1,601 Elo+
Party 1
Discordia
Discordia
RonskuFin
Discordia
Level 26
God Stats
13W - 4L
1,712 SR
Queue Stats
212W - 194L
1,525 Elo+
Solo
Hel
Hel
VikingGodsOnly
Hel
Level 20
God Stats
6W - 4L
1,295 SR
Queue Stats
97W - 78L
1,516 Elo+
Party 1
Team Averages
Level 30
1,520 SR
1,593 Elo+

VS

Team Averages
Level 25
1,466 SR
1,531 Elo+
Nox
Nox
Butrovert
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mega62-Fatality
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 3L
1,708 Elo+
Party 2
Sobek
Sobek
Sundahl
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,473 Elo+
Solo
Merlin
Merlin
SzentMuccii
Merlin
Level 25
God Stats
23W - 26L
1,509 SR
Queue Stats
36W - 39L
1,470 Elo+
Solo
Susano
Susano
axelnat62
Susano
Level 3
God Stats
1W - 2L
1,545 SR
Queue Stats
2W - 2L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
10 / 0 / 36
11,988
1,199
18,811
14,768
19,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
20
22 / 0 / 18
12,883
1,288
20,634
4,070
2,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Harponious
Bastet
19
11 / 0 / 28
11,914
1,191
21,153
8,219
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
RonskuFin
Discordia
18
5 / 1 / 32
10,535
1,054
19,644
6,644
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 1 / 29
10,432
1,043
13,706
9,155
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
8,791
879
6,307
18,036
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Mega62-Fatality
Morgan Le Fay
15
0 / 5 / 1
8,498
850
6,577
14,270
5,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Sundahl
Sobek
15
1 / 12 / 1
8,925
893
3,540
26,091
16,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
0 / 11 / 1
8,403
840
13,220
18,321
7,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
axelnat62
Susano
15
1 / 15 / 1
9,085
909
8,331
21,393
7,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
8
54
Kills
2
2
Deaths
54
143
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
10
0
36
28
W
Anhur
22
0
18
31
L
0
11
2
0.09
W
Bastet
Harponious
Bastet
11
0
28
25
L
Morgan Le Fay
Mega62-Fatality
Morgan Le Fay
0
5
1
0.1
W
Discordia
RonskuFin
Discordia
5
1
32
21
L
Sobek
Sundahl
Sobek
1
12
1
0.13
L
Merlin
0
11
1
0.05
W
6
1
29
20.5
L
Susano
axelnat62
Susano
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,948
Damage
37,975
42,856
Taken
98,111
35,423
Mitigated
43,752
19,046
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
18,811
1,217
0
772
14,768
19,597
0
10,435
4,333
21,305
0
W
Anhur
20,634
13,707
0
1,924
4,070
2,050
0
2,609
1,461
0
43,371
L
6,307
584
0
0
18,036
6,585
0
8,157
9,879
23,275
0
W
Bastet
Harponious
Bastet
21,153
6,657
0
476
8,219
4,635
0
5,563
2,656
0
30,990
L
Morgan Le Fay
Mega62-Fatality
Morgan Le Fay
6,577
368
0
420
14,270
5,316
0
5,929
8,341
22,042
0
W
Discordia
RonskuFin
Discordia
19,644
52
0
0
6,644
3,066
0
4,600
2,044
31,769
0
L
Sobek
Sundahl
Sobek
3,540
410
0
1,808
26,091
16,325
0
20,294
5,797
14,287
0
L
Merlin
13,220
1,103
0
0
18,321
7,938
0
10,892
7,429
27,410
0
W
13,706
1,023
9,991
5,883
9,155
6,075
0
6,437
2,718
26,764
0
L
Susano
axelnat62
Susano
8,331
757
0
10
21,393
7,588
0
6,889
14,504
0
19,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,752
Gold Earned
43,702
130
Minions Killed
145
7
Camps Cleared
3
1,047,918
Distance Traveled
862,255
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,988
1,199
2
0
0
208,430
3
W
Anhur
12,883
1,288
51
5
3
205,809
1
L
Nox
8,791
879
29
3
0
171,706
0
W
Bastet
11,914
1,191
19
2
2
233,882
0
L
Morgan Le Fay
8,498
850
47
5
1
190,885
0
W
Discordia
10,535
1,054
24
2
1
193,178
1
L
Sobek
8,925
893
15
2
0
151,152
0
L
Merlin
8,403
840
38
4
1
164,209
0
W
Hel
10,432
1,043
34
3
1
206,619
0
L
Susano
9,085
909
16
2
1
184,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role